Mercurial > hg > orthanc
view OrthancServer/Scheduler/ServerScheduler.cpp @ 1872:09a737a6bf36
merge
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Mon, 07 Dec 2015 09:48:34 +0100 |
parents | 0a2ad4a6858f |
children | b1291df2f780 |
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/** * Orthanc - A Lightweight, RESTful DICOM Store * Copyright (C) 2012-2015 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * In addition, as a special exception, the copyright holders of this * program give permission to link the code of its release with the * OpenSSL project's "OpenSSL" library (or with modified versions of it * that use the same license as the "OpenSSL" library), and distribute * the linked executables. You must obey the GNU General Public License * in all respects for all of the code used other than "OpenSSL". If you * modify file(s) with this exception, you may extend this exception to * your version of the file(s), but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. If you delete this exception statement from all source files * in the program, then also delete it here. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "../PrecompiledHeadersServer.h" #include "ServerScheduler.h" #include "../../Core/OrthancException.h" #include "../../Core/Logging.h" namespace Orthanc { namespace { // Anonymous namespace to avoid clashes between compilation modules class Sink : public IServerCommand { private: ListOfStrings& target_; public: Sink(ListOfStrings& target) : target_(target) { } virtual bool Apply(ListOfStrings& outputs, const ListOfStrings& inputs) { for (ListOfStrings::const_iterator it = inputs.begin(); it != inputs.end(); ++it) { target_.push_back(*it); } return true; } }; } ServerScheduler::JobInfo& ServerScheduler::GetJobInfo(const std::string& jobId) { Jobs::iterator info = jobs_.find(jobId); if (info == jobs_.end()) { throw OrthancException(ErrorCode_InternalError); } return info->second; } void ServerScheduler::SignalSuccess(const std::string& jobId) { boost::mutex::scoped_lock lock(mutex_); JobInfo& info = GetJobInfo(jobId); info.success_++; assert(info.failures_ == 0); if (info.success_ >= info.size_) { if (info.watched_) { watchedJobStatus_[jobId] = JobStatus_Success; watchedJobFinished_.notify_all(); } LOG(INFO) << "Job successfully finished (" << info.description_ << ")"; jobs_.erase(jobId); availableJob_.Release(); } } void ServerScheduler::SignalFailure(const std::string& jobId) { boost::mutex::scoped_lock lock(mutex_); JobInfo& info = GetJobInfo(jobId); info.failures_++; if (info.success_ + info.failures_ >= info.size_) { if (info.watched_) { watchedJobStatus_[jobId] = JobStatus_Failure; watchedJobFinished_.notify_all(); } LOG(ERROR) << "Job has failed (" << info.description_ << ")"; jobs_.erase(jobId); availableJob_.Release(); } } void ServerScheduler::Worker(ServerScheduler* that) { static const int32_t TIMEOUT = 100; LOG(WARNING) << "The server scheduler has started"; while (!that->finish_) { std::auto_ptr<IDynamicObject> object(that->queue_.Dequeue(TIMEOUT)); if (object.get() != NULL) { ServerCommandInstance& filter = dynamic_cast<ServerCommandInstance&>(*object); // Skip the execution of this filter if its parent job has // previously failed. bool jobHasFailed; { boost::mutex::scoped_lock lock(that->mutex_); JobInfo& info = that->GetJobInfo(filter.GetJobId()); jobHasFailed = (info.failures_ > 0 || info.cancel_); } if (jobHasFailed) { that->SignalFailure(filter.GetJobId()); } else { filter.Execute(*that); } } } } void ServerScheduler::SubmitInternal(ServerJob& job, bool watched) { availableJob_.Acquire(); boost::mutex::scoped_lock lock(mutex_); JobInfo info; info.size_ = job.Submit(queue_, *this); info.cancel_ = false; info.success_ = 0; info.failures_ = 0; info.description_ = job.GetDescription(); info.watched_ = watched; assert(info.size_ > 0); if (watched) { watchedJobStatus_[job.GetId()] = JobStatus_Running; } jobs_[job.GetId()] = info; LOG(INFO) << "New job submitted (" << job.description_ << ")"; } ServerScheduler::ServerScheduler(unsigned int maxJobs) : availableJob_(maxJobs) { finish_ = false; worker_ = boost::thread(Worker, this); } ServerScheduler::~ServerScheduler() { if (!finish_) { LOG(ERROR) << "INTERNAL ERROR: ServerScheduler::Finalize() should be invoked manually to avoid mess in the destruction order!"; Stop(); } } void ServerScheduler::Stop() { if (!finish_) { finish_ = true; if (worker_.joinable()) { worker_.join(); } } } void ServerScheduler::Submit(ServerJob& job) { if (job.filters_.empty()) { return; } SubmitInternal(job, false); } bool ServerScheduler::SubmitAndWait(ListOfStrings& outputs, ServerJob& job) { std::string jobId = job.GetId(); outputs.clear(); if (job.filters_.empty()) { return true; } // Add a sink filter to collect all the results of the filters // that have no next filter. ServerCommandInstance& sink = job.AddCommand(new Sink(outputs)); for (std::list<ServerCommandInstance*>::iterator it = job.filters_.begin(); it != job.filters_.end(); ++it) { if ((*it) != &sink && (*it)->IsConnectedToSink()) { (*it)->ConnectOutput(sink); } } // Submit the job SubmitInternal(job, true); // Wait for the job to complete (either success or failure) JobStatus status; { boost::mutex::scoped_lock lock(mutex_); assert(watchedJobStatus_.find(jobId) != watchedJobStatus_.end()); while (watchedJobStatus_[jobId] == JobStatus_Running) { watchedJobFinished_.wait(lock); } status = watchedJobStatus_[jobId]; watchedJobStatus_.erase(jobId); } return (status == JobStatus_Success); } bool ServerScheduler::SubmitAndWait(ServerJob& job) { ListOfStrings ignoredSink; return SubmitAndWait(ignoredSink, job); } bool ServerScheduler::IsRunning(const std::string& jobId) { boost::mutex::scoped_lock lock(mutex_); return jobs_.find(jobId) != jobs_.end(); } void ServerScheduler::Cancel(const std::string& jobId) { boost::mutex::scoped_lock lock(mutex_); Jobs::iterator job = jobs_.find(jobId); if (job != jobs_.end()) { job->second.cancel_ = true; LOG(WARNING) << "Canceling a job (" << job->second.description_ << ")"; } } float ServerScheduler::GetProgress(const std::string& jobId) { boost::mutex::scoped_lock lock(mutex_); Jobs::iterator job = jobs_.find(jobId); if (job == jobs_.end() || job->second.size_ == 0 /* should never happen */) { // This job is not running return 1; } if (job->second.failures_ != 0) { return 1; } if (job->second.size_ == 1) { return static_cast<float>(job->second.success_); } return (static_cast<float>(job->second.success_) / static_cast<float>(job->second.size_ - 1)); } void ServerScheduler::GetListOfJobs(ListOfStrings& jobs) { boost::mutex::scoped_lock lock(mutex_); jobs.clear(); for (Jobs::const_iterator it = jobs_.begin(); it != jobs_.end(); ++it) { jobs.push_back(it->first); } } }