Thu, 02 May 2019 18:21:59 +0200 |
Sebastien Jodogne |
simplification
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Thu, 02 May 2019 13:27:41 +0200 |
Sebastien Jodogne |
WebAssembly sample using Scene2D
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Thu, 02 May 2019 10:35:42 +0200 |
Sebastien Jodogne |
constness
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Tue, 30 Apr 2019 16:59:48 +0200 |
Sebastien Jodogne |
cnot
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Tue, 30 Apr 2019 16:44:23 +0200 |
Sebastien Jodogne |
automatic initialization of glew
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Tue, 30 Apr 2019 16:18:46 +0200 |
Benjamin Golinvaux |
Removed "core" from shader version spec + removed useless code from StoneInitialize
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Tue, 30 Apr 2019 16:07:48 +0200 |
Benjamin Golinvaux |
Added version directive to GLSL shader code + glew init function in sample code
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Tue, 30 Apr 2019 09:17:45 +0200 |
Sebastien Jodogne |
OrthancStone::StoneInitialize()
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Tue, 30 Apr 2019 07:54:51 +0200 |
Benjamin Golinvaux |
Added temp download folder to hgignore file
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Tue, 30 Apr 2019 07:54:01 +0200 |
Benjamin Golinvaux |
Removed MSVC specific code (option already available thru Orthanc cmake)
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Mon, 29 Apr 2019 16:41:40 +0200 |
Sebastien Jodogne |
using glew to build on Windows
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Mon, 29 Apr 2019 15:29:53 +0200 |
Sebastien Jodogne |
Scene2D::ReleaseLayer()
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