changeset 594:9807ed3d3e03

OpenGLCompositor
author Sebastien Jodogne <s.jodogne@gmail.com>
date Fri, 26 Apr 2019 14:45:47 +0200
parents 6bf8f881fcb5
children 6e471e6cf09b
files Framework/Scene2D/Internals/OpenGLAdvancedPolylineRenderer.cpp Framework/Scene2D/Internals/OpenGLAdvancedPolylineRenderer.h Framework/Scene2D/Internals/OpenGLColorTextureRenderer.cpp Framework/Scene2D/Internals/OpenGLColorTextureRenderer.h Framework/Scene2D/Internals/OpenGLFloatTextureRenderer.cpp Framework/Scene2D/Internals/OpenGLFloatTextureRenderer.h Framework/Scene2D/Internals/OpenGLInfoPanelRenderer.cpp Framework/Scene2D/Internals/OpenGLInfoPanelRenderer.h Framework/Scene2D/Internals/OpenGLTextRenderer.cpp Framework/Scene2D/Internals/OpenGLTextRenderer.h Framework/Scene2D/OpenGLCompositor.cpp Framework/Scene2D/OpenGLCompositor.h Resources/CMake/OrthancStoneConfiguration.cmake
diffstat 13 files changed, 862 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Framework/Scene2D/Internals/OpenGLAdvancedPolylineRenderer.cpp	Fri Apr 26 14:45:47 2019 +0200
@@ -0,0 +1,51 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2019 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#include "OpenGLAdvancedPolylineRenderer.h"
+
+#include <Core/OrthancException.h>
+
+
+namespace OrthancStone
+{
+  namespace Internals
+  {
+    void OpenGLAdvancedPolylineRenderer::LoadLayer(const PolylineSceneLayer& layer)
+    {
+      data_.reset(new OpenGLLinesProgram::Data(context_, layer));
+
+      if (data_.get() == NULL)
+      {
+        throw Orthanc::OrthancException(Orthanc::ErrorCode_NullPointer);
+      }
+    }
+
+
+    OpenGLAdvancedPolylineRenderer::OpenGLAdvancedPolylineRenderer(OpenGL::IOpenGLContext& context,
+                                                                   OpenGLLinesProgram& program,
+                                                                   const PolylineSceneLayer& layer) :
+      context_(context),
+      program_(program)
+    {
+      LoadLayer(layer);
+    }
+  }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Framework/Scene2D/Internals/OpenGLAdvancedPolylineRenderer.h	Fri Apr 26 14:45:47 2019 +0200
@@ -0,0 +1,57 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2019 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#pragma once
+
+#include "CompositorHelper.h"
+#include "OpenGLLinesProgram.h"
+
+
+namespace OrthancStone
+{
+  namespace Internals
+  {
+    class OpenGLAdvancedPolylineRenderer : public CompositorHelper::ILayerRenderer
+    {
+    private:
+      OpenGL::IOpenGLContext&                  context_;
+      OpenGLLinesProgram&                      program_;
+      std::auto_ptr<OpenGLLinesProgram::Data>  data_;
+
+      void LoadLayer(const PolylineSceneLayer& layer);
+
+    public:
+      OpenGLAdvancedPolylineRenderer(OpenGL::IOpenGLContext& context,
+                                     OpenGLLinesProgram& program,
+                                     const PolylineSceneLayer& layer);
+
+      virtual void Render(const AffineTransform2D& transform)
+      {
+        program_.Apply(*data_, transform, true, true);
+      }
+
+      virtual void Update(const ISceneLayer& layer)
+      {
+        LoadLayer(dynamic_cast<const PolylineSceneLayer&>(layer));
+      }
+    };
+  }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Framework/Scene2D/Internals/OpenGLColorTextureRenderer.cpp	Fri Apr 26 14:45:47 2019 +0200
@@ -0,0 +1,62 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2019 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#include "OpenGLColorTextureRenderer.h"
+
+namespace OrthancStone
+{
+  namespace Internals
+  {
+    void OpenGLColorTextureRenderer::LoadTexture(const ColorTextureSceneLayer& layer)
+    {
+      context_.MakeCurrent();
+      texture_.reset(new OpenGL::OpenGLTexture);
+      texture_->Load(layer.GetTexture(), layer.IsLinearInterpolation());
