Mercurial > hg > orthanc-stone
changeset 1796:20a0aba0ede5
creation of AnnotationsOverlay
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Wed, 19 May 2021 18:59:45 +0200 |
parents | 39673d351ef2 |
children | 013dec434a84 |
files | Applications/Samples/Sdl/SingleFrameViewer/SdlSimpleViewer.cpp OrthancStone/Resources/Documentation/Coordinates.txt OrthancStone/Sources/Scene2D/MacroSceneLayer.cpp OrthancStone/Sources/Scene2D/MacroSceneLayer.h OrthancStone/Sources/Scene2D/Scene2D.cpp OrthancStone/Sources/Scene2D/Scene2D.h OrthancStone/Sources/Scene2D/TextSceneLayer.h |
diffstat | 7 files changed, 1158 insertions(+), 16 deletions(-) [+] |
line wrap: on
line diff
--- a/Applications/Samples/Sdl/SingleFrameViewer/SdlSimpleViewer.cpp Tue May 18 09:57:14 2021 +0200 +++ b/Applications/Samples/Sdl/SingleFrameViewer/SdlSimpleViewer.cpp Wed May 19 18:59:45 2021 +0200 @@ -43,6 +43,1066 @@ #include <string> + +#if 1 +#include "../../../../OrthancStone/Sources/Scene2D/MacroSceneLayer.h" + +#include <boost/math/constants/constants.hpp> + +static const double HANDLE_SIZE = 10.0; +static const double PI = boost::math::constants::pi<double>(); + +namespace OrthancStone +{ + class AnnotationsOverlay : public boost::noncopyable + { + private: + class Measure; + + class Primitive : public boost::noncopyable + { + private: + bool modified_; + Measure& parentMeasure_; + Color color_; + Color hoverColor_; + bool isHover_; + int depth_; + + protected: + Measure& GetParentMeasure() const + { + return parentMeasure_; + } + + public: + Primitive(Measure& parentMeasure, + int depth) : + modified_(true), + parentMeasure_(parentMeasure), + color_(192, 192, 192), + hoverColor_(0, 255, 0), + isHover_(false), + depth_(depth) + { + } + + virtual ~Primitive() + { + } + + int GetDepth() const + { + return depth_; + } + + void SetHover(bool hover) + { + if (hover != isHover_) + { + isHover_ = hover; + modified_ = true; + } + } + + bool IsHover() const + { + return isHover_; + } + + void SetModified(bool modified) + { + modified_ = modified; + } + + bool IsModified() const + { + return modified_; + } + + void SetColor(const Color& color) + { + SetModified(true); + color_ = color; + } + + void SetHoverColor(const Color& color) + { + SetModified(true); + hoverColor_ = color; + } + + const Color& GetColor() const + { + return color_; + } + + const Color& GetHoverColor() const + { + return hoverColor_; + } + + virtual bool IsHit(const ScenePoint2D& p, + const Scene2D& scene) const = 0; + + // Always called, even if not modified + virtual void RenderPolylineLayer(PolylineSceneLayer& polyline, + const Scene2D& scene) = 0; + + // Only called if modified + virtual void RenderOtherLayers(MacroSceneLayer& macro, + const Scene2D& scene) = 0; + + virtual void MovePreview(const ScenePoint2D& delta) = 0; + + virtual void MoveDone(const ScenePoint2D& delta) = 0; + }; + + + class Measure : public boost::noncopyable + { + private: + typedef std::list<Primitive*> Primitives; + + AnnotationsOverlay& that_; + Primitives primitives_; + + public: + Measure(AnnotationsOverlay& that) : + that_(that) + { + } + + virtual ~Measure() + { + for (Primitives::iterator it = primitives_.begin(); it != primitives_.end(); ++it) + { + assert(*it != NULL); + assert(that_.primitives_.find(*it) != that_.primitives_.end()); + that_.primitives_.erase(*it); + delete *it; + } + } + + Primitive* AddPrimitive(Primitive* primitive) + { + if (primitive == NULL) + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_NullPointer); + } + else + { + assert(that_.primitives_.find(primitive) == that_.primitives_.end()); + primitives_.push_back(primitive); // For automated deallocation + that_.primitives_.insert(primitive); + return primitive; + } + } + + template <typename T> + T& AddTypedPrimitive(T* primitive) + { + AddPrimitive(primitive); + return *primitive; + } + + virtual void SignalMove(Primitive& primitive) = 0; + }; + + + class Handle : public Primitive + { + private: + ScenePoint2D center_; + ScenePoint2D delta_; + + public: + explicit Handle(Measure& parentMeasure, + const ScenePoint2D& center) : + Primitive(parentMeasure, 0), // Highest priority + center_(center), + delta_(0, 0) + { + } + + void SetSize(unsigned int size) + { + SetModified(true); + } + + void SetCenter(const ScenePoint2D& center) + { + SetModified(true); + center_ = center; + delta_ = ScenePoint2D(0, 0); + } + + ScenePoint2D GetCenter() const + { + return center_ + delta_; + } + + virtual bool IsHit(const ScenePoint2D& p, + const