Mercurial > hg > orthanc
view Core/Lua/LuaContext.h @ 797:37adac56017a
ImageAccessor abstraction
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Tue, 06 May 2014 12:47:26 +0200 |
parents | 2d0a347e8cfc |
children | cf52f3bcb2b3 |
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/** * Orthanc - A Lightweight, RESTful DICOM Store * Copyright (C) 2012-2014 Medical Physics Department, CHU of Liege, * Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * In addition, as a special exception, the copyright holders of this * program give permission to link the code of its release with the * OpenSSL project's "OpenSSL" library (or with modified versions of it * that use the same license as the "OpenSSL" library), and distribute * the linked executables. You must obey the GNU General Public License * in all respects for all of the code used other than "OpenSSL". If you * modify file(s) with this exception, you may extend this exception to * your version of the file(s), but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. If you delete this exception statement from all source files * in the program, then also delete it here. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "LuaException.h" #include <boost/thread.hpp> extern "C" { #include <lua.h> } #include <EmbeddedResources.h> namespace Orthanc { class LuaContext : public boost::noncopyable { private: friend class LuaFunctionCall; lua_State *lua_; boost::mutex mutex_; std::string log_; static int PrintToLog(lua_State *L); void Execute(std::string* output, const std::string& command); public: LuaContext(); ~LuaContext(); void Execute(const std::string& command) { Execute(NULL, command); } void Execute(std::string& output, const std::string& command) { Execute(&output, command); } void Execute(EmbeddedResources::FileResourceId resource); bool IsExistingFunction(const char* name); }; }