view Core/Lua/LuaContext.cpp @ 3103:81b58b549845

back to using 'var' instead of 'let' since let is not supported by many old browsers. All variables declaration have been moved to the top of the function to better show that their scope is the function
author Alain Mazy <alain@mazy.be>
date Thu, 10 Jan 2019 10:51:36 +0100
parents 4e43e67f8ecf
children dd1e68f2d0c0
line wrap: on
line source

/**
 * Orthanc - A Lightweight, RESTful DICOM Store
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2019 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * In addition, as a special exception, the copyright holders of this
 * program give permission to link the code of its release with the
 * OpenSSL project's "OpenSSL" library (or with modified versions of it
 * that use the same license as the "OpenSSL" library), and distribute
 * the linked executables. You must obey the GNU General Public License
 * in all respects for all of the code used other than "OpenSSL". If you
 * modify file(s) with this exception, you may extend this exception to
 * your version of the file(s), but you are not obligated to do so. If
 * you do not wish to do so, delete this exception statement from your
 * version. If you delete this exception statement from all source files
 * in the program, then also delete it here.
 * 
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 **/


#include "../PrecompiledHeaders.h"
#include "LuaContext.h"

#include "../Logging.h"
#include "../OrthancException.h"

#include <set>
#include <cassert>
#include <boost/lexical_cast.hpp>

extern "C" 
{
#include <lualib.h>
#include <lauxlib.h>
}

namespace Orthanc
{
  static bool OnlyContainsDigits(const std::string& s)
  {
    for (size_t i = 0; i < s.size(); i++)
    {
      if (!isdigit(s[i]))
      {
        return false;
      }
    }

    return true;
  }
  
  LuaContext& LuaContext::GetLuaContext(lua_State *state)
  {
    const void* value = GetGlobalVariable(state, "_LuaContext");
    assert(value != NULL);

    return *const_cast<LuaContext*>(reinterpret_cast<const LuaContext*>(value));
  }

  int LuaContext::PrintToLog(lua_State *state)
  {
    LuaContext& that = GetLuaContext(state);

    // http://medek.wordpress.com/2009/02/03/wrapping-lua-errors-and-print-function/
    int nArgs = lua_gettop(state);
    lua_getglobal(state, "tostring");

    // Make sure you start at 1 *NOT* 0 for arrays in Lua.
    std::string result;

    for (int i = 1; i <= nArgs; i++)
    {
      const char *s;
      lua_pushvalue(state, -1);
      lua_pushvalue(state, i);
      lua_call(state, 1, 1);
      s = lua_tostring(state, -1);

      if (result.size() > 0)
        result.append(", ");

      if (s == NULL)
        result.append("<No conversion to string>");
      else
        result.append(s);
 
      lua_pop(state, 1);
    }

    LOG(WARNING) << "Lua says: " << result;         
    that.log_.append(result);
    that.log_.append("\n");

    return 0;
  }


  int LuaContext::ParseJson(lua_State *state)
  {
    LuaContext& that = GetLuaContext(state);

    int nArgs = lua_gettop(state);
    if (nArgs != 1 ||
        !lua_isstring(state, 1))    // Password
    {
      lua_pushnil(state);
      return 1;
    }

    const char* str = lua_tostring(state, 1);

    Json::Value value;
    Json::Reader reader;
    if (reader.parse(str, str + strlen(str), value))
    {
      that.PushJson(value);
    }
    else
    {
      lua_pushnil(state);
    }

    return 1;
  }


  int LuaContext::DumpJson(lua_State *state)
  {
    LuaContext& that = GetLuaContext(state);

    int nArgs = lua_gettop(state);
    if ((nArgs != 1 && nArgs != 2) ||
        (nArgs == 2 && !lua_isboolean(state, 2)))
    {
      lua_pushnil(state);
      return 1;
    }

    bool keepStrings = false;
    if (nArgs == 2)
    {
      keepStrings = lua_toboolean(state, 2) ? true : false;
    }

    Json::Value json;
    that.GetJson(json, 1, keepStrings);

    Json::FastWriter writer;
    std::string s = writer.write(json);
    lua_pushlstring(state, s.c_str(), s.size());

    return 1;
  }


  int LuaContext::SetHttpCredentials(lua_State *state)
  {
    LuaContext& that = GetLuaContext(state);

    // Check the types of the arguments
    int nArgs = lua_gettop(state);
    if (nArgs != 2 ||
        !lua_isstring(state, 1) ||  // Username
        !lua_isstring(state, 2))    // Password
    {
      LOG(ERROR) << "Lua: Bad parameters to SetHttpCredentials()";
    }
    else
    {
      // Configure the HTTP client
      const char* username = lua_tostring(state, 1);
      const char* password = lua_tostring(state, 2);
      that.httpClient_.SetCredentials(username, password);
    }

    return 0;
  }


  bool LuaContext::AnswerHttpQuery(lua_State* state)
  {
    std::string str;

    try
    {
      httpClient_.Apply(str);
    }
    catch (OrthancException&)
    {
      return false;
    }

    // Return the result of the HTTP request
    lua_pushlstring(state, str.c_str(), str.size());

    return true;
  }

  void LuaContext::SetHttpHeaders(lua_State *state, int top)
  {
    this->httpClient_.ClearHeaders(); // always reset headers in case they have been set in a previous request

    if (lua_gettop(state) >= top)
    {
      Json::Value headers;
      this->GetJson(headers, top, true);

      Json::Value::Members members = headers.getMemberNames();

      for (Json::Value::Members::const_iterator 
           it = members.begin(); it != members.end(); ++it)
      {
        this->httpClient_.AddHeader(*it, headers[*it].asString());
      }
    }

  }
  


  int LuaContext::CallHttpGet(lua_State *state)
  {
    LuaContext& that = GetLuaContext(state);

    // Check the types of the arguments
    int nArgs = lua_gettop(state);
    if ((nArgs < 1 || nArgs > 2) ||         // check args count
       !lua_isstring(state, 1))             // URL is a string
    {
      LOG(ERROR) << "Lua: Bad parameters to HttpGet()";
      lua_pushnil(state);
      return 1;
    }

    // Configure the HTTP client class
    const char* url = lua_tostring(state, 1);
    that.httpClient_.SetMethod(HttpMethod_Get);
    that.httpClient_.SetUrl(url);
    that.httpClient_.GetBody().clear();
    that.SetHttpHeaders(state, 2);

    // Do the HTTP GET request
    if (!that.AnswerHttpQuery(state))
    {
      LOG(ERROR) << "Lua: Error in HttpGet() for URL " << url;
      lua_pushnil(state);
    }

    return 1;
  }


  int LuaContext::CallHttpPostOrPut(lua_State *state,
                                    HttpMethod method)
  {
    LuaContext& that = GetLuaContext(state);

    // Check the types of the arguments
    int nArgs = lua_gettop(state);
    if ((nArgs < 1 || nArgs > 3) ||                 // check arg count
        !lua_isstring(state, 1) ||                  // URL is a string
        (nArgs >= 2 && (!lua_isstring(state, 2) && !lua_isnil(state, 2))))    // Body data is null or is a string
    {
      LOG(ERROR) << "Lua: Bad parameters to HttpPost() or HttpPut()";
      lua_pushnil(state);
      return 1;
    }

    // Configure the HTTP client class
    const char* url = lua_tostring(state, 1);
    that.httpClient_.SetMethod(method);
    that.httpClient_.SetUrl(url);
    that.SetHttpHeaders(state, 3);

    if (nArgs >= 2 && !lua_isnil(state, 2))
    {
      size_t bodySize = 0;
      const char* bodyData = lua_tolstring(state, 2, &bodySize);

      if (bodySize == 0)
      {
        that.httpClient_.GetBody().clear();
      }
      else
      {
        that.httpClient_.GetBody().assign(bodyData, bodySize);
      }
    }
    else
    {
      that.httpClient_.GetBody().clear();
    }

    // Do the HTTP POST/PUT request
    if (!that.AnswerHttpQuery(state))
    {
      LOG(ERROR) << "Lua: Error in HttpPost() or HttpPut() for URL " << url;
      lua_pushnil(state);
    }

    return 1;
  }


  int LuaContext::CallHttpPost(lua_State *state)
  {
    return CallHttpPostOrPut(state, HttpMethod_Post);
  }


  int LuaContext::CallHttpPut(lua_State *state)
  {
    return CallHttpPostOrPut(state, HttpMethod_Put);
  }


  int LuaContext::CallHttpDelete(lua_State *state)
  {
    LuaContext& that = GetLuaContext(state);

    // Check the types of the arguments
    int nArgs = lua_gettop(state);
    if (nArgs < 1 || nArgs > 2 || !lua_isstring(state, 1))  // URL
    {
      LOG(ERROR) << "Lua: Bad parameters to HttpDelete()";
      lua_pushnil(state);
      return 1;
    }

    // Configure the HTTP client class
    const char* url = lua_tostring(state, 1);
    that.httpClient_.SetMethod(HttpMethod_Delete);
    that.httpClient_.SetUrl(url);
    that.httpClient_.GetBody().clear();
    that.SetHttpHeaders(state, 2);

    // Do the HTTP DELETE request
    std::string s;
    if (!that.httpClient_.Apply(s))
    {
      LOG(ERROR) << "Lua: Error in HttpDelete() for URL " << url;
      lua_pushnil(state);
    }
    else
    {
      lua_pushstring(state, "SUCCESS");
    }

    return 1;
  }


  void LuaContext::PushJson(const Json::Value& value)
  {
    if (value.isString())
    {
      const std::string s = value.asString();
      lua_pushlstring(lua_, s.c_str(), s.size());
    }
    else if (value.isDouble())
    {
      lua_pushnumber(lua_, value.asDouble());
    }
    else if (value.isInt())
    {
      lua_pushinteger(lua_, value.asInt());
    }
    else if (value.isUInt())
    {
      lua_pushinteger(lua_, value.asUInt());
    }
    else if (value.isBool())
    {
      lua_pushboolean(lua_, value.asBool());
    }
    else if (value.isNull())
    {
      lua_pushnil(lua_);
    }
    else if (value.isArray())
    {
      lua_newtable(lua_);

      // http://lua-users.org/wiki/SimpleLuaApiExample
      for (Json::Value::ArrayIndex i = 0; i < value.size(); i++)
      {
        // Push the table index (note the "+1" because of Lua conventions)
        lua_pushnumber(lua_, i + 1);

        // Push the value of the cell
        PushJson(value[i]);

        // Stores the pair in the table
        lua_rawset(lua_, -3);
      }
    }
    else if (value.isObject())
    {
      lua_newtable(lua_);

      Json::Value::Members members = value.getMemberNames();

      for (Json::Value::Members::const_iterator 
             it = members.begin(); it != members.end(); ++it)
      {
        // Push the index of the cell
        lua_pushlstring(lua_, it->c_str(), it->size());

        // Push the value of the cell
        PushJson(value[*it]);

        // Stores the pair in the table
        lua_rawset(lua_, -3);
      }
    }
    else
    {
      throw OrthancException(ErrorCode_JsonToLuaTable);
    }
  }


  void LuaContext::GetJson(Json::Value& result,
                           int top,
                           bool keepStrings)
  {
    if (lua_istable(lua_, top))
    {
      Json::Value tmp = Json::objectValue;
      bool isArray = true;
      size_t size = 0;

      // Code adapted from: http://stackoverflow.com/a/6142700/881731
      
      // Push another reference to the table on top of the stack (so we know
      // where it is, and this function can work for negative, positive and
      // pseudo indices
      lua_pushvalue(lua_, top);
      // stack now contains: -1 => table
      lua_pushnil(lua_);
      // stack now contains: -1 => nil; -2 => table
      while (lua_next(lua_, -2))
      {
        // stack now contains: -1 => value; -2 => key; -3 => table
        // copy the key so that lua_tostring does not modify the original
        lua_pushvalue(lua_, -2);
        // stack now contains: -1 => key; -2 => value; -3 => key; -4 => table
        std::string key(lua_tostring(lua_, -1));
        Json::Value v;
        GetJson(v, -2, keepStrings);

        tmp[key] = v;

        size += 1;
        try
        {
          if (!OnlyContainsDigits(key) ||
              boost::lexical_cast<size_t>(key) != size)
          {
            isArray = false;
          }
        }
        catch (boost::bad_lexical_cast&)
        {
          isArray = false;
        }
        
        // pop value + copy of key, leaving original key
        lua_pop(lua_, 2);
        // stack now contains: -1 => key; -2 => table
      }
      // stack now contains: -1 => table (when lua_next returns 0 it pops the key
      // but does not push anything.)
      // Pop table
      lua_pop(lua_, 1);

