Mercurial > hg > orthanc-stone
changeset 1981:c074c75cf416
moved drawing primitives from AnnotationsSceneLayer to PolylineSceneLayer
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Mon, 31 Oct 2022 08:22:31 +0100 |
parents | 0aac8f552d89 |
children | ba45e1b0812a |
files | OrthancStone/Sources/Scene2D/AnnotationsSceneLayer.cpp OrthancStone/Sources/Scene2D/PolylineSceneLayer.cpp OrthancStone/Sources/Scene2D/PolylineSceneLayer.h |
diffstat | 3 files changed, 167 insertions(+), 115 deletions(-) [+] |
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--- a/OrthancStone/Sources/Scene2D/AnnotationsSceneLayer.cpp Sun Oct 30 10:26:32 2022 +0100 +++ b/OrthancStone/Sources/Scene2D/AnnotationsSceneLayer.cpp Mon Oct 31 08:22:31 2022 +0100 @@ -150,6 +150,11 @@ { return hoverColor_; } + + Color GetActiveColor() const + { + return (IsHover() ? GetHoverColor() : GetColor()); + } virtual bool IsHit(const ScenePoint2D& p, const Scene2D& scene) const = 0; @@ -237,7 +242,9 @@ public: enum Shape { Shape_Square, - Shape_CrossedSquare + Shape_CrossedSquare, + Shape_Circle, + Shape_CrossedCircle }; private: @@ -245,34 +252,6 @@ ScenePoint2D center_; ScenePoint2D delta_; - void AddChain(PolylineSceneLayer& polyline, - const PolylineSceneLayer::Chain& chain) const - { - if (IsHover()) - { - polyline.AddChain(chain, true /* closed */, GetHoverColor()); - } - else - { - polyline.AddChain(chain, true /* closed */, GetColor()); - } - } - - void AddRectangle(PolylineSceneLayer& polyline, - double x1, - double y1, - double x2, - double y2) - { - PolylineSceneLayer::Chain chain; - chain.resize(4); - chain[0] = ScenePoint2D(x1, y1); - chain[1] = ScenePoint2D(x2, y1); - chain[2] = ScenePoint2D(x2, y2); - chain[3] = ScenePoint2D(x1, y2); - AddChain(polyline, chain); - } - void AddCross(PolylineSceneLayer& polyline, double x1, double y1, @@ -281,17 +260,8 @@ { const double halfX = (x1 + x2) / 2.0; const double halfY = (y1 + y2) / 2.0; - - PolylineSceneLayer::Chain chain; - chain.resize(2); - - chain[0] = ScenePoint2D(x1, halfY); - chain[1] = ScenePoint2D(x2, halfY); - AddChain(polyline, chain); - - chain[0] = ScenePoint2D(halfX, y1); - chain[1] = ScenePoint2D(halfX, y2); - AddChain(polyline, chain); + polyline.AddSegment(x1, halfY, x2, halfY, GetActiveColor()); + polyline.AddSegment(halfX, y1, halfX, y2, GetActiveColor()); } public: @@ -330,37 +300,43 @@ double dx = (center_.GetX() + delta_.GetX() - p.GetX()) * zoom; double dy = (center_.GetY() + delta_.GetY() - p.GetY()) * zoom; - switch (shape_) - { - case Shape_Square: - case Shape_CrossedSquare: - return (std::abs(dx) <= HANDLE_SIZE / 2.0 && - std::abs(dy) <= HANDLE_SIZE / 2.0); - - default: - throw Orthanc::OrthancException(Orthanc::ErrorCode_NotImplemented); - } + return (std::abs(dx) <= HANDLE_SIZE / 2.0 && + std::abs(dy) <= HANDLE_SIZE / 2.0); } virtual void RenderPolylineLayer(PolylineSceneLayer& polyline, const Scene2D& scene) ORTHANC_OVERRIDE { + static unsigned int NUM_SEGMENTS = 16; + const double zoom = scene.GetSceneToCanvasTransform().ComputeZoom(); - // TODO: take DPI into account - double x1 = center_.GetX() + delta_.GetX() - (HANDLE_SIZE / 2.0) / zoom; - double y1 = center_.GetY() + delta_.GetY() - (HANDLE_SIZE / 2.0) / zoom; - double x2 = center_.GetX() + delta_.GetX() + (HANDLE_SIZE / 2.0) / zoom; - double y2 = center_.GetY() + delta_.GetY() + (HANDLE_SIZE / 2.0) / zoom; + // TODO: take DPI into account + const double unzoomedHandleSize = (HANDLE_SIZE / 2.0) / zoom; + const double x = center_.GetX() + delta_.GetX(); + const double y = center_.GetY() + delta_.GetY(); + const double x1 = x - unzoomedHandleSize; + const double y1 = y - unzoomedHandleSize; + const double x2 = x + unzoomedHandleSize; + const double y2 = y + unzoomedHandleSize; switch (shape_) { case Shape_Square: - AddRectangle(polyline, x1, y1, x2, y2); + polyline.AddRectangle(x1, y1, x2, y2, GetActiveColor()); break; case Shape_CrossedSquare: - AddRectangle(polyline, x1, y1, x2, y2); + polyline.AddRectangle(x1, y1, x2, y2, GetActiveColor()); + AddCross(polyline, x1, y1, x2, y2); + break; + + case Shape_Circle: + polyline.AddCircle(x, y, unzoomedHandleSize, GetActiveColor(), NUM_SEGMENTS); + break; + + case Shape_CrossedCircle: + polyline.AddCircle(x, y, unzoomedHandleSize, GetActiveColor(), NUM_SEGMENTS); AddCross(polyline, x1, y1, x2, y2); break; @@ -441,19 +417,7 @@ virtual void RenderPolylineLayer(PolylineSceneLayer& polyline, const Scene2D& scene) ORTHANC_OVERRIDE { - PolylineSceneLayer::Chain chain; - chain.resize(2); - chain[0] = p1_ + delta_; - chain[1] = p2_ + delta_; - - if (IsHover()) - { - polyline.AddChain(chain, false /* closed */, GetHoverColor()); - } - else - { - polyline.AddChain(chain, false /* closed */, GetColor()); - } + polyline.AddSegment(p1_ + delta_, p2_ + delta_, GetActiveColor()); } virtual void RenderOtherLayers(MacroSceneLayer& macro, @@ -537,32 +501,12 @@ { static unsigned int NUM_SEGMENTS = 128; - ScenePoint2D middle((p1_.GetX() + p2_.GetX()) / 2.0, + ScenePoint2D center((p1_.GetX() + p2_.GetX()) / 2.0, (p1_.GetY() + p2_.GetY()) / 2.0); - const double radius = ScenePoint2D::DistancePtPt(middle, p1_); - - double increment = 2.0 * PI / static_cast<double>(NUM_SEGMENTS - 1); - - PolylineSceneLayer::Chain chain; - chain.resize(NUM_SEGMENTS); + const double radius = ScenePoint2D::DistancePtPt(center, p1_); - double theta = 0; - for (unsigned int i = 0; i < NUM_SEGMENTS; i++) - { - chain[i] = ScenePoint2D(delta_.GetX() + middle.GetX() + radius * cos(theta), - delta_.GetY() + middle.GetY() + radius * sin(theta)); - theta += increment; - } - - if (IsHover()) - { - polyline.AddChain(chain, false /* closed */, GetHoverColor()); - } - else - { - polyline.AddChain(chain, false /* closed */, GetColor()); - } + polyline.AddCircle(center, radius, GetActiveColor(), NUM_SEGMENTS); } virtual void RenderOtherLayers(MacroSceneLayer& macro, @@ -679,27 +623,7 @@ double fullAngle, startAngle, endAngle; ComputeAngles(fullAngle, startAngle, endAngle); - double increment = fullAngle / static_cast<double>(NUM_SEGMENTS - 1); - - PolylineSceneLayer::Chain chain; - chain.resize(NUM_SEGMENTS); - - double theta = startAngle; - for (unsigned int i = 0; i < NUM_SEGMENTS; i++) - { - chain[i] = ScenePoint2D(middle_.GetX() + radius * cos(theta), - middle_.GetY() + radius * sin(theta)); - theta += increment; - } - - if (IsHover()) - { - polyline.AddChain(chain, false /* closed */, GetHoverColor()); - } - else - { - polyline.AddChain(chain, false /* closed */, GetColor()); - } + polyline.AddArc(middle_, radius, radius, startAngle, endAngle, GetActiveColor(), NUM_SEGMENTS); } virtual void RenderOtherLayers(MacroSceneLayer& macro, @@ -798,7 +722,7 @@ { std::unique_ptr<TextSceneLayer> layer(reinterpret_cast<TextSceneLayer*>(content_->Clone())); - layer->SetColor(IsHover() ? GetHoverColor() : GetColor()); + layer->SetColor(GetActiveColor()); if (first_) {