+      layerTransform_ = layer.GetTransform();
+    }
+
+    
+    OpenGLColorTextureRenderer::OpenGLColorTextureRenderer(OpenGL::IOpenGLContext& context,
+                                                           OpenGLColorTextureProgram& program,
+                                                           const ColorTextureSceneLayer& layer) :
+      context_(context),
+      program_(program)
+    {
+      LoadTexture(layer);
+    }
+
+    
+    void OpenGLColorTextureRenderer::Render(const AffineTransform2D& transform)
+    {
+      if (texture_.get() != NULL)
+      {
+        program_.Apply(*texture_, AffineTransform2D::Combine(transform, layerTransform_), true);
+      }
+    }
+
+    
+    void OpenGLColorTextureRenderer::Update(const ISceneLayer& layer)
+    {
+      // Should never happen (no revisions in color textures)
+      LoadTexture(dynamic_cast<const ColorTextureSceneLayer&>(layer));
+    }
+  }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Framework/Scene2D/Internals/OpenGLColorTextureRenderer.h	Fri Apr 26 14:45:47 2019 +0200
@@ -0,0 +1,52 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2019 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#pragma once
+
+#include "OpenGLColorTextureProgram.h"
+#include "CompositorHelper.h"
+#include "../ColorTextureSceneLayer.h"
+
+namespace OrthancStone
+{
+  namespace Internals
+  {
+    class OpenGLColorTextureRenderer : public CompositorHelper::ILayerRenderer
+    {
+    private:
+      OpenGL::IOpenGLContext&                context_;
+      OpenGLColorTextureProgram&             program_;
+      std::auto_ptr<OpenGL::OpenGLTexture>   texture_;
+      AffineTransform2D                      layerTransform_;
+
+      void LoadTexture(const ColorTextureSceneLayer& layer);
+
+    public:
+      OpenGLColorTextureRenderer(OpenGL::IOpenGLContext& context,
+                                 OpenGLColorTextureProgram& program,
+                                 const ColorTextureSceneLayer& layer);
+
+      virtual void Render(const AffineTransform2D& transform);
+
+      virtual void Update(const ISceneLayer& layer);
+    };
+  }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Framework/Scene2D/Internals/OpenGLFloatTextureRenderer.cpp	Fri Apr 26 14:45:47 2019 +0200
@@ -0,0 +1,67 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2019 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#include "OpenGLFloatTextureRenderer.h"
+
+namespace OrthancStone
+{
+  namespace Internals
+  {
+    void OpenGLFloatTextureRenderer::UpdateInternal(const FloatTextureSceneLayer& layer,
+                                                    bool loadTexture)
+    {
+      if (loadTexture)
+      {
+        context_.MakeCurrent();
+        texture_.reset(new OpenGLFloatTextureProgram::Data(layer.GetTexture(), layer.IsLinearInterpolation()));
+      }
+
+      layerTransform_ = layer.GetTransform();
+      layer.GetWindowing(windowCenter_, windowWidth_);
+    }
+
+
+    OpenGLFloatTextureRenderer::OpenGLFloatTextureRenderer(OpenGL::IOpenGLContext& context,
+                                                           OpenGLFloatTextureProgram& program,
+                                                           const FloatTextureSceneLayer& layer) :
+      context_(context),
+      program_(program)
+    {
+      UpdateInternal(layer, true);
+    }
+
+
+    void OpenGLFloatTextureRenderer::Render(const AffineTransform2D& transform)
+    {
+      if (texture_.get() != NULL)
+      {
+        program_.Apply(*texture_, AffineTransform2D::Combine(transform, layerTransform_), 
+                       windowCenter_, windowWidth_);
+      }
+    }
+
+
+    void OpenGLFloatTextureRenderer::Update(const ISceneLayer& layer)
+    {
+      UpdateInternal(dynamic_cast<const FloatTextureSceneLayer&>(layer), false);
+    }
