log

age author description
Tue, 07 Nov 2023 18:12:35 +0100 Sebastien Jodogne created branch dicom-sr dicom-sr
Tue, 07 Nov 2023 18:11:13 +0100 Sebastien Jodogne fix
Tue, 07 Nov 2023 17:03:54 +0100 Sebastien Jodogne merge
Tue, 07 Nov 2023 17:03:38 +0100 Sebastien Jodogne added DicomStructuredReport
Wed, 11 Oct 2023 21:43:26 +0200 Sebastien Jodogne cont
Wed, 11 Oct 2023 21:12:08 +0200 Sebastien Jodogne trying to fix
Wed, 11 Oct 2023 17:10:45 +0200 Sebastien Jodogne integration mainline->deep-learning deep-learning
Wed, 11 Oct 2023 16:38:38 +0200 Sebastien Jodogne fix compatibility with Emscripten 3.1.47
Mon, 14 Aug 2023 10:36:35 +0200 Sebastien Jodogne updated references
Mon, 14 Aug 2023 10:19:11 +0200 Sebastien Jodogne contributing
Wed, 12 Jul 2023 21:21:11 +0200 Sebastien Jodogne integration mainline->deep-learning deep-learning
Wed, 12 Jul 2023 21:20:22 +0200 Sebastien Jodogne upgrade to year 2023
Tue, 11 Jul 2023 15:58:16 +0200 Sebastien Jodogne fix rendering of RT-DOSE with negative GridFrameOffsetVector
Tue, 11 Jul 2023 13:20:20 +0200 Sebastien Jodogne allow negative values in Grid Frame Offset Vector (3004, 000c)
Mon, 10 Jul 2023 22:06:49 +0200 Sebastien Jodogne added DefineSourceBasenameForTarget is SDL samples
Thu, 29 Jun 2023 12:38:32 +0200 Alain Mazy todo
Thu, 29 Jun 2023 11:21:11 +0200 Alain Mazy fix
Thu, 29 Jun 2023 11:12:16 +0200 Alain Mazy Open the first loaded series only if it is part of a selected study
Fri, 19 May 2023 17:19:50 +0200 Sebastien Jodogne separation of deep learning resources deep-learning
Fri, 19 May 2023 17:00:17 +0200 Sebastien Jodogne macro ORTHANC_HAS_WASM_SIMD has to be manually defined deep-learning
Wed, 17 May 2023 17:30:52 +0200 Sebastien Jodogne added AlignedMatrix and TimerLogger deep-learning
Tue, 16 May 2023 11:26:05 +0200 Sebastien Jodogne todo deep-learning
Thu, 04 May 2023 17:18:14 +0200 Sebastien Jodogne added class OpenGLTextureVolume deep-learning
Thu, 04 May 2023 16:59:28 +0200 Sebastien Jodogne removed OpenGLTextureArray::DownloadedArray() deep-learning
Thu, 04 May 2023 11:06:19 +0200 Sebastien Jodogne making ImageProcessingProgram compatible with 3D volumes deep-learning
Wed, 03 May 2023 22:00:38 +0200 Sebastien Jodogne rename deep-learning
Wed, 03 May 2023 16:48:59 +0200 Sebastien Jodogne fix deep-learning
Wed, 03 May 2023 16:34:34 +0200 Sebastien Jodogne added ImageProcessingProgram deep-learning
Wed, 03 May 2023 16:15:50 +0200 Sebastien Jodogne added OpenGLTextureArray and OpenGLFramebuffer deep-learning
Mon, 24 Apr 2023 17:10:41 +0200 Sebastien Jodogne integration mainline->deep-learning deep-learning
Mon, 24 Apr 2023 17:09:23 +0200 Sebastien Jodogne added OpenGLTexture::IsLinearInterpolation() deep-learning
Fri, 21 Apr 2023 14:39:23 +0200 Sebastien Jodogne added "checkStatus" argument to OpenGLProgram::Use() deep-learning
Tue, 18 Apr 2023 15:18:36 +0200 Sebastien Jodogne OpenGLTexture::SetClampingToZero() is not available in wasm deep-learning
Tue, 18 Apr 2023 10:53:09 +0200 Sebastien Jodogne automating invokation of protobuf in deep-learning deep-learning
Thu, 30 Mar 2023 17:34:07 +0200 Alain Mazy clarified TODO wrt /metadata
Thu, 30 Mar 2023 17:20:26 +0200 Sebastien Jodogne integration mainline->deep-learning deep-learning
Thu, 30 Mar 2023 17:20:01 +0200 Sebastien Jodogne cleanup todo
Thu, 30 Mar 2023 16:07:42 +0200 Alain Mazy clean todo
Thu, 30 Mar 2023 12:56:04 +0200 Alain Mazy Prevent dragging series before they are ready
Thu, 16 Mar 2023 21:28:22 +0100 Sebastien Jodogne reorganization deep-learning
Wed, 08 Mar 2023 17:46:04 +0100 Sebastien Jodogne added ORTHANC_WEBGL2_HEAP_COMPAT deep-learning
Mon, 06 Mar 2023 11:00:55 +0100 Sebastien Jodogne added OpenGLTexture::GetFormat() deep-learning
Mon, 06 Mar 2023 09:04:10 +0100 Sebastien Jodogne note deep-learning
Sun, 05 Mar 2023 17:06:31 +0100 Sebastien Jodogne added support of WebGL2 in WebAssemblyOpenGLContext deep-learning
Sun, 05 Mar 2023 15:05:58 +0100 Sebastien Jodogne notes deep-learning
Fri, 10 Feb 2023 09:13:49 +0100 Sebastien Jodogne fix build on wasm deep-learning
Fri, 03 Feb 2023 21:49:09 +0100 Sebastien Jodogne added OpenGLTexture::BindAsTextureUnit() deep-learning
Wed, 01 Feb 2023 08:23:26 +0100 Sebastien Jodogne check glUseProgram() deep-learning
Wed, 01 Feb 2023 08:04:51 +0100 Sebastien Jodogne allow warnings while creating shaders deep-learning
Sat, 28 Jan 2023 15:48:01 +0100 Sebastien Jodogne const deep-learning
Sat, 28 Jan 2023 13:03:14 +0100 Sebastien Jodogne note deep-learning
Sat, 28 Jan 2023 12:55:34 +0100 Sebastien Jodogne added OpenGLTexture::ConvertToOpenGLFormats() deep-learning
Sat, 28 Jan 2023 12:05:23 +0100 Sebastien Jodogne sanity check in textures deep-learning
Fri, 27 Jan 2023 19:03:47 +0100 Sebastien Jodogne added OpenGLTexture::SetClampingToZero() deep-learning
Fri, 27 Jan 2023 15:43:24 +0100 Sebastien Jodogne cont deep-learning
Sun, 22 Jan 2023 10:48:22 +0100 Sebastien Jodogne added support for floating-point images in OpenGLTexture deep-learning
Sat, 21 Jan 2023 16:48:56 +0100 Sebastien Jodogne added OpenGLTexture::Download() deep-learning
Fri, 23 Dec 2022 17:51:07 +0100 Sebastien Jodogne integration mainline->deep-learning deep-learning
Fri, 23 Dec 2022 17:30:12 +0100 Sebastien Jodogne added button "Stretch to whole range" in the "Change windowing" menu
Fri, 23 Dec 2022 16:58:13 +0100 Sebastien Jodogne measure time for deep learning deep-learning