Fri, 24 May 2019 15:59:51 +0200 |
Benjamin Golinvaux |
A few renames and cleanups + moved GUI constants to controller + start work on
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Fri, 24 May 2019 13:44:34 +0200 |
Sebastien Jodogne |
FloatTextureSceneLayer::SetInverted()
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Fri, 24 May 2019 11:05:06 +0200 |
Alain Mazy |
fix windowing + save windowing
am-dev
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Fri, 24 May 2019 11:04:41 +0200 |
Sebastien Jodogne |
fix
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Fri, 24 May 2019 11:02:20 +0200 |
Sebastien Jodogne |
fix windowing
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Thu, 23 May 2019 20:37:19 +0200 |
Sebastien Jodogne |
improved interface for lookup tables
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Thu, 23 May 2019 20:04:33 +0200 |
Sebastien Jodogne |
LookupTableTextureSceneLayer
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Thu, 23 May 2019 16:57:33 +0200 |
Sebastien Jodogne |
fix
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Thu, 23 May 2019 16:34:03 +0200 |
Sebastien Jodogne |
fix
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Thu, 23 May 2019 14:57:52 +0200 |
Sebastien Jodogne |
cont
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Thu, 23 May 2019 12:54:10 +0200 |
Sebastien Jodogne |
cont
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Thu, 23 May 2019 11:27:37 +0200 |
Sebastien Jodogne |
merge
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Thu, 23 May 2019 11:27:11 +0200 |
Sebastien Jodogne |
creation of OrthancMultiframeVolumeLoader
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Thu, 23 May 2019 10:25:48 +0200 |
Benjamin Golinvaux |
truncation warning fixes + CRLF -> LF + random measuring tool creation (keyb
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