annotate OrthancServer/LuaScripting.h @ 3497:db71bd11affc

fix unit tests if dcmtk != 3.6.1
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 21 Aug 2019 16:57:02 +0200
parents 4e43e67f8ecf
children 94f4a18a79cc
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1 /**
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2 * Orthanc - A Lightweight, RESTful DICOM Store
1900
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
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4 * Department, University Hospital of Liege, Belgium
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5 * Copyright (C) 2017-2019 Osimis S.A., Belgium
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6 *
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7 * This program is free software: you can redistribute it and/or
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8 * modify it under the terms of the GNU General Public License as
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9 * published by the Free Software Foundation, either version 3 of the
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10 * License, or (at your option) any later version.
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11 *
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12 * In addition, as a special exception, the copyright holders of this
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13 * program give permission to link the code of its release with the
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14 * OpenSSL project's "OpenSSL" library (or with modified versions of it
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15 * that use the same license as the "OpenSSL" library), and distribute
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16 * the linked executables. You must obey the GNU General Public License
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17 * in all respects for all of the code used other than "OpenSSL". If you
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18 * modify file(s) with this exception, you may extend this exception to
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19 * your version of the file(s), but you are not obligated to do so. If
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20 * you do not wish to do so, delete this exception statement from your
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21 * version. If you delete this exception statement from all source files
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22 * in the program, then also delete it here.
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23 *
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24 * This program is distributed in the hope that it will be useful, but
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25 * WITHOUT ANY WARRANTY; without even the implied warranty of
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26 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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27 * General Public License for more details.
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28 *
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29 * You should have received a copy of the GNU General Public License
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30 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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31 **/
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34 #pragma once
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35
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36 #include "DicomInstanceToStore.h"
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37 #include "ServerIndexChange.h"
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38 #include "ServerJobs/LuaJobManager.h"
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39
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40 #include "../Core/MultiThreading/SharedMessageQueue.h"
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41 #include "../Core/Lua/LuaContext.h"
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42
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43 namespace Orthanc
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44 {
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45 class ServerContext;
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46
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47 class LuaScripting : public boost::noncopyable
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48 {
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49 private:
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50 enum State
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51 {
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52 State_Setup,
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53 State_Running,
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54 State_Done
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55 };
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56
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57 class ExecuteEvent;
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58 class IEvent;
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59 class OnStoredInstanceEvent;
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60 class StableResourceEvent;
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61 class JobEvent;
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62
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63 static ServerContext* GetServerContext(lua_State *state);
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64
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65 static int RestApiPostOrPut(lua_State *state,
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66 bool isPost);
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67 static int RestApiGet(lua_State *state);
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68 static int RestApiPost(lua_State *state);
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69 static int RestApiPut(lua_State *state);
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70 static int RestApiDelete(lua_State *state);
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71 static int GetOrthancConfiguration(lua_State *state);
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72
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73 size_t ParseOperation(LuaJobManager::Lock& lock,
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74 const std::string& operation,
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75 const Json::Value& parameters);
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76
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77 void InitializeJob();
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78
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79 void SubmitJob();
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80
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81 boost::recursive_mutex mutex_;
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82 LuaContext lua_;
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83 ServerContext& context_;
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84 LuaJobManager jobManager_;
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85 State state_;
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86 boost::thread eventThread_;
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87 SharedMessageQueue pendingEvents_;
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88
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89 static void EventThread(LuaScripting* that);
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90
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91 void LoadGlobalConfiguration();
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92
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93 public:
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94 class Lock : public boost::noncopyable
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95 {
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96 private:
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97 LuaScripting& that_;
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98 boost::recursive_mutex::scoped_lock lock_;
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99
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100 public:
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101 explicit Lock(LuaScripting& that) :
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102 that_(that),
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103 lock_(that.mutex_)
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104 {
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105 }
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106
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107 LuaContext& GetLua()
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108 {
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109 return that_.lua_;
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110 }
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111 };
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112
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113 LuaScripting(ServerContext& context);
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114
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115 ~LuaScripting();
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116
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117 void Start();
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118
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119 void Stop();
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120
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121 void SignalStoredInstance(const std::string& publicId,
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122 DicomInstanceToStore& instance,
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123 const Json::Value& simplifiedTags);
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124
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125 void SignalChange(const ServerIndexChange& change);
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126
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127 bool FilterIncomingInstance(const DicomInstanceToStore& instance,
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128 const Json::Value& simplifiedTags);
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129
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130 void Execute(const std::string& command);
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131
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132 void SignalJobSubmitted(const std::string& jobId);
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133
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134 void SignalJobSuccess(const std::string& jobId);
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135
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136 void SignalJobFailure(const std::string& jobId);
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461e7554bff7 refactoring: LuaScripting
Sebastien Jodogne <s.jodogne@gmail.com>
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137 };
461e7554bff7 refactoring: LuaScripting
Sebastien Jodogne <s.jodogne@gmail.com>
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138 }