Scene2D& scene) const + { + const double zoom = scene.GetSceneToCanvasTransform().ComputeZoom(); + + double dx = (center_.GetX() + delta_.GetX() - p.GetX()) * zoom; + double dy = (center_.GetY() + delta_.GetY() - p.GetY()) * zoom; + + return (std::abs(dx) <= HANDLE_SIZE / 2.0 && + std::abs(dy) <= HANDLE_SIZE / 2.0); + } + + virtual void RenderPolylineLayer(PolylineSceneLayer& polyline, + const Scene2D& scene) ORTHANC_OVERRIDE + { + const double zoom = scene.GetSceneToCanvasTransform().ComputeZoom(); + + // TODO: take DPI into account + double x1 = center_.GetX() + delta_.GetX() - (HANDLE_SIZE / 2.0) / zoom; + double y1 = center_.GetY() + delta_.GetY() - (HANDLE_SIZE / 2.0) / zoom; + double x2 = center_.GetX() + delta_.GetX() + (HANDLE_SIZE / 2.0) / zoom; + double y2 = center_.GetY() + delta_.GetY() + (HANDLE_SIZE / 2.0) / zoom; + + PolylineSceneLayer::Chain chain; + chain.reserve(4); + chain.push_back(ScenePoint2D(x1, y1)); + chain.push_back(ScenePoint2D(x2, y1)); + chain.push_back(ScenePoint2D(x2, y2)); + chain.push_back(ScenePoint2D(x1, y2)); + + if (IsHover()) + { + polyline.AddChain(chain, true /* closed */, GetHoverColor()); + } + else + { + polyline.AddChain(chain, true /* closed */, GetColor()); + } + } + + virtual void RenderOtherLayers(MacroSceneLayer& macro, + const Scene2D& scene) ORTHANC_OVERRIDE + { + } + + virtual void MovePreview(const ScenePoint2D& delta) ORTHANC_OVERRIDE + { + SetModified(true); + delta_ = delta; + GetParentMeasure().SignalMove(*this); + } + + virtual void MoveDone(const ScenePoint2D& delta) ORTHANC_OVERRIDE + { + SetModified(true); + center_ = center_ + delta; + delta_ = ScenePoint2D(0, 0); + GetParentMeasure().SignalMove(*this); + } + }; + + + class Segment : public Primitive + { + private: + ScenePoint2D p1_; + ScenePoint2D p2_; + ScenePoint2D delta_; + + public: + Segment(Measure& parentMeasure, + const ScenePoint2D& p1, + const ScenePoint2D& p2) : + Primitive(parentMeasure, 1), // Can only be selected if no handle matches + p1_(p1), + p2_(p2), + delta_(0, 0) + { + } + + void SetPosition(const ScenePoint2D& p1, + const ScenePoint2D& p2) + { + SetModified(true); + p1_ = p1; + p2_ = p2; + delta_ = ScenePoint2D(0, 0); + } + + ScenePoint2D GetPosition1() const + { + return p1_ + delta_; + } + + ScenePoint2D GetPosition2() const + { + return p2_ + delta_; + } + + virtual bool IsHit(const ScenePoint2D& p, + const Scene2D& scene) const + { + const double zoom = scene.GetSceneToCanvasTransform().ComputeZoom(); + return (ScenePoint2D::SquaredDistancePtSegment(p1_ + delta_, p2_ + delta_, p) * zoom * zoom <= + (HANDLE_SIZE / 2.0) * (HANDLE_SIZE / 2.0)); + } + + virtual void RenderPolylineLayer(PolylineSceneLayer& polyline, + const Scene2D& scene) ORTHANC_OVERRIDE + { + PolylineSceneLayer::Chain chain; + chain.reserve(2); + chain.push_back(p1_ + delta_); + chain.push_back(p2_ + delta_); + + if (IsHover()) + { + polyline.AddChain(chain, false /* closed */, GetHoverColor()); + } + else + { + polyline.AddChain(chain, false /* closed */, GetColor()); + } + } + + virtual void RenderOtherLayers(MacroSceneLayer& macro, + const Scene2D& scene) ORTHANC_OVERRIDE + { + } + + virtual void MovePreview(const ScenePoint2D& delta) ORTHANC_OVERRIDE + { + SetModified(true); + delta_ = delta; + GetParentMeasure().SignalMove(*this); + } + + virtual void MoveDone(const ScenePoint2D& delta) ORTHANC_OVERRIDE + { + SetModified(true); + p1_ = p1_ + delta; + p2_ = p2_ + delta; + delta_ = ScenePoint2D(0, 0); + GetParentMeasure().SignalMove(*this); + } + }; + + + class Circle : public Primitive + { + private: + ScenePoint2D p1_; + ScenePoint2D p2_; + + public: + Circle(Measure& parentMeasure, + const ScenePoint2D& p1, + const ScenePoint2D& p2) : + Primitive(parentMeasure, 2), + p1_(p1), + p2_(p2) + { + } + + void SetPosition(const ScenePoint2D& p1, + const ScenePoint2D& p2) + { + SetModified(true); + p1_ = p1; + p2_ = p2; + } + + ScenePoint2D GetPosition1() const + { + return p1_; + } + + ScenePoint2D GetPosition2() const + { + return p2_; + } + + virtual bool IsHit(const ScenePoint2D& p, + const Scene2D& scene) const + { + return false; + } + + virtual void RenderPolylineLayer(PolylineSceneLayer& polyline, + const Scene2D& scene) ORTHANC_OVERRIDE + { + static unsigned int NUM_SEGMENTS = 128; + + ScenePoint2D middle((p1_.GetX() + p2_.GetX()) / 2.0, + (p1_.GetY() + p2_.GetY()) / 2.0); + + const double radius = ScenePoint2D::DistancePtPt(middle, p1_); + + double increment = 2.0 * PI / static_cast<double>(NUM_SEGMENTS - 1); + + PolylineