view Resources/CMake/VisualStudioPrecompiledHeaders.cmake @ 2738:3a55b77339ff

fix deadlock in Lua scripts
author Sebastien Jodogne <s.jodogne@gmail.com>
date Mon, 16 Jul 2018 11:19:30 +0200
parents 233d6eeef799
children c6dab987f43a
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macro(ADD_VISUAL_STUDIO_PRECOMPILED_HEADERS PrecompiledHeaders PrecompiledSource Sources Target)
  get_filename_component(PrecompiledBasename ${PrecompiledHeaders} NAME_WE)
  set(PrecompiledBinary "${PrecompiledBasename}_$(ConfigurationName).pch")

  set_source_files_properties(${PrecompiledSource}
    PROPERTIES COMPILE_FLAGS "/Yc\"${PrecompiledHeaders}\" /Fp\"${PrecompiledBinary}\""
    OBJECT_OUTPUTS "${PrecompiledBinary}")

  set_source_files_properties(${${Sources}}
    PROPERTIES COMPILE_FLAGS "/Yu\"${PrecompiledHeaders}\" /FI\"${PrecompiledHeaders}\" /Fp\"${PrecompiledBinary}\""
    OBJECT_DEPENDS "${PrecompiledBinary}")

  set(${Target} ${PrecompiledSource})
endmacro()