Mercurial > hg > orthanc
view OrthancServer/Scheduler/ServerCommandInstance.h @ 1002:b067017a8a5b lua-scripting
anonymization refactoring
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Fri, 04 Jul 2014 16:31:14 +0200 |
parents | 13e230bbd882 |
children | 26642cecd36d |
line wrap: on
line source
/** * Orthanc - A Lightweight, RESTful DICOM Store * Copyright (C) 2012-2014 Medical Physics Department, CHU of Liege, * Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * In addition, as a special exception, the copyright holders of this * program give permission to link the code of its release with the * OpenSSL project's "OpenSSL" library (or with modified versions of it * that use the same license as the "OpenSSL" library), and distribute * the linked executables. You must obey the GNU General Public License * in all respects for all of the code used other than "OpenSSL". If you * modify file(s) with this exception, you may extend this exception to * your version of the file(s), but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. If you delete this exception statement from all source files * in the program, then also delete it here. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "../../Core/IDynamicObject.h" #include "IServerCommand.h" namespace Orthanc { class ServerCommandInstance : public IDynamicObject { friend class ServerScheduler; public: class IListener { public: virtual ~IListener() { } virtual void SignalSuccess(const std::string& jobId) = 0; virtual void SignalFailure(const std::string& jobId) = 0; }; private: typedef IServerCommand::ListOfStrings ListOfStrings; IServerCommand *filter_; std::string jobId_; ListOfStrings inputs_; std::list<ServerCommandInstance*> next_; bool Execute(IListener& listener); public: ServerCommandInstance(IServerCommand *filter, const std::string& jobId); virtual ~ServerCommandInstance(); const std::string& GetJobId() const { return jobId_; } void AddInput(const std::string& input) { inputs_.push_back(input); } void ConnectNext(ServerCommandInstance& filter) { next_.push_back(&filter); } const std::list<ServerCommandInstance*>& GetNextCommands() const { return next_; } IServerCommand& GetCommand() const { return *filter_; } }; }