Mercurial > hg > orthanc
view Core/Images/ImageProcessing.h @ 3533:2090ec6a83a5
create a default user if none is provided, while issuing a warning in Orthanc Explorer
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 04 Oct 2019 17:41:43 +0200 |
parents | 46cf170ba121 |
children | 551945086617 |
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/** * Orthanc - A Lightweight, RESTful DICOM Store * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * In addition, as a special exception, the copyright holders of this * program give permission to link the code of its release with the * OpenSSL project's "OpenSSL" library (or with modified versions of it * that use the same license as the "OpenSSL" library), and distribute * the linked executables. You must obey the GNU General Public License * in all respects for all of the code used other than "OpenSSL". If you * modify file(s) with this exception, you may extend this exception to * your version of the file(s), but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. If you delete this exception statement from all source files * in the program, then also delete it here. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "ImageAccessor.h" #include <vector> #include <stdint.h> #include <algorithm> namespace Orthanc { namespace ImageProcessing { class ImagePoint { int32_t x_; int32_t y_; public: ImagePoint(int32_t x, int32_t y) : x_(x), y_(y) { } int32_t GetX() const {return x_;} int32_t GetY() const {return y_;} void Set(int32_t x, int32_t y) { x_ = x; y_ = y; } void ClipTo(int32_t minX, int32_t maxX, int32_t minY, int32_t maxY) { x_ = std::max(minX, std::min(maxX, x_)); y_ = std::max(minY, std::min(maxY, y_)); } double GetDistanceTo(const ImagePoint& other) const; }; void Copy(ImageAccessor& target, const ImageAccessor& source); void Convert(ImageAccessor& target, const ImageAccessor& source); void Set(ImageAccessor& image, int64_t value); void Set(ImageAccessor& image, uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha); void ShiftRight(ImageAccessor& target, unsigned int shift); void GetMinMaxIntegerValue(int64_t& minValue, int64_t& maxValue, const ImageAccessor& image); void GetMinMaxFloatValue(float& minValue, float& maxValue, const ImageAccessor& image); void AddConstant(ImageAccessor& image, int64_t value); // "useRound" is expensive void MultiplyConstant(ImageAccessor& image, float factor, bool useRound); // "useRound" is expensive void ShiftScale(ImageAccessor& image, float offset, float scaling, bool useRound); void Invert(ImageAccessor& image); void Invert(ImageAccessor& image, int64_t maxValue); void DrawLineSegment(ImageAccessor& image, int x0, int y0, int x1, int y1, int64_t value); void DrawLineSegment(ImageAccessor& image, int x0, int y0, int x1, int y1, uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha); void FillPolygon(ImageAccessor& image, const std::vector<ImagePoint>& points, int64_t value); void Resize(ImageAccessor& target, const ImageAccessor& source); ImageAccessor* Halve(const ImageAccessor& source, bool forceMinimalPitch); void FlipX(ImageAccessor& image); void FlipY(ImageAccessor& image); void SeparableConvolution(ImageAccessor& image /* inplace */, const std::vector<float>& horizontal, size_t horizontalAnchor, const std::vector<float>& vertical, size_t verticalAnchor); void SmoothGaussian5x5(ImageAccessor& image); } }