      // Stack is now the same as it was on entry to this function

      if (isArray)
      {
        result = Json::arrayValue;
        for (size_t i = 0; i < size; i++)
        {
          result.append(tmp[boost::lexical_cast<std::string>(i + 1)]);
        }
      }
      else
      {
        result = tmp;
      }
    }
    else if (lua_isnil(lua_, top))
    {
      result = Json::nullValue;
    }
    else if (!keepStrings &&
             lua_isboolean(lua_, top))
    {
      result = lua_toboolean(lua_, top) ? true : false;
    }
    else if (!keepStrings &&
             lua_isnumber(lua_, top))
    {
      // Convert to "int" if truncation does not loose precision
      double value = static_cast<double>(lua_tonumber(lua_, top));
      int truncated = static_cast<int>(value);

      if (std::abs(value - static_cast<double>(truncated)) <= 
          std::numeric_limits<double>::epsilon())
      {
        result = truncated;
      }
      else
      {
        result = value;
      }
    }
    else if (lua_isstring(lua_, top))
    {
      // Caution: The "lua_isstring()" case must be the last, since
      // Lua can convert most types to strings by default.
      result = std::string(lua_tostring(lua_, top));
    }
    else if (lua_isboolean(lua_, top))
    {
      result = lua_toboolean(lua_, top) ? true : false;
    }
    else
    {
      LOG(WARNING) << "Unsupported Lua type when returning Json";
      result = Json::nullValue;
    }
  }


  LuaContext::LuaContext()
  {
    lua_ = luaL_newstate();
    if (!lua_)
    {
      throw OrthancException(ErrorCode_CannotCreateLua);
    }

    luaL_openlibs(lua_);
    lua_register(lua_, "print", PrintToLog);
    lua_register(lua_, "ParseJson", ParseJson);
    lua_register(lua_, "DumpJson", DumpJson);
    lua_register(lua_, "HttpGet", CallHttpGet);
    lua_register(lua_, "HttpPost", CallHttpPost);
    lua_register(lua_, "HttpPut", CallHttpPut);
    lua_register(lua_, "HttpDelete", CallHttpDelete);
    lua_register(lua_, "SetHttpCredentials", SetHttpCredentials);

    SetGlobalVariable("_LuaContext", this);
  }


  LuaContext::~LuaContext()
  {
    lua_close(lua_);
  }


  void LuaContext::ExecuteInternal(std::string* output,
                                   const std::string& command)
  {
    log_.clear();
    int error = (luaL_loadbuffer(lua_, command.c_str(), command.size(), "line") ||
                 lua_pcall(lua_, 0, 0, 0));

    if (error) 
    {
      assert(lua_gettop(lua_) >= 1);

      std::string description(lua_tostring(lua_, -1));
      lua_pop(lua_, 1); /* pop error message from the stack */
      throw OrthancException(ErrorCode_CannotExecuteLua, description);
    }

    if (output != NULL)
    {
      *output = log_;
    }
  }


#if ORTHANC_HAS_EMBEDDED_RESOURCES == 1
  void LuaContext::Execute(EmbeddedResources::FileResourceId resource)
  {
    std::string command;
    EmbeddedResources::GetFileResource(command, resource);
    ExecuteInternal(NULL, command);
  }
#endif


  bool LuaContext::IsExistingFunction(const char* name)
  {
    lua_settop(lua_, 0);
    lua_getglobal(lua_, name);
    return lua_type(lua_, -1) == LUA_TFUNCTION;
  }


  void LuaContext::Execute(Json::Value& output,
                           const std::string& command)
  {
    std::string s;
    ExecuteInternal(&s, command);

    Json::Reader reader;
    if (!reader.parse(s, output))
    {
      throw OrthancException(ErrorCode_BadJson);
    }
  }


  void LuaContext::RegisterFunction(const char* name,
                                    lua_CFunction func)
  {
    lua_register(lua_, name, func);
  }


  void LuaContext::SetGlobalVariable(const char* name,
                                     void* value)
  {
    lua_pushlightuserdata(lua_, value);
    lua_setglobal(lua_, name);
  }

  
  const void* LuaContext::GetGlobalVariable(lua_State* state,
                                            const char* name)
  {
    lua_getglobal(state, name);
    assert(lua_type(state, -1) == LUA_TLIGHTUSERDATA);
    const void* value = lua_topointer(state, -1);
    lua_pop(state, 1);
    return value;
  }
}