+  }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Framework/Scene2D/Internals/OpenGLFloatTextureRenderer.h	Fri Apr 26 14:45:47 2019 +0200
@@ -0,0 +1,55 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2019 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#pragma once
+
+#include "CompositorHelper.h"
+#include "OpenGLFloatTextureProgram.h"
+#include "../FloatTextureSceneLayer.h"
+
+namespace OrthancStone
+{
+  namespace Internals
+  {
+    class OpenGLFloatTextureRenderer : public CompositorHelper::ILayerRenderer
+    {
+    private:
+      OpenGL::IOpenGLContext&                         context_;
+      OpenGLFloatTextureProgram&                      program_;
+      std::auto_ptr<OpenGLFloatTextureProgram::Data>  texture_;
+      AffineTransform2D                               layerTransform_;
+      float                                           windowCenter_;
+      float                                           windowWidth_;
+
+      void UpdateInternal(const FloatTextureSceneLayer& layer,
+                          bool loadTexture);
+
+    public:
+      OpenGLFloatTextureRenderer(OpenGL::IOpenGLContext& context,
+                                 OpenGLFloatTextureProgram& program,
+                                 const FloatTextureSceneLayer& layer);
+
+      virtual void Render(const AffineTransform2D& transform);
+
+      virtual void Update(const ISceneLayer& layer);
+    };
+  }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Framework/Scene2D/Internals/OpenGLInfoPanelRenderer.cpp	Fri Apr 26 14:45:47 2019 +0200
@@ -0,0 +1,62 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2019 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#include "OpenGLInfoPanelRenderer.h"
+
+namespace OrthancStone
+{
+  namespace Internals
+  {
+    void OpenGLInfoPanelRenderer::LoadTexture(const InfoPanelSceneLayer& layer)
+    {
+      context_.MakeCurrent();
+      texture_.reset(new OpenGL::OpenGLTexture);
+      texture_->Load(layer.GetTexture(), layer.IsLinearInterpolation());
+      anchor_ = layer.GetAnchor();
+    }
+
+
+    OpenGLInfoPanelRenderer::OpenGLInfoPanelRenderer(OpenGL::IOpenGLContext& context,
+                                                     OpenGLColorTextureProgram& program,
+                                                     const InfoPanelSceneLayer& layer) :
+      context_(context),
+      program_(program)
+    {
+      LoadTexture(layer);
+    }
+
+    
+    void OpenGLInfoPanelRenderer::Render(const AffineTransform2D& transform)
+    {
+      if (texture_.get() != NULL)
+      {
+        int dx, dy;
+        InfoPanelSceneLayer::ComputeAnchorLocation(
+          dx, dy, anchor_, texture_->GetWidth(), texture_->GetHeight(),
+          context_.GetCanvasWidth(), context_.GetCanvasHeight());
+
+        // The position of this type of layer is layer: Ignore the
+        // "transform" coming from the scene
+        program_.Apply(*texture_, AffineTransform2D::CreateOffset(dx, dy), true);
+      }
+    }
+  }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Framework/Scene2D/Internals/OpenGLInfoPanelRenderer.h	Fri Apr 26 14:45:47 2019 +0200
@@ -0,0 +1,55 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2019 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#pragma once
+
+#include "CompositorHelper.h"
+#include "OpenGLColorTextureProgram.h"
+#include "../InfoPanelSceneLayer.h"
+
+namespace OrthancStone
+{
+  namespace Internals
+  {
+    class OpenGLInfoPanelRenderer : public CompositorHelper::ILayerRenderer
+    {
+    private:
+      OpenGL::IOpenGLContext&               context_;
+      OpenGLColorTextureProgram&            program_;
+      std::auto_ptr<OpenGL::OpenGLTexture>  texture_;
+      BitmapAnchor                          anchor_;
+
+      void LoadTexture(const InfoPanelSceneLayer& layer);
+
+    public:
+      OpenGLInfoPanelRenderer(OpenGL::IOpenGLContext& context,
+                              OpenGLColorTextureProgram& program,
+                              const InfoPanelSceneLayer& layer);
+
+      virtual void Render(const AffineTransform2D& transform);
+
+      virtual void Update(const ISceneLayer& layer)
+      {
+        LoadTexture(dynamic_cast<const InfoPanelSceneLayer&>(layer));
+      }
+    };
+  }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Framework/Scene2D/Internals/OpenGLTextRenderer.cpp	Fri Apr 26 14:45:47 2019 +0200
@@ -0,0 +1,62 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2019 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#include "OpenGLTextRenderer.h"
+
+namespace OrthancStone
+{
+  namespace Internals
+  {
+    void OpenGLTextRenderer::LoadLayer(const TextSceneLayer& layer)
+    {
+      data_.reset(new OpenGLTextProgram::Data(context_, alphabet_, layer));
+    }
+
+
+    OpenGLTextRenderer::OpenGLTextRenderer(OpenGL::IOpenGLContext& context,
+                                           OpenGLTextProgram& program,
+                                           const GlyphTextureAlphabet& alphabet,
+                                           OpenGL::OpenGLTexture& texture,
+                                           const TextSceneLayer& layer) :
+      context_(context),
+      program_(program),
+      alphabet_(alphabet),
+      texture_(texture)
+    {
+      LoadLayer(layer);
+    }
+
+      
+    void OpenGLTextRenderer::Render(const AffineTransform2D& transform)
+    {
+      if (data_.get() != NULL)
+      {
+        program_.Apply(texture_, *data_, transform);
+      }
+    }
+
+      
+    void OpenGLTextRenderer::Update(const ISceneLayer& layer)
+    {
+      LoadLayer(dynamic_cast<const TextSceneLayer&>(layer));
+    }
+  }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Framework/Scene2D/Internals/OpenGLTextRenderer.h	Fri Apr 26 14:45:47 2019 +0200
@@ -0,0 +1,54 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2019 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#pragma once
+
+#include "CompositorHelper.h"
+#include "OpenGLTextProgram.h"
+
+namespace OrthancStone
+{
+  namespace Internals
+  {
+    class OpenGLTextRenderer : public CompositorHelper::ILayerRenderer
+    {
+    private:
+      OpenGL::IOpenGLContext&                 context_;
+      OpenGLTextProgram&                      program_;
+      const GlyphTextureAlphabet&             alphabet_;
+      OpenGL::OpenGLTexture&                  texture_;
+      std::auto_ptr<OpenGLTextProgram::Data>  data_;
+
+      void LoadLayer(const TextSceneLayer& layer);
+
+    public:
+      OpenGLTextRenderer(OpenGL::IOpenGLContext& context,
+                         OpenGLTextProgram& program,
+                         const GlyphTextureAlphabet& alphabet,
+                         OpenGL::OpenGLTexture& texture,
+                         const TextSceneLayer& layer);
+
+      virtual void Render(const AffineTransform2D& transform);
+
+      virtual void Update(const ISceneLayer& layer);
+    };
+  }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Framework/Scene2D/OpenGLCompositor.cpp	Fri Apr 26 14:45:47 2019 +0200
@@ -0,0 +1,205 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2019 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#include "OpenGLCompositor.h"
+
+#include "Internals/OpenGLAdvancedPolylineRenderer.h"
+#include "Internals/OpenGLBasicPolylineRenderer.h"
+#include "Internals/OpenGLColorTextureRenderer.h"
+#include "Internals/OpenGLFloatTextureRenderer.h"
+#include "Internals/OpenGLInfoPanelRenderer.h"
+#include "Internals/OpenGLTextRenderer.h"
+
+namespace OrthancStone
+{
+  class OpenGLCompositor::Font : public boost::noncopyable
+  {
+  private:
+    std::auto_ptr<GlyphTextureAlphabet>   alphabet_;
+    std::auto_ptr<OpenGL::OpenGLTexture>  texture_;
+
+  public:
+    Font(const GlyphBitmapAlphabet& dict)
+    {
+      alphabet_.reset(new GlyphTextureAlphabet(dict));
+      texture_.reset(new OpenGL::OpenGLTexture);
+
+      std::auto_ptr<Orthanc::ImageAccessor> bitmap(alphabet_->ReleaseTexture());
+      texture_->Load(*bitmap, true /* enable linear interpolation */);
+    }
+
+    OpenGL::OpenGLTexture& GetTexture() const
+    {
+      assert(texture_.get() != NULL);
+      return *texture_;
+    }
+
+    const GlyphTextureAlphabet& GetAlphabet() const
+    {
+      assert(alphabet_.get() != NULL);
+      return *alphabet_;
+    }
+  };
+
+
+  const OpenGLCompositor::Font* OpenGLCompositor::GetFont(size_t fontIndex) const
+  {
+    Fonts::const_iterator found = fonts_.find(fontIndex);
+
+    if (found == fonts_.end())
+    {
+      return NULL;  // Unknown font, nothing should be drawn
+    }
+    else
+    {
+      assert(found->second != NULL);
+      return found->second;
+    }
+  }
+
+
+  Internals::CompositorHelper::ILayerRenderer* OpenGLCompositor::Create(const ISceneLayer& layer)
+  {
+    switch (layer.GetType())
+    {
+      case ISceneLayer::Type_InfoPanel:
+        return new Internals::OpenGLInfoPanelRenderer
+          (context_, colorTextureProgram_, dynamic_cast<const InfoPanelSceneLayer&>(layer));
+
+      case ISceneLayer::Type_ColorTexture:
+        return new Internals::OpenGLColorTextureRenderer
+          (context_, colorTextureProgram_, dynamic_cast<const ColorTextureSceneLayer&>(layer));
+
+      case ISceneLayer::Type_FloatTexture:
+        return new Internals::OpenGLFloatTextureRenderer
+          (context_, floatTextureProgram_, dynamic_cast<const FloatTextureSceneLayer&>(layer));
+
+      case ISceneLayer::Type_Polyline:
+        return new Internals::OpenGLAdvancedPolylineRenderer
+          (context_, linesProgram_, dynamic_cast<const PolylineSceneLayer&>(layer));
+        //return new Internals::OpenGLBasicPolylineRenderer(context_, dynamic_cast<const PolylineSceneLayer&>(layer));
+
+      case ISceneLayer::Type_Text:
+      {
+        const TextSceneLayer& l = dynamic_cast<const TextSceneLayer&>(layer);
+        const Font* font = GetFont(l.GetFontIndex());
+        if (font == NULL)
+        {
+          return NULL;
+        }
+        else
+        {
+          return new Internals::OpenGLTextRenderer
+            (context_, textProgram_, font->GetAlphabet(), font->GetTexture(), l);
+        }
+      }
+
+      default:
+        return NULL;
+    }
+  }
+
+
+  OpenGLCompositor::OpenGLCompositor(OpenGL::IOpenGLContext& context,
+                                     Scene2D& scene) :
+    context_(context),
+    helper_(scene, *this),
+    colorTextureProgram_(context),
+    floatTextureProgram_(context),
+    linesProgram_(context),
+    textProgram_(context),
+    canvasWidth_(0),
+    canvasHeight_(0)
+  {
+    UpdateSize();
+  }
+
+  
+  OpenGLCompositor::~OpenGLCompositor()
+  {
+    for (Fonts::iterator it = fonts_.begin(); it != fonts_.end(); ++it)
+    {
+      assert(it->second != NULL);
+      delete it->second;
+    }
+  }
+
+  
+  void OpenGLCompositor::UpdateSize()
+  {
+    canvasWidth_ = context_.GetCanvasWidth();
+    canvasHeight_ = context_.GetCanvasHeight();
+
+    context_.MakeCurrent();
+    glViewport(0, 0, canvasWidth_, canvasHeight_);
+  }
+
+  
+  void OpenGLCompositor::Refresh()
+  {
+    context_.MakeCurrent();
+
+    glClearColor(0, 0, 0, 1);
+    glClear(GL_COLOR_BUFFER_BIT);
+
+    helper_.Refresh(canvasWidth_, canvasHeight_);
+
+    context_.SwapBuffer();
+  }
+
+  
+  void OpenGLCompositor::SetFont(size_t index,
+                                 const GlyphBitmapAlphabet& dict)
+  {
+    std::auto_ptr<Font> font(new Font(dict));
+      
+    Fonts::iterator found = fonts_.find(index);
+
+    if (found == fonts_.end())
+    {
+      fonts_[index] = font.release();
