Mercurial > hg > orthanc
view OrthancFramework/Sources/DicomFormat/DicomIntegerPixelAccessor.h @ 4613:2684544ff03c db-changes
maximum number of database retries for writer collisions is now set by the plugins
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Thu, 08 Apr 2021 10:46:12 +0200 |
parents | d9473bd5ed43 |
children | 381c2ca04860 |
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/** * Orthanc - A Lightweight, RESTful DICOM Store * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2021 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #pragma once #include "DicomMap.h" #include "DicomImageInformation.h" #include <stdint.h> namespace Orthanc { class DicomIntegerPixelAccessor { private: DicomImageInformation information_; uint32_t signMask_; uint32_t mask_; const void* pixelData_; size_t size_; unsigned int frame_; size_t frameOffset_; size_t rowOffset_; public: DicomIntegerPixelAccessor(const DicomMap& values, const void* pixelData, size_t size); const DicomImageInformation GetInformation() const { return information_; } unsigned int GetCurrentFrame() const { return frame_; } void SetCurrentFrame(unsigned int frame); void GetExtremeValues(int32_t& min, int32_t& max) const; int32_t GetValue(unsigned int x, unsigned int y, unsigned int channel = 0) const; const void* GetPixelData() const { return pixelData_; } size_t GetSize() const { return size_; } }; }