Mercurial > hg > orthanc-stone
changeset 1650:af312e145980
more tests for CoordinateSystem3D
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Fri, 13 Nov 2020 10:44:11 +0100 |
parents | d77618883551 |
children | 00674f3695f2 |
files | OrthancStone/Sources/Toolbox/CoordinateSystem3D.cpp OrthancStone/Sources/Toolbox/CoordinateSystem3D.h UnitTestsSources/UnitTestsMain.cpp |
diffstat | 3 files changed, 74 insertions(+), 25 deletions(-) [+] |
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--- a/OrthancStone/Sources/Toolbox/CoordinateSystem3D.cpp Thu Nov 12 20:56:04 2020 +0100 +++ b/OrthancStone/Sources/Toolbox/CoordinateSystem3D.cpp Fri Nov 13 10:44:11 2020 +0100 @@ -29,8 +29,6 @@ #include <Toolbox.h> #include <OrthancException.h> -#include <boost/math/constants/constants.hpp> - namespace OrthancStone { void CoordinateSystem3D::CheckAndComputeNormal() @@ -356,4 +354,22 @@ return CoordinateSystem3D(origin, axisX, axisY); } + + + CoordinateSystem3D CoordinateSystem3D::CreateFromThreePoints(const Vector& a, + const Vector& b, + const Vector& c) + { + Vector axisX = b - a; + LinearAlgebra::NormalizeVector(axisX); + + Vector normal; + LinearAlgebra::CrossProduct(normal, axisX, c - a); + + Vector axisY; + LinearAlgebra::CrossProduct(axisY, axisX, normal); + LinearAlgebra::NormalizeVector(axisY); + + return CoordinateSystem3D(a, axisX, axisY); + } }
--- a/OrthancStone/Sources/Toolbox/CoordinateSystem3D.h Thu Nov 12 20:56:04 2020 +0100 +++ b/OrthancStone/Sources/Toolbox/CoordinateSystem3D.h Fri Nov 13 10:44:11 2020 +0100 @@ -155,5 +155,9 @@ double b, double c, double d); + + static CoordinateSystem3D CreateFromThreePoints(const Vector& a, + const Vector& b, + const Vector& c); }; }
--- a/UnitTestsSources/UnitTestsMain.cpp Thu Nov 12 20:56:04 2020 +0100 +++ b/UnitTestsSources/UnitTestsMain.cpp Fri Nov 13 10:44:11 2020 +0100 @@ -43,24 +43,24 @@ using namespace OrthancStone::GeometryToolbox; // https://en.wikipedia.org/wiki/Bilinear_interpolation#Application_in_image_processing - ASSERT_FLOAT_EQ(146.1f, ComputeBilinearInterpolationUnitSquare(0.5f, 0.2f, 91, 210, 162, 95)); + ASSERT_DOUBLE_EQ(146.1f, ComputeBilinearInterpolationUnitSquare(0.5f, 0.2f, 91, 210, 162, 95)); - ASSERT_FLOAT_EQ(91, ComputeBilinearInterpolationUnitSquare(0, 0, 91, 210, 162, 95)); - ASSERT_FLOAT_EQ(210, ComputeBilinearInterpolationUnitSquare(1, 0, 91, 210, 162, 95)); - ASSERT_FLOAT_EQ(162, ComputeBilinearInterpolationUnitSquare(0, 1, 91, 210, 162, 95)); - ASSERT_FLOAT_EQ(95, ComputeBilinearInterpolationUnitSquare(1, 1, 91, 210, 162, 95)); + ASSERT_DOUBLE_EQ(91, ComputeBilinearInterpolationUnitSquare(0, 0, 91, 210, 162, 95)); + ASSERT_DOUBLE_EQ(210, ComputeBilinearInterpolationUnitSquare(1, 0, 91, 210, 162, 95)); + ASSERT_DOUBLE_EQ(162, ComputeBilinearInterpolationUnitSquare(0, 1, 91, 210, 162, 95)); + ASSERT_DOUBLE_EQ(95, ComputeBilinearInterpolationUnitSquare(1, 1, 91, 210, 162, 95)); - ASSERT_FLOAT_EQ(123.35f, ComputeTrilinearInterpolationUnitSquare + ASSERT_DOUBLE_EQ(123.35f, ComputeTrilinearInterpolationUnitSquare (0.5f, 0.2f, 0.7f, 91, 210, 162, 95, 51, 190, 80, 92)); - ASSERT_FLOAT_EQ(ComputeBilinearInterpolationUnitSquare(0.5f, 0.2f, 91, 210, 162, 95), + ASSERT_DOUBLE_EQ(ComputeBilinearInterpolationUnitSquare(0.5f, 0.2f, 91, 210, 162, 95), ComputeTrilinearInterpolationUnitSquare(0.5f, 0.2f, 0, 91, 210, 162, 95, 51, 190, 80, 92)); - ASSERT_FLOAT_EQ(ComputeBilinearInterpolationUnitSquare(0.5f, 0.2f, 51, 190, 80, 92), + ASSERT_DOUBLE_EQ(ComputeBilinearInterpolationUnitSquare(0.5f, 0.2f, 51, 190, 80, 92), ComputeTrilinearInterpolationUnitSquare(0.5f, 0.2f, 1, 91, 210, 162, 95, 51, 190, 80, 92)); @@ -881,32 +881,61 @@ TEST(CoordinateSystem3D, Basic) { + using namespace OrthancStone; + { - OrthancStone::CoordinateSystem3D c; + CoordinateSystem3D c; ASSERT_FALSE(c.IsValid()); - ASSERT_FLOAT_EQ(c.GetNormal()[0], 0); - ASSERT_FLOAT_EQ(c.GetNormal()[1], 0); - ASSERT_FLOAT_EQ(c.GetNormal()[2], 1); + ASSERT_DOUBLE_EQ(c.GetNormal()[0], 0); + ASSERT_DOUBLE_EQ(c.GetNormal()[1], 0); + ASSERT_DOUBLE_EQ(c.GetNormal()[2], 1); - ASSERT_FLOAT_EQ(0, c.ComputeDistance(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0))); - ASSERT_FLOAT_EQ(0, c.ComputeDistance(OrthancStone::LinearAlgebra::CreateVector(5, 0, 0))); - ASSERT_FLOAT_EQ(0, c.ComputeDistance(OrthancStone::LinearAlgebra::CreateVector(0, 5, 0))); - ASSERT_FLOAT_EQ(5, c.ComputeDistance(OrthancStone::LinearAlgebra::CreateVector(0, 0, 5))); + ASSERT_DOUBLE_EQ(0, c.ComputeDistance(LinearAlgebra::CreateVector(0, 0, 0))); + ASSERT_DOUBLE_EQ(0, c.ComputeDistance(LinearAlgebra::CreateVector(5, 0, 0))); + ASSERT_DOUBLE_EQ(0, c.ComputeDistance(LinearAlgebra::CreateVector(0, 5, 0))); + ASSERT_DOUBLE_EQ(5, c.ComputeDistance(LinearAlgebra::CreateVector(0, 0, 5))); } { - OrthancStone::CoordinateSystem3D c("nope1", "nope2"); + CoordinateSystem3D c("nope1", "nope2"); ASSERT_FALSE(c.IsValid()); - ASSERT_FLOAT_EQ(c.GetNormal()[0], 0); - ASSERT_FLOAT_EQ(c.GetNormal()[1], 0); - ASSERT_FLOAT_EQ(c.GetNormal()[2], 1); + ASSERT_DOUBLE_EQ(c.GetNormal()[0], 0); + ASSERT_DOUBLE_EQ(c.GetNormal()[1], 0); + ASSERT_DOUBLE_EQ(c.GetNormal()[2], 1); } { // https://www.vedantu.com/maths/perpendicular-distance-of-a-point-from-a-plane - OrthancStone::CoordinateSystem3D c = - OrthancStone::CoordinateSystem3D::CreateFromPlaneGeneralForm(2, 4, -4, -6); - ASSERT_FLOAT_EQ(3, c.ComputeDistance(OrthancStone::LinearAlgebra::CreateVector(0, 3, 6))); + CoordinateSystem3D c = CoordinateSystem3D::CreateFromPlaneGeneralForm(2, 4, -4, -6); + ASSERT_DOUBLE_EQ(3, c.ComputeDistance(LinearAlgebra::CreateVector(0, 3, 6))); + } + + { + // https://mathinsight.org/distance_point_plane_examples + CoordinateSystem3D c = CoordinateSystem3D::CreateFromPlaneGeneralForm(2, -2, 5, 8); + ASSERT_DOUBLE_EQ(39.0 / sqrt(33.0), c.ComputeDistance(LinearAlgebra::CreateVector(4, -4, 3))); + } + + { + // https://www.ck12.org/calculus/distance-between-a-point-and-a-plane/lesson/Distance-Between-a-Point-and-a-Plane-MAT-ALY/ + const Vector a = LinearAlgebra::CreateVector(3, 6, 9); + const Vector b = LinearAlgebra::CreateVector(9, 6, 3); + const Vector c = LinearAlgebra::CreateVector(6, -9, 9); + CoordinateSystem3D d = CoordinateSystem3D::CreateFromThreePoints(a, b, c); + ASSERT_DOUBLE_EQ(0, d.ComputeDistance(a)); + ASSERT_DOUBLE_EQ(0, d.ComputeDistance(b)); + ASSERT_DOUBLE_EQ(0, d.ComputeDistance(c)); + } + + { + // https://tutorial.math.lamar.edu/classes/calcii/eqnsofplanes.aspx + const Vector a = LinearAlgebra::CreateVector(1, -2, 0); + const Vector b = LinearAlgebra::CreateVector(3, 1, 4); + const Vector c = LinearAlgebra::CreateVector(0, -1, 2); + CoordinateSystem3D d = CoordinateSystem3D::CreateFromThreePoints(a, b, c); + double r = d.GetNormal() [0] / 2.0; + ASSERT_DOUBLE_EQ(-8 * r, d.GetNormal() [1]); + ASSERT_DOUBLE_EQ(5 * r, d.GetNormal() [2]); } }