Mercurial > hg > orthanc-stone
changeset 153:ae531ab5dcd9 wasm
new class: VolumeReslicer
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Fri, 02 Feb 2018 09:35:07 +0100 |
parents | 2e023be0563c |
children | 7a52c968ea1b |
files | Framework/Toolbox/VolumeReslicer.cpp Framework/Toolbox/VolumeReslicer.h Resources/CMake/OrthancStoneConfiguration.cmake |
diffstat | 3 files changed, 1250 insertions(+), 0 deletions(-) [+] |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Framework/Toolbox/VolumeReslicer.cpp Fri Feb 02 09:35:07 2018 +0100 @@ -0,0 +1,1150 @@ +#include "VolumeReslicer.h" + +#include <Core/Logging.h> +#include <Core/OrthancException.h> + +#include <boost/math/special_functions/round.hpp> + +#if defined(_MSC_VER) +# define ORTHANC_STONE_FORCE_INLINE __forceinline +#elif defined(__GNUC__) || defined(__clang__) || defined(__EMSCRIPTEN__) +# define ORTHANC_STONE_FORCE_INLINE inline __attribute((always_inline)) +#else +# error Please support your compiler here +#endif + + +namespace OrthancStone +{ + // Anonymous namespace to avoid clashes between compilation modules + namespace + { + enum TransferFunction + { + TransferFunction_Copy, + TransferFunction_Float, + TransferFunction_Linear + }; + + + template <Orthanc::PixelFormat Format> + struct PixelTraits; + + template <> + struct PixelTraits<Orthanc::PixelFormat_Grayscale8> + { + typedef uint8_t PixelType; + + static void SetOutOfVolume(PixelType& target) + { + target = 0; + } + + static void GetVoxel(PixelType& target, + const ImageBuffer3D& image, + unsigned int x, + unsigned int y, + unsigned int z) + { + assert(x < image.GetWidth() && y < image.GetHeight() && z < image.GetDepth()); + target = image.GetVoxelGrayscale8Unchecked(x, y, z); + } + + static float GetFloatVoxel(const ImageBuffer3D& image, + unsigned int x, + unsigned int y, + unsigned int z) + { + assert(x < image.GetWidth() && y < image.GetHeight() && z < image.GetDepth()); + return static_cast<float>(image.GetVoxelGrayscale8Unchecked(x, y, z)); + } + }; + + template <> + struct PixelTraits<Orthanc::PixelFormat_Grayscale16> + { + typedef uint16_t PixelType; + + static void SetOutOfVolume(PixelType& target) + { + target = 0; + } + + static void GetVoxel(PixelType& target, + const ImageBuffer3D& image, + unsigned int x, + unsigned int y, + unsigned int z) + { + assert(x < image.GetWidth() && y < image.GetHeight() && z < image.GetDepth()); + target = image.GetVoxelGrayscale16Unchecked(x, y, z); + } + + static float GetFloatVoxel(const ImageBuffer3D& image, + unsigned int x, + unsigned int y, + unsigned int z) + { + assert(x < image.GetWidth() && y < image.GetHeight() && z < image.GetDepth()); + return static_cast<float>(image.GetVoxelGrayscale16Unchecked(x, y, z)); + } + }; + + + template <> + struct PixelTraits<Orthanc::PixelFormat_SignedGrayscale16> + { + typedef int16_t PixelType; + + static void SetOutOfVolume(PixelType& target) + { + target = std::numeric_limits<PixelType>::min(); + } + + static void GetVoxel(PixelType& target, + const ImageBuffer3D& image, + unsigned int x, + unsigned int y, + unsigned int z) + { + assert(x < image.GetWidth() && y < image.GetHeight() && z < image.GetDepth()); + target = image.GetVoxelSignedGrayscale16Unchecked(x, y, z); + } + + static float GetFloatVoxel(const ImageBuffer3D& image, + unsigned int x, + unsigned int y, + unsigned int z) + { + assert(x < image.GetWidth() && y < image.GetHeight() && z < image.GetDepth()); + return static_cast<float>(image.GetVoxelSignedGrayscale16Unchecked(x, y, z)); + } + }; + + + template <> + struct PixelTraits<Orthanc::PixelFormat_BGRA32> + { + struct PixelType + { + uint8_t blue_; + uint8_t green_; + uint8_t red_; + uint8_t alpha_; + }; + }; + + + + template <Orthanc::PixelFormat InputFormat, + Orthanc::PixelFormat OutputFormat> + class PixelWriter + { + public: + typedef typename PixelTraits<InputFormat>::PixelType InputPixelType; + typedef PixelTraits<OutputFormat> OutputPixelTraits; + typedef typename PixelTraits<OutputFormat>::PixelType OutputPixelType; + + private: + template <typename T> + static void SetValueInternal(OutputPixelType* pixel, + const T& value) + { + if (value < std::numeric_limits<OutputPixelType>::min()) + { + *pixel = std::numeric_limits<OutputPixelType>::min(); + } + else if (value > std::numeric_limits<OutputPixelType>::max()) + { + *pixel = std::numeric_limits<OutputPixelType>::max(); + } + else + { + *pixel = static_cast<OutputPixelType>(value); + } + } + + public: + ORTHANC_STONE_FORCE_INLINE + void SetFloatValue(OutputPixelType* pixel, + float value) const + { + SetValueInternal<float>(pixel, value); + } + + ORTHANC_STONE_FORCE_INLINE + void SetValue(OutputPixelType* pixel, + const InputPixelType& value) const + { + SetValueInternal<InputPixelType>(pixel, value); + } + }; + + + template <Orthanc::PixelFormat InputFormat> + class PixelWriter<InputFormat, Orthanc::PixelFormat_BGRA32> + { + public: + typedef typename PixelTraits<InputFormat>::PixelType InputPixelType; + typedef PixelTraits<Orthanc::PixelFormat_BGRA32> OutputPixelTraits; + typedef PixelTraits<Orthanc::PixelFormat_BGRA32>::PixelType OutputPixelType; + + private: + template <typename T> + static void SetValueInternal(OutputPixelType* pixel, + const T& value) + { + uint8_t v; + if (value < 0) + { + v = 0; + } + else if (value >= 255.0f) + { + v = 255; + } + else + { + v = static_cast<uint8_t>(value); + } + + pixel->blue_ = v; + pixel->green_ = v; + pixel->red_ = v; + pixel->alpha_ = 255; + } + + public: + ORTHANC_STONE_FORCE_INLINE + void SetFloatValue(OutputPixelType* pixel, + float value) const + { + SetValueInternal<float>(pixel, value); + } + + ORTHANC_STONE_FORCE_INLINE + void SetValue(OutputPixelType* pixel, + const InputPixelType& value) const + { + SetValueInternal<InputPixelType>(pixel, value); + } + }; + + + + class VoxelReaderBase + { + protected: + const ImageBuffer3D& source_; + unsigned int sourceWidth_; + unsigned int sourceHeight_; + unsigned int sourceDepth_; + + public: + VoxelReaderBase(const ImageBuffer3D& source) : + source_(source), + sourceWidth_(source.GetWidth()), + sourceHeight_(source.GetHeight()), + sourceDepth_(source.GetDepth()) + { + } + + unsigned int GetSourceWidth() const + { + return sourceWidth_; + } + + unsigned int GetSourceHeight() const + { + return sourceHeight_; + } + + unsigned int GetSourceDepth() const + { + return sourceDepth_; + } + + bool GetNearestCoordinates(unsigned int& sourceX, + unsigned int& sourceY, + unsigned int& sourceZ, + float worldX, + float worldY, + float worldZ) const + { + if (worldX >= 0 && + worldY >= 0 && + worldZ >= 0) + { + sourceX = static_cast<unsigned int>(worldX * static_cast<float>(sourceWidth_)); + sourceY = static_cast<unsigned int>(worldY * static_cast<float>(sourceHeight_)); + sourceZ = static_cast<unsigned int>(worldZ * static_cast<float>(sourceDepth_)); + + return (sourceX < sourceWidth_ && + sourceY < sourceHeight_ && + sourceZ < sourceDepth_); + } + else + { + return false; + } + } + }; + + + template <Orthanc::PixelFormat InputFormat, + ImageInterpolation Interpolation> + class VoxelReader; + + + template <Orthanc::PixelFormat InputFormat> + class VoxelReader<InputFormat, ImageInterpolation_Nearest> : + public VoxelReaderBase + { + public: + typedef typename PixelTraits<InputFormat>::PixelType InputPixelType; + + VoxelReader(const ImageBuffer3D& source) : + VoxelReaderBase(source) + { + } + + ORTHANC_STONE_FORCE_INLINE + float GetFloatValue(float worldX, + float worldY, + float worldZ) const + { + InputPixelType value; + GetValue(value, worldX, worldY, worldZ); + return static_cast<float>(value); + } + + ORTHANC_STONE_FORCE_INLINE + void GetValue(InputPixelType& target, + float worldX, + float worldY, + float worldZ) const + { + unsigned int sourceX, sourceY, sourceZ; + + if (GetNearestCoordinates(sourceX, sourceY, sourceZ, worldX, worldY, worldZ)) + { + PixelTraits<InputFormat>::GetVoxel(target, source_, sourceX, sourceY, sourceZ); + } + else + { + PixelTraits<InputFormat>::SetOutOfVolume(target); + } + } + }; + + + template <Orthanc::PixelFormat InputFormat> + class VoxelReader<InputFormat, ImageInterpolation_Bilinear> : + public VoxelReaderBase + { + private: + float outOfVolume_; + + public: + VoxelReader(const ImageBuffer3D& source) : + VoxelReaderBase(source) + { + typename PixelTraits<InputFormat>::PixelType value; + PixelTraits<InputFormat>::SetOutOfVolume(value); + outOfVolume_ = static_cast<float>(value); + } + + void SampleVoxels(float& f00, + float& f10, + float& f01, + float& f11, + unsigned int sourceX, + unsigned int sourceY, + unsigned int sourceZ) const + { + f00 = PixelTraits<InputFormat>::GetFloatVoxel(source_, sourceX, sourceY, sourceZ); + + if (sourceX + 1 < sourceWidth_) + { + f01 = PixelTraits<InputFormat>::GetFloatVoxel(source_, sourceX + 1, sourceY, sourceZ); + } + else + { + f01 = f00; + } + + if (sourceY + 1 < sourceHeight_) + { + f10 = PixelTraits<InputFormat>::GetFloatVoxel(source_, sourceX, sourceY + 1, sourceZ); + } + else + { + f10 = f00; + } + + if (sourceX + 1 < sourceWidth_ && + sourceY + 1 < sourceHeight_) + { + f11 = PixelTraits<InputFormat>::GetFloatVoxel(source_, sourceX + 1, sourceY + 1, sourceZ); + } + else + { + f11 = f00; + } + } + + float GetOutOfVolume() const + { + return outOfVolume_; + } + + float GetFloatValue(float worldX, + float worldY, + float worldZ) const + { + unsigned int sourceX, sourceY, sourceZ; + + if (GetNearestCoordinates(sourceX, sourceY, sourceZ, worldX, worldY, worldZ)) + { + float f00, f10, f01, f11; + SampleVoxels(f00, f10, f01, f11, sourceX, sourceY, sourceZ); + return GeometryToolbox::ComputeBilinearInterpolation(worldX, worldY, f00, f01, f10, f11); + } + else + { + return outOfVolume_; + } + } + }; + + + template <Orthanc::PixelFormat InputFormat> + class VoxelReader<InputFormat, ImageInterpolation_Trilinear> + { + private: + typedef VoxelReader<InputFormat, ImageInterpolation_Bilinear> Bilinear; + + Bilinear bilinear_; + unsigned int sourceDepth_; + + public: + VoxelReader(const ImageBuffer3D& source) : + bilinear_(source), + sourceDepth_(source.GetDepth()) + { + } + + float GetFloatValue(float worldX, + float worldY, + float worldZ) const + { + unsigned int sourceX, sourceY, sourceZ; + + if (bilinear_.GetNearestCoordinates(sourceX, sourceY, sourceZ, worldX, worldY, worldZ)) + { + float f000, f010, f001, f011, f100, f110, f101, f111; + + bilinear_.SampleVoxels(f000, f010, f001, f011, sourceX, sourceY, sourceZ); + + if (sourceZ + 1 < sourceDepth_) + { + bilinear_.SampleVoxels(f100, f110, f101, f111, sourceX, sourceY, sourceZ + 1); + return GeometryToolbox::ComputeTrilinearInterpolation + (worldX, worldY, worldZ, f000, f001, f010, f011, f100, f110, f101, f111); + } + else + { + return GeometryToolbox::ComputeBilinearInterpolation(worldX, worldY, f000, f001, f010, f011); + } + } + else + { + return bilinear_.GetOutOfVolume(); + } + } + }; + + + template <typename VoxelReader, + typename PixelWriter, + TransferFunction Function> + class PixelShader; + + + template <typename VoxelReader, + typename PixelWriter> + class PixelShader<VoxelReader, PixelWriter, TransferFunction_Copy> + { + private: + VoxelReader reader_; + PixelWriter writer_; + + public: + PixelShader(const ImageBuffer3D& image, + float /* scaling */, + float /* offset */) : + reader_(image) + { + } + + ORTHANC_STONE_FORCE_INLINE + void Apply(typename PixelWriter::OutputPixelType* pixel, + float worldX, + float worldY, + float worldZ) + { + typename VoxelReader::InputPixelType source; + reader_.GetValue(source, worldX, worldY, worldZ); + writer_.SetValue(pixel, source); + } + }; + + + template <typename VoxelReader, + typename PixelWriter> + class PixelShader<VoxelReader, PixelWriter, TransferFunction_Float> + { + private: + VoxelReader reader_; + PixelWriter writer_; + + public: + PixelShader(const ImageBuffer3D& image, + float /* scaling */, + float /* offset */) : + reader_(image) + { + } + + ORTHANC_STONE_FORCE_INLINE + void Apply(typename PixelWriter::OutputPixelType* pixel, + float worldX, + float worldY, + float worldZ) + { + writer_.SetFloatValue(pixel, reader_.GetFloatValue(worldX, worldY, worldZ)); + } + }; + + + template <typename VoxelReader, + typename PixelWriter> + class PixelShader<VoxelReader, PixelWriter, TransferFunction_Linear> + { + private: + VoxelReader reader_; + PixelWriter writer_; + float scaling_; + float offset_; + + public: + PixelShader(const ImageBuffer3D& image, + float scaling, + float offset) : + reader_(image), + scaling_(scaling), + offset_(offset) + { + } + + ORTHANC_STONE_FORCE_INLINE + void Apply(typename PixelWriter::OutputPixelType* pixel, + float worldX, + float worldY, + float worldZ) + { + writer_.SetFloatValue(pixel, scaling_ * reader_.GetFloatValue(worldX, worldY, worldZ) + offset_); + } + }; + + + + class FastRowIterator : public boost::noncopyable + { + private: + float position_[3]; + float offset_[3]; + + public: + FastRowIterator(const Orthanc::ImageAccessor& slice, + const Extent2D& extent, + const CoordinateSystem3D& plane, + const OrientedBoundingBox& box, + unsigned int y) + { + const double width = static_cast<double>(slice.GetWidth()); + const double height = static_cast<double>(slice.GetHeight()); + assert(y < height); + + Vector q1 = plane.MapSliceToWorldCoordinates + (extent.GetX1() + extent.GetWidth() * static_cast<double>(0) / static_cast<double>(width + 1), + extent.GetY1() + extent.GetHeight() * static_cast<double>(y) / static_cast<double>(height + 1)); + + Vector q2 = plane.MapSliceToWorldCoordinates + (extent.GetX1() + extent.GetWidth() * static_cast<double>(width - 1) / static_cast<double>(width + 1), + extent.GetY1() + extent.GetHeight() * static_cast<double>(y) / static_cast<double>(height + 1)); + + Vector r1, r2; + box.ToInternalCoordinates(r1, q1); + box.ToInternalCoordinates(r2, q2); + + position_[0] = static_cast<float>(r1[0]); + position_[1] = static_cast<float>(r1[1]); + position_[2] = static_cast<float>(r1[2]); + + Vector tmp = (r2 - r1) / static_cast<double>(width - 1); + offset_[0] = static_cast<float>(tmp[0]); + offset_[1] = static_cast<float>(tmp[1]); + offset_[2] = static_cast<float>(tmp[2]); + } + + ORTHANC_STONE_FORCE_INLINE + void Next() + { + position_[0] += offset_[0]; + position_[1] += offset_[1]; + position_[2] += offset_[2]; + } + + ORTHANC_STONE_FORCE_INLINE + void GetNearestCoordinates(float& x, + float& y, + float& z) const + { + x = position_[0]; + y = position_[1]; + z = position_[2]; + } + }; + + + class SlowRowIterator : public boost::noncopyable + { + private: + const Orthanc::ImageAccessor& slice_; + const Extent2D& extent_; + const CoordinateSystem3D& plane_; + const OrientedBoundingBox& box_; + unsigned int x_; + unsigned int y_; + + public: + SlowRowIterator(const Orthanc::ImageAccessor& slice, + const Extent2D& extent, + const CoordinateSystem3D& plane, + const OrientedBoundingBox& box, + unsigned int y) : + slice_(slice), + extent_(extent), + plane_(plane), + box_(box), + x_(0), + y_(y) + { + assert(y_ < slice_.GetHeight()); + } + + void Next() + { + x_++; + } + + void GetNearestCoordinates(float& x, + float& y, + float& z) const + { + assert(x_ < slice_.GetWidth()); + + const double width = static_cast<double>(slice_.GetWidth()); + const double height = static_cast<double>(slice_.GetHeight()); + + Vector q = plane_.MapSliceToWorldCoordinates + (extent_.GetX1() + extent_.GetWidth() * static_cast<double>(x_) / (width + 1.0), + extent_.GetY1() + extent_.GetHeight() * static_cast<double>(y_) / (height + 1.0)); + + Vector r; + box_.ToInternalCoordinates(r, q); + + x = static_cast<float>(r[0]); + y = static_cast<float>(r[1]); + z = static_cast<float>(r[2]); + } + }; + + + template <typename RowIterator, + Orthanc::PixelFormat InputFormat, + Orthanc::PixelFormat OutputFormat, + ImageInterpolation Interpolation, + TransferFunction Function> + static void ProcessImage(Orthanc::ImageAccessor& slice, + const Extent2D& extent, + const ImageBuffer3D& source, + const CoordinateSystem3D& plane, + const OrientedBoundingBox& box, + float scaling, + float offset) + { + typedef VoxelReader<InputFormat, Interpolation> Reader; + typedef PixelWriter<InputFormat, OutputFormat> Writer; + typedef PixelShader<Reader, Writer, Function> Shader; + + const unsigned int outputWidth = slice.GetWidth(); + const unsigned int outputHeight = slice.GetHeight(); + + Shader shader(source, scaling, offset); + + for (unsigned int y = 0; y < outputHeight; y++) + { + typename Writer::OutputPixelType* p = reinterpret_cast<typename Writer::OutputPixelType*>(slice.GetRow(y)); + + RowIterator it(slice, extent, plane, box, y); + + for (unsigned int x = 0; x < outputWidth; x++, p++) + { + float worldX, worldY, worldZ; + it.GetNearestCoordinates(worldX, worldY, worldZ); + shader.Apply(p, worldX, worldY, worldZ); + it.Next(); + } + } + } + + + template <typename RowIterator, + Orthanc::PixelFormat InputFormat, + Orthanc::PixelFormat OutputFormat> + static void ProcessImage(Orthanc::ImageAccessor& slice, + const Extent2D& extent, + const ImageBuffer3D& source, + const CoordinateSystem3D& plane, + const OrientedBoundingBox& box, + ImageInterpolation interpolation, + bool hasLinearFunction, + float scaling, + float offset) + { + if (hasLinearFunction) + { + switch (interpolation) + { + case ImageInterpolation_Nearest: + ProcessImage<RowIterator, InputFormat, OutputFormat, + ImageInterpolation_Nearest, TransferFunction_Linear> + (slice, extent, source, plane, box, scaling, offset); + break; + + case ImageInterpolation_Bilinear: + ProcessImage<RowIterator, InputFormat, OutputFormat, + ImageInterpolation_Bilinear, TransferFunction_Linear> + (slice, extent, source, plane, box, scaling, offset); + break; + + case ImageInterpolation_Trilinear: + ProcessImage<RowIterator, InputFormat, OutputFormat, + ImageInterpolation_Trilinear, TransferFunction_Linear> + (slice, extent, source, plane, box, scaling, offset); + break; + + default: + throw Orthanc::OrthancException(Orthanc::ErrorCode_NotImplemented); + } + } + else + { + switch (interpolation) + { + case ImageInterpolation_Nearest: + ProcessImage<RowIterator, InputFormat, OutputFormat, + ImageInterpolation_Nearest, TransferFunction_Copy> + (slice, extent, source, plane, box, 0, 0); + break; + + case ImageInterpolation_Bilinear: + ProcessImage<RowIterator, InputFormat, OutputFormat, + ImageInterpolation_Bilinear, TransferFunction_Float> + (slice, extent, source, plane, box, 0, 0); + break; + + case ImageInterpolation_Trilinear: + ProcessImage<RowIterator, InputFormat, OutputFormat, + ImageInterpolation_Trilinear, TransferFunction_Float> + (slice, extent, source, plane, box, 0, 0); + break; + + default: + throw Orthanc::OrthancException(Orthanc::ErrorCode_NotImplemented); + } + } + } + + + template <typename RowIterator> + static void ProcessImage(Orthanc::ImageAccessor& slice, + const Extent2D& extent, + const ImageBuffer3D& source, + const CoordinateSystem3D& plane, + const OrientedBoundingBox& box, + ImageInterpolation interpolation, + bool hasLinearFunction, + float scaling, + float offset) + { + if (source.GetFormat() == Orthanc::PixelFormat_Grayscale16 && + slice.GetFormat() == Orthanc::PixelFormat_Grayscale8) + { + ProcessImage<RowIterator, + Orthanc::PixelFormat_Grayscale16, + Orthanc::PixelFormat_Grayscale8> + (slice, extent, source, plane, box, interpolation, hasLinearFunction, scaling, offset); + } + else if (source.GetFormat() == Orthanc::PixelFormat_Grayscale16 && + slice.GetFormat() == Orthanc::PixelFormat_Grayscale16) + { + ProcessImage<RowIterator, + Orthanc::PixelFormat_Grayscale16, + Orthanc::PixelFormat_Grayscale16> + (slice, extent, source, plane, box, interpolation, hasLinearFunction, scaling, offset); + } + else if (source.GetFormat() == Orthanc::PixelFormat_SignedGrayscale16 && + slice.GetFormat() == Orthanc::PixelFormat_BGRA32) + { + ProcessImage<RowIterator, + Orthanc::PixelFormat_SignedGrayscale16, + Orthanc::PixelFormat_BGRA32> + (slice, extent, source, plane, box, interpolation, hasLinearFunction, scaling, offset); + } + else if (source.GetFormat() == Orthanc::PixelFormat_Grayscale16 && + slice.GetFormat() == Orthanc::PixelFormat_BGRA32) + { + ProcessImage<RowIterator, + Orthanc::PixelFormat_Grayscale16, + Orthanc::PixelFormat_BGRA32> + (slice, extent, source, plane, box, interpolation, hasLinearFunction, scaling, offset); + } + else + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_NotImplemented); + } + } + } + + + + void VolumeReslicer::CheckIterators(const ImageBuffer3D& source, + const CoordinateSystem3D& plane, + const OrientedBoundingBox& box) const + { + for (unsigned int y = 0; y < slice_->GetHeight(); y++) + { + FastRowIterator fast(*slice_, extent_, plane, box, y); + SlowRowIterator slow(*slice_, extent_, plane, box, y); + + for (unsigned int x = 0; x < slice_->GetWidth(); x++) + { + float px, py, pz; + fast.GetNearestCoordinates(px, py, pz); + + float qx, qy, qz; + slow.GetNearestCoordinates(qx, qy, qz); + + Vector d; + GeometryToolbox::AssignVector(d, px - qx, py - qy, pz - qz); + double norm = boost::numeric::ublas::norm_2(d); + if (norm > 0.0001) + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); + } + + fast.Next(); + slow.Next(); + } + } + } + + + void VolumeReslicer::Reset() + { + success_ = false; + extent_.Reset(); + slice_.reset(NULL); + } + + + float VolumeReslicer::GetMinOutputValue() const + { + switch (outputFormat_) + { + case Orthanc::PixelFormat_Grayscale8: + case Orthanc::PixelFormat_Grayscale16: + case Orthanc::PixelFormat_BGRA32: + return 0.0f; + break; + + default: + throw Orthanc::OrthancException(Orthanc::ErrorCode_NotImplemented); + } + } + + + float VolumeReslicer::GetMaxOutputValue() const + { + switch (outputFormat_) + { + case Orthanc::PixelFormat_Grayscale8: + case Orthanc::PixelFormat_BGRA32: + return static_cast<float>(std::numeric_limits<uint8_t>::max()); + break; + + case Orthanc::PixelFormat_Grayscale16: + return static_cast<float>(std::numeric_limits<uint16_t>::max()); + break; + + default: + throw Orthanc::OrthancException(Orthanc::ErrorCode_NotImplemented); + } + } + + + VolumeReslicer::VolumeReslicer() : + outputFormat_(Orthanc::PixelFormat_Grayscale8), + interpolation_(ImageInterpolation_Nearest), + fastMode_(true), + success_(false) + { + ResetLinearFunction(); + } + + + void VolumeReslicer::GetLinearFunction(float& scaling, + float& offset) const + { + if (hasLinearFunction_) + { + scaling = scaling_; + offset = offset_; + } + else + { + scaling = 1.0f; + offset = 0.0f; + } + } + + + void VolumeReslicer::ResetLinearFunction() + { + Reset(); + hasLinearFunction_ = false; + scaling_ = 1.0f; + offset_ = 0.0f; + } + + + void VolumeReslicer::SetLinearFunction(float scaling, + float offset) + { + Reset(); + hasLinearFunction_ = true; + scaling_ = scaling; + offset_ = offset; + } + + + void VolumeReslicer::SetWindow(float low, + float high) + { + //printf("Range in pixel values: %f->%f\n", low, high); + float scaling = (GetMaxOutputValue() - GetMinOutputValue()) / (high - low); + float offset = GetMinOutputValue() - scaling * low; + + SetLinearFunction(scaling, offset); + + /*float x = scaling_ * low + offset_; + float y = scaling_ * high + offset_; + printf("%f %f (should be %f->%f)\n", x, y, GetMinOutputValue(), GetMaxOutputValue());*/ + } + + + void VolumeReslicer::FitRange(const ImageBuffer3D& image) + { + float minInputValue, maxInputValue; + + if (!image.GetRange(minInputValue, maxInputValue) || + maxInputValue < 1) + { + ResetLinearFunction(); + } + else + { + SetWindow(minInputValue, maxInputValue); + } + } + + + void VolumeReslicer::SetWindowing(ImageWindowing windowing, + const ImageBuffer3D& image, + float rescaleSlope, + float rescaleIntercept) + { + if (windowing == ImageWindowing_Custom || + windowing == ImageWindowing_Default) + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); + } + + float center, width; + ComputeWindowing(center, width, windowing, 0, 0); + + float a = (center - width / 2.0f - rescaleIntercept) / rescaleSlope; + float b = (center + width / 2.0f - rescaleIntercept) / rescaleSlope; + SetWindow(a, b); + } + + + void VolumeReslicer::SetOutputFormat(Orthanc::PixelFormat format) + { + if (format != Orthanc::PixelFormat_Grayscale8 && + format != Orthanc::PixelFormat_Grayscale16 && + format != Orthanc::PixelFormat_BGRA32) + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); + } + + if (hasLinearFunction_) + { + LOG(WARNING) << "Calls to VolumeReslicer::SetOutputFormat() should be done before VolumeReslicer::FitRange()"; + } + + outputFormat_ = format; + Reset(); + } + + + void VolumeReslicer::SetInterpolation(ImageInterpolation interpolation) + { + if (interpolation != ImageInterpolation_Nearest && + interpolation != ImageInterpolation_Bilinear && + interpolation != ImageInterpolation_Trilinear) + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); + } + + interpolation_ = interpolation; + Reset(); + } + + + const Extent2D& VolumeReslicer::GetOutputExtent() const + { + if (success_) + { + return extent_; + } + else + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls); + } + } + + + const Orthanc::ImageAccessor& VolumeReslicer::GetOutputSlice() const + { + if (success_) + { + assert(slice_.get() != NULL); + return *slice_; + } + else + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls); + } + } + + + Orthanc::ImageAccessor* VolumeReslicer::ReleaseOutputSlice() + { + if (success_) + { + assert(slice_.get() != NULL); + success_ = false; + return slice_.release(); + } + else + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls); + } + } + + + void VolumeReslicer::Apply(const ImageBuffer3D& source, + const CoordinateSystem3D& plane) + { + // Choose the default voxel size as the finest voxel dimension + // of the source volumetric image + const OrthancStone::Vector dim = source.GetVoxelDimensions(OrthancStone::VolumeProjection_Axial); + double voxelSize = dim[0]; + + if (dim[1] < voxelSize) + { + voxelSize = dim[1]; + } + + if (dim[2] < voxelSize) + { + voxelSize = dim[2]; + } + + if (voxelSize <= 0) + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); + } + + Apply(source, plane, voxelSize); + } + + + void VolumeReslicer::Apply(const ImageBuffer3D& source, + const CoordinateSystem3D& plane, + double voxelSize) + { + Reset(); + + // Firstly, compute the intersection of the source volumetric + // image with the reslicing plane. This leads to a polygon with 3 + // to 6 vertices. We compute the extent of the intersection + // polygon, with respect to the coordinate system of the reslicing + // plane. + OrientedBoundingBox box(source); + + if (!box.ComputeExtent(extent_, plane)) + { + // The plane does not intersect with the bounding box of the volume + slice_.reset(new Orthanc::Image(outputFormat_, 0, 0, false)); + success_ = true; + return; + } + + // Secondly, the extent together with the voxel size gives the + // size of the output image + unsigned int width = boost::math::round(extent_.GetWidth() / voxelSize); + unsigned int height = boost::math::round(extent_.GetHeight() / voxelSize); + + slice_.reset(new Orthanc::Image(outputFormat_, width, height, false)); + + //CheckIterators(source, plane, box); + + if (fastMode_) + { + ProcessImage<FastRowIterator>(*slice_, extent_, source, plane, box, + interpolation_, hasLinearFunction_, scaling_, offset_); + } + else + { + ProcessImage<SlowRowIterator>(*slice_, extent_, source, plane, box, + interpolation_, hasLinearFunction_, scaling_, offset_); + } + + success_ = true; + } +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Framework/Toolbox/VolumeReslicer.h Fri Feb 02 09:35:07 2018 +0100 @@ -0,0 +1,99 @@ +#pragma once + +#include "Extent2D.h" +#include "OrientedBoundingBox.h" +#include "../Volumes/ImageBuffer3D.h" + +namespace OrthancStone +{ + // Hypothesis: The output voxels always have square size + class VolumeReslicer : public boost::noncopyable + { + private: + // Input parameters + Orthanc::PixelFormat outputFormat_; + bool hasLinearFunction_; + float scaling_; // "a" in "f(x) = a * x + b" + float offset_; // "b" in "f(x) = a * x + b" + ImageInterpolation interpolation_; + bool fastMode_; + + // Output of reslicing + bool success_; + Extent2D extent_; + std::auto_ptr<Orthanc::Image> slice_; + + void CheckIterators(const ImageBuffer3D& source, + const CoordinateSystem3D& plane, + const OrientedBoundingBox& box) const; + + void Reset(); + + float GetMinOutputValue() const; + + float GetMaxOutputValue() const; + + void SetWindow(float low, + float high); + + public: + VolumeReslicer(); + + void GetLinearFunction(float& scaling, + float& offset) const; + + void ResetLinearFunction(); + + void SetLinearFunction(float scaling, + float offset); + + void FitRange(const ImageBuffer3D& image); + + void SetWindowing(ImageWindowing windowing, + const ImageBuffer3D& image, + float rescaleSlope, + float rescaleIntercept); + + Orthanc::PixelFormat GetOutputFormat() const + { + return outputFormat_; + } + + void SetOutputFormat(Orthanc::PixelFormat format); + + ImageInterpolation GetInterpolation() const + { + return interpolation_; + } + + void SetInterpolation(ImageInterpolation interpolation); + + bool IsFastMode() const + { + return fastMode_; + } + + void EnableFastMode(bool enabled) + { + fastMode_ = enabled; + } + + bool IsSuccess() const + { + return success_; + } + + const Extent2D& GetOutputExtent() const; + + const Orthanc::ImageAccessor& GetOutputSlice() const; + + Orthanc::ImageAccessor* ReleaseOutputSlice(); + + void Apply(const ImageBuffer3D& source, + const CoordinateSystem3D& plane); + + void Apply(const ImageBuffer3D& source, + const CoordinateSystem3D& plane, + double voxelSize); + }; +}
--- a/Resources/CMake/OrthancStoneConfiguration.cmake Thu Feb 01 18:42:34 2018 +0100 +++ b/Resources/CMake/OrthancStoneConfiguration.cmake Fri Feb 02 09:35:07 2018 +0100 @@ -189,6 +189,7 @@ ${ORTHANC_STONE_DIR}/Framework/Toolbox/Slice.cpp ${ORTHANC_STONE_DIR}/Framework/Toolbox/SlicesSorter.cpp ${ORTHANC_STONE_DIR}/Framework/Toolbox/ViewportGeometry.cpp + ${ORTHANC_STONE_DIR}/Framework/Toolbox/VolumeReslicer.cpp ${ORTHANC_STONE_DIR}/Framework/Viewport/CairoContext.cpp ${ORTHANC_STONE_DIR}/Framework/Viewport/CairoFont.cpp ${ORTHANC_STONE_DIR}/Framework/Viewport/CairoSurface.cpp