--- a/OrthancStone/Sources/Scene2D/PolylineSceneLayer.cpp Sun Oct 30 10:26:32 2022 +0100 +++ b/OrthancStone/Sources/Scene2D/PolylineSceneLayer.cpp Mon Oct 31 08:22:31 2022 +0100 @@ -25,6 +25,10 @@ #include <OrthancException.h> +#include <boost/math/constants/constants.hpp> + +static const double PI = boost::math::constants::pi<double>(); + namespace OrthancStone { void PolylineSceneLayer::Copy(const PolylineSceneLayer& other) @@ -107,4 +111,75 @@ } } } + + + void PolylineSceneLayer::AddArc(double centerX, + double centerY, + double radiusX, + double radiusY, + double startAngle, + double endAngle, + Color color, + unsigned int countSegments) + { + assert(countSegments != 0); + + if (endAngle >= startAngle) + { + double increment = (endAngle - startAngle) / static_cast<double>(countSegments - 1); + + Chain chain; + chain.resize(countSegments); + + double theta = startAngle; + for (unsigned int i = 0; i < countSegments; i++) + { + chain[i] = ScenePoint2D(centerX + radiusX * cos(theta), + centerY + radiusY * sin(theta)); + theta += increment; + } + + AddChain(chain, false, color); + } + } + + + void PolylineSceneLayer::AddCircle(double centerX, + double centerY, + double radius, + Color color, + unsigned int countSegments) + { + AddArc(centerX, centerY, radius, radius, 0, 2.0 * PI, color, countSegments); + } + + + void PolylineSceneLayer::AddRectangle(double x1, + double y1, + double x2, + double y2, + Color color) + { + Chain chain; + chain.resize(4); + chain[0] = ScenePoint2D(x1, y1); + chain[1] = ScenePoint2D(x2, y1); + chain[2] = ScenePoint2D(x2, y2); + chain[3] = ScenePoint2D(x1, y2); + AddChain(chain, true, color); + } + + + void PolylineSceneLayer::AddSegment(double x1, + double y1, + double x2, + double y2, + Color color) + { + Chain chain; + chain.resize(2); + chain[0] = ScenePoint2D(x1, y1); + chain[1] = ScenePoint2D(x2, y2); + AddChain(chain, false, color); + } }
--- a/OrthancStone/Sources/Scene2D/PolylineSceneLayer.h Sun Oct 30 10:26:32 2022 +0100 +++ b/OrthancStone/Sources/Scene2D/PolylineSceneLayer.h Mon Oct 31 08:22:31 2022 +0100 @@ -121,5 +121,58 @@ } virtual void GetBoundingBox(Extent2D& target) const ORTHANC_OVERRIDE; + + void AddArc(double centerX, + double centerY, + double radiusX, + double radiusY, + double startAngle, + double endAngle, + Color color, + unsigned int countSegments); + + void AddCircle(double centerX, + double centerY, + double radius, + Color color, + unsigned int countSegments); + + void AddRectangle(double x1, + double y1, + double x2, + double y2, + Color color); + + void AddSegment(double x1, + double y1, + double x2, + double y2, + Color color); + + void AddArc(const ScenePoint2D& center, + double radiusX, + double radiusY, + double startAngle, + double endAngle, + Color color, + unsigned int countSegments) + { + AddArc(center.GetX(), center.GetY(), radiusX, radiusY, startAngle, endAngle, color, countSegments); + } + + void AddCircle(const ScenePoint2D& center, + double radius, + Color color, + unsigned int countSegments) + { + AddCircle(center.GetX(), center.GetY(), radius, color, countSegments); + } + + void AddSegment(const ScenePoint2D& p1, + const ScenePoint2D& p2, + Color color) + { + AddSegment(p1.GetX(), p1.GetY(), p2.GetX(), p2.GetY(), color); + } }; }