Mercurial > hg > orthanc-stone
annotate OrthancStone/Sources/Scene2D/TextureBaseSceneLayer.h @ 1770:073484e33bee
fix offset of textures
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Wed, 12 May 2021 10:53:37 +0200 |
parents | a217140dd41a |
children | fca942f4b4a7 |
rev | line source |
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590 | 1 /** |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
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5 * Copyright (C) 2017-2021 Osimis S.A., Belgium |
590 | 6 * |
7 * This program is free software: you can redistribute it and/or | |
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8 * modify it under the terms of the GNU Lesser General Public License |
590 | 9 * as published by the Free Software Foundation, either version 3 of |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 * Lesser General Public License for more details. |
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16 * |
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17 * You should have received a copy of the GNU Lesser General Public |
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18 * License along with this program. If not, see |
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19 * <http://www.gnu.org/licenses/>. |
590 | 20 **/ |
21 | |
22 | |
23 #pragma once | |
24 | |
25 #include "ISceneLayer.h" | |
26 #include "../Toolbox/AffineTransform2D.h" | |
1769 | 27 #include "../Toolbox/CoordinateSystem3D.h" |
590 | 28 |
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29 #include <Compatibility.h> |
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30 #include <Images/ImageAccessor.h> |
590 | 31 |
32 namespace OrthancStone | |
33 { | |
34 class TextureBaseSceneLayer : public ISceneLayer | |
35 { | |
36 private: | |
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37 std::unique_ptr<Orthanc::ImageAccessor> texture_; |
590 | 38 double originX_; |
39 double originY_; | |
40 double pixelSpacingX_; | |
41 double pixelSpacingY_; | |
42 double angle_; | |
43 bool isLinearInterpolation_; | |
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44 bool flipX_; |
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45 bool flipY_; |
590 | 46 uint64_t revision_; |
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47 std::unique_ptr<AffineTransform2D> transform_; // Manually-specified transformation |
590 | 48 |
49 protected: | |
50 void SetTexture(Orthanc::ImageAccessor* texture); | |
51 | |
52 void IncrementRevision() | |
53 { | |
54 revision_++; | |
55 } | |
56 | |
57 void CopyParameters(const TextureBaseSceneLayer& other); | |
58 | |
59 public: | |
60 TextureBaseSceneLayer(); | |
61 | |
62 // Center of the top-left pixel | |
63 void SetOrigin(double x, | |
64 double y); | |
65 | |
66 void SetPixelSpacing(double sx, | |
67 double sy); | |
68 | |
69 // In radians | |
70 void SetAngle(double angle); | |
71 | |
72 void SetLinearInterpolation(bool isLinearInterpolation); | |
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73 |
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74 void SetFlipX(bool flip); |
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75 |
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76 void SetFlipY(bool flip); |
590 | 77 |
78 double GetOriginX() const | |
79 { | |
80 return originX_; | |
81 } | |
82 | |
83 double GetOriginY() const | |
84 { | |
85 return originY_; | |
86 } | |
87 | |
88 double GetPixelSpacingX() const | |
89 { | |
90 return pixelSpacingX_; | |
91 } | |
92 | |
93 double GetPixelSpacingY() const | |
94 { | |
95 return pixelSpacingY_; | |
96 } | |
97 | |
98 double GetAngle() const | |
99 { | |
100 return angle_; | |
101 } | |
102 | |
103 bool IsLinearInterpolation() const | |
104 { | |
105 return isLinearInterpolation_; | |
106 } | |
107 | |
108 bool HasTexture() const | |
109 { | |
110 return (texture_.get() != NULL); | |
111 } | |
112 | |
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113 bool IsFlipX() const |
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114 { |
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115 return flipX_; |
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116 } |
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117 |
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118 bool IsFlipY() const |
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119 { |
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120 return flipY_; |
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121 } |
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122 |
590 | 123 const Orthanc::ImageAccessor& GetTexture() const; |
124 | |
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125 void SetTransform(const AffineTransform2D& transform); |
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126 |
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127 void ClearTransform(); |
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128 |
1769 | 129 // Initialize a transform that maps a texture slice in 3D, to a |
130 // cutting plane (the cutting plane should be parallel to the 3D | |
131 // slice). The "pixelOffsetX/Y" must take pixel spacing into account. | |
132 void SetCuttingPlaneTransform(const CoordinateSystem3D& cuttingPlane, | |
133 const Vector& origin, // coordinates of the center of the voxel | |
134 const Vector& pixelOffsetX, // 3D offset from (0,0) voxel to (1,0) voxel | |
135 const Vector& pixelOffsetY); // 3D offset from (0,0) voxel to (0,1) voxel | |
136 | |
590 | 137 AffineTransform2D GetTransform() const; |
138 | |
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139 virtual void GetBoundingBox(Extent2D& target) const ORTHANC_OVERRIDE; |
590 | 140 |
1571 | 141 virtual uint64_t GetRevision() const ORTHANC_OVERRIDE |
590 | 142 { |
143 return revision_; | |
144 } | |
145 }; | |
146 } |