Mercurial > hg > orthanc
view OrthancServer/Sources/LuaScripting.h @ 5141:023569e7155b
moved DicomModification thread safety into ResourceModificationJob (trying to avoid mutex in OrthancFramework as much as possible)
author | Alain Mazy <am@osimis.io> |
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date | Fri, 20 Jan 2023 18:10:42 +0100 |
parents | 0d61efc6256c |
children | 0ea402b4d901 |
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/** * Orthanc - A Lightweight, RESTful DICOM Store * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2022 Osimis S.A., Belgium * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "DicomInstanceToStore.h" #include "ServerIndexChange.h" #include "ServerJobs/LuaJobManager.h" #include "../../OrthancFramework/Sources/MultiThreading/SharedMessageQueue.h" #include "../../OrthancFramework/Sources/Lua/LuaContext.h" namespace Orthanc { class ServerContext; class LuaScripting : public boost::noncopyable { private: enum State { State_Setup, State_Running, State_Done }; class ExecuteEvent; class IEvent; class OnStoredInstanceEvent; class StableResourceEvent; class JobEvent; class DeleteEvent; class UpdateEvent; static ServerContext* GetServerContext(lua_State *state); static int RestApiPostOrPut(lua_State *state, bool isPost); static int RestApiGet(lua_State *state); static int RestApiPost(lua_State *state); static int RestApiPut(lua_State *state); static int RestApiDelete(lua_State *state); static int GetOrthancConfiguration(lua_State *state); size_t ParseOperation(LuaJobManager::Lock& lock, const std::string& operation, const Json::Value& parameters); void InitializeJob(); void SubmitJob(); boost::recursive_mutex mutex_; LuaContext lua_; ServerContext& context_; LuaJobManager jobManager_; State state_; boost::thread eventThread_; boost::thread heartBeatThread_; unsigned int heartBeatPeriod_; SharedMessageQueue pendingEvents_; static void EventThread(LuaScripting* that); static void HeartBeatThread(LuaScripting* that); void LoadGlobalConfiguration(); public: class Lock : public boost::noncopyable { private: LuaScripting& that_; boost::recursive_mutex::scoped_lock lock_; public: explicit Lock(LuaScripting& that) : that_(that), lock_(that.mutex_) { } LuaContext& GetLua() { return that_.lua_; } }; explicit LuaScripting(ServerContext& context); ~LuaScripting(); void Start(); void Stop(); void SignalStoredInstance(const std::string& publicId, const DicomInstanceToStore& instance, const Json::Value& simplifiedTags); void SignalChange(const ServerIndexChange& change); bool FilterIncomingInstance(const DicomInstanceToStore& instance, const Json::Value& simplifiedTags); bool FilterIncomingCStoreInstance(uint16_t& dimseStatus, const DicomInstanceToStore& instance, const Json::Value& simplified); void Execute(const std::string& command); void SignalJobSubmitted(const std::string& jobId); void SignalJobSuccess(const std::string& jobId); void SignalJobFailure(const std::string& jobId); TimeoutDicomConnectionManager& GetDicomConnectionManager() { return jobManager_.GetDicomConnectionManager(); } }; }