Mercurial > hg > orthanc-stone
annotate OrthancStone/Sources/Scene2D/InfoPanelSceneLayer.h @ 1512:244ad1e4e76a
reorganization of folders
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Tue, 07 Jul 2020 16:21:02 +0200 |
parents | Framework/Scene2D/InfoPanelSceneLayer.h@30deba7bc8e2 |
children | 85e117739eca |
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1 /** |
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2 * Stone of Orthanc |
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics |
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4 * Department, University Hospital of Liege, Belgium |
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5 * Copyright (C) 2017-2020 Osimis S.A., Belgium |
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6 * |
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7 * This program is free software: you can redistribute it and/or |
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8 * modify it under the terms of the GNU Affero General Public License |
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9 * as published by the Free Software Foundation, either version 3 of |
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10 * the License, or (at your option) any later version. |
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11 * |
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12 * This program is distributed in the hope that it will be useful, but |
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13 * WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 * Affero General Public License for more details. |
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16 * |
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17 * You should have received a copy of the GNU Affero General Public License |
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18 * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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19 **/ |
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20 |
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21 |
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22 #pragma once |
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23 |
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24 #include "ISceneLayer.h" |
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25 #include "../StoneEnumerations.h" |
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26 |
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27 #include <Compatibility.h> |
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28 #include <Images/ImageAccessor.h> |
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29 |
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30 #include <memory> |
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31 |
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32 namespace OrthancStone |
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33 { |
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34 class InfoPanelSceneLayer : public ISceneLayer |
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35 { |
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36 private: |
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37 std::unique_ptr<Orthanc::ImageAccessor> texture_; |
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38 BitmapAnchor anchor_; |
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39 bool isLinearInterpolation_; |
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40 bool applySceneRotation_; |
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41 |
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42 public: |
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43 /** |
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44 * If you supply `true` for `applySceneRotation`, then, in addition to |
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45 * a translation to bring it at the desired anchoring location, the image |
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46 * will be rotated around its center by the same rotation as the scene |
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47 * transformation. |
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48 */ |
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49 InfoPanelSceneLayer(const Orthanc::ImageAccessor& texture, |
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50 BitmapAnchor anchor, |
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51 bool isLinearInterpolation, |
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52 bool applySceneRotation = false); |
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53 |
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54 virtual ISceneLayer* Clone() const |
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55 { |
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56 return new InfoPanelSceneLayer(*texture_, |
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57 anchor_, |
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58 isLinearInterpolation_, |
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59 applySceneRotation_); |
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60 } |
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61 |
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62 const Orthanc::ImageAccessor& GetTexture() const |
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63 { |
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64 return *texture_; |
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65 } |
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66 |
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67 BitmapAnchor GetAnchor() const |
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68 { |
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69 return anchor_; |
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70 } |
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71 |
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72 bool ShouldApplySceneRotation() const |
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73 { |
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74 return applySceneRotation_; |
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75 } |
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76 |
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77 bool IsLinearInterpolation() const |
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78 { |
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79 return isLinearInterpolation_; |
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80 } |
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81 |
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82 virtual Type GetType() const |
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83 { |
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84 return Type_InfoPanel; |
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85 } |
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86 |
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87 virtual bool GetBoundingBox(Extent2D& target) const |
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88 { |
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89 return false; |
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90 } |
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91 |
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92 virtual uint64_t GetRevision() const |
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93 { |
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94 return 0; |
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95 } |
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96 |
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97 static void ComputeAnchorLocation(int& x, |
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98 int& y, |
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99 BitmapAnchor anchor, |
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100 unsigned int textureWidth, |
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101 unsigned int textureHeight, |
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102 unsigned int canvasWidth, |
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103 unsigned int canvasHeight); |
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104 }; |
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105 } |