Mon, 24 Apr 2023 17:09:23 +0200 |
Sebastien Jodogne |
added OpenGLTexture::IsLinearInterpolation()
deep-learning
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Fri, 21 Apr 2023 14:39:23 +0200 |
Sebastien Jodogne |
added "checkStatus" argument to OpenGLProgram::Use()
deep-learning
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Tue, 18 Apr 2023 15:18:36 +0200 |
Sebastien Jodogne |
OpenGLTexture::SetClampingToZero() is not available in wasm
deep-learning
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Tue, 18 Apr 2023 10:53:09 +0200 |
Sebastien Jodogne |
automating invokation of protobuf in deep-learning
deep-learning
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Thu, 30 Mar 2023 17:34:07 +0200 |
Alain Mazy |
clarified TODO wrt /metadata
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Thu, 30 Mar 2023 17:20:26 +0200 |
Sebastien Jodogne |
integration mainline->deep-learning
deep-learning
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Thu, 30 Mar 2023 17:20:01 +0200 |
Sebastien Jodogne |
cleanup todo
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Thu, 30 Mar 2023 16:07:42 +0200 |
Alain Mazy |
clean todo
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Thu, 30 Mar 2023 12:56:04 +0200 |
Alain Mazy |
Prevent dragging series before they are ready
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Thu, 16 Mar 2023 21:28:22 +0100 |
Sebastien Jodogne |
reorganization
deep-learning
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Wed, 08 Mar 2023 17:46:04 +0100 |
Sebastien Jodogne |
added ORTHANC_WEBGL2_HEAP_COMPAT
deep-learning
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Mon, 06 Mar 2023 11:00:55 +0100 |
Sebastien Jodogne |
added OpenGLTexture::GetFormat()
deep-learning
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Mon, 06 Mar 2023 09:04:10 +0100 |
Sebastien Jodogne |
note
deep-learning
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Sun, 05 Mar 2023 17:06:31 +0100 |
Sebastien Jodogne |
added support of WebGL2 in WebAssemblyOpenGLContext
deep-learning
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Sun, 05 Mar 2023 15:05:58 +0100 |
Sebastien Jodogne |
notes
deep-learning
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Fri, 10 Feb 2023 09:13:49 +0100 |
Sebastien Jodogne |
fix build on wasm
deep-learning
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Fri, 03 Feb 2023 21:49:09 +0100 |
Sebastien Jodogne |
added OpenGLTexture::BindAsTextureUnit()
deep-learning
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Wed, 01 Feb 2023 08:23:26 +0100 |
Sebastien Jodogne |
check glUseProgram()
deep-learning
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Wed, 01 Feb 2023 08:04:51 +0100 |
Sebastien Jodogne |
allow warnings while creating shaders
deep-learning
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Sat, 28 Jan 2023 15:48:01 +0100 |
Sebastien Jodogne |
const
deep-learning
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Sat, 28 Jan 2023 13:03:14 +0100 |
Sebastien Jodogne |
note
deep-learning
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Sat, 28 Jan 2023 12:55:34 +0100 |
Sebastien Jodogne |
added OpenGLTexture::ConvertToOpenGLFormats()
deep-learning
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Sat, 28 Jan 2023 12:05:23 +0100 |
Sebastien Jodogne |
sanity check in textures
deep-learning
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Fri, 27 Jan 2023 19:03:47 +0100 |
Sebastien Jodogne |
added OpenGLTexture::SetClampingToZero()
deep-learning
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Fri, 27 Jan 2023 15:43:24 +0100 |
Sebastien Jodogne |
cont
deep-learning
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Sun, 22 Jan 2023 10:48:22 +0100 |
Sebastien Jodogne |
added support for floating-point images in OpenGLTexture
deep-learning
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Sat, 21 Jan 2023 16:48:56 +0100 |
Sebastien Jodogne |
added OpenGLTexture::Download()
deep-learning
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Fri, 23 Dec 2022 17:51:07 +0100 |
Sebastien Jodogne |
integration mainline->deep-learning
deep-learning
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Fri, 23 Dec 2022 17:30:12 +0100 |
Sebastien Jodogne |
added button "Stretch to whole range" in the "Change windowing" menu
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Fri, 23 Dec 2022 16:58:13 +0100 |
Sebastien Jodogne |
measure time for deep learning
deep-learning
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Tue, 20 Dec 2022 08:51:43 +0100 |
Sebastien Jodogne |
todo
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Tue, 20 Dec 2022 08:50:56 +0100 |
Sebastien Jodogne |
todo
deep-learning
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