+    }
+    else
+    {
+      assert(found->second != NULL);
+      delete found->second;
+
+      found->second = font.release();
+    }
+  }
+  
+
+#if ORTHANC_ENABLE_LOCALE == 1
+  void OpenGLCompositor::SetFont(size_t index,
+                                 Orthanc::EmbeddedResources::FileResourceId resource,
+                                 unsigned int fontSize,
+                                 Orthanc::Encoding codepage)
+  {
+    FontRenderer renderer;
+    renderer.LoadFont(font, fontSize);
+
+    GlyphBitmapAlphabet dict;
+    dict.LoadCodepage(renderer, codepage);
+
+    SetFont(index, dict);
+  }
+#endif
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Framework/Scene2D/OpenGLCompositor.h	Fri Apr 26 14:45:47 2019 +0200
@@ -0,0 +1,74 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2019 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#pragma once
+
+#include "Internals/CompositorHelper.h"
+#include "Internals/OpenGLColorTextureProgram.h"
+#include "Internals/OpenGLFloatTextureProgram.h"
+#include "Internals/OpenGLLinesProgram.h"
+#include "Internals/OpenGLTextProgram.h"
+
+namespace OrthancStone
+{
+  class OpenGLCompositor : protected Internals::CompositorHelper::IRendererFactory
+  {
+  private:
+    class Font;
+
+    typedef std::map<size_t, Font*>  Fonts;
+
+    OpenGL::IOpenGLContext&               context_;
+    Fonts                                 fonts_;
+    Internals::CompositorHelper           helper_;
+    Internals::OpenGLColorTextureProgram  colorTextureProgram_;
+    Internals::OpenGLFloatTextureProgram  floatTextureProgram_;
+    Internals::OpenGLLinesProgram         linesProgram_;
+    Internals::OpenGLTextProgram          textProgram_;
+    unsigned int                          canvasWidth_;
+    unsigned int                          canvasHeight_;
+    
+    const Font* GetFont(size_t fontIndex) const;
+
+  protected:
+    virtual Internals::CompositorHelper::ILayerRenderer* Create(const ISceneLayer& layer);
+
+  public:
+    OpenGLCompositor(OpenGL::IOpenGLContext& context,
+                     Scene2D& scene);
+
+    ~OpenGLCompositor();
+
+    void UpdateSize();
+
+    void Refresh();
+
+    void SetFont(size_t index,
+                 const GlyphBitmapAlphabet& dict);
+
+#if ORTHANC_ENABLE_LOCALE == 1
+    void SetFont(size_t index,
+                 Orthanc::EmbeddedResources::FileResourceId resource,
+                 unsigned int fontSize,
+                 Orthanc::Encoding codepage);
+#endif
+  };
+}
--- a/Resources/CMake/OrthancStoneConfiguration.cmake	Fri Apr 26 13:04:56 2019 +0200
+++ b/Resources/CMake/OrthancStoneConfiguration.cmake	Fri Apr 26 14:45:47 2019 +0200
@@ -389,11 +389,17 @@
     ${ORTHANC_STONE_ROOT}/Framework/OpenGL/OpenGLProgram.cpp
     ${ORTHANC_STONE_ROOT}/Framework/OpenGL/OpenGLShader.cpp
     ${ORTHANC_STONE_ROOT}/Framework/OpenGL/OpenGLTexture.cpp
+    ${ORTHANC_STONE_ROOT}/Framework/Scene2D/OpenGLCompositor.cpp
+    ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLAdvancedPolylineRenderer.cpp
     ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLBasicPolylineRenderer.cpp
     ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLColorTextureProgram.cpp
+    ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLColorTextureRenderer.cpp
     ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLFloatTextureProgram.cpp
+    ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLFloatTextureRenderer.cpp
+    ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLInfoPanelRenderer.cpp
     ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLLinesProgram.cpp
     ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLTextProgram.cpp
+    ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLTextRenderer.cpp
     ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLTextureProgram.cpp
     )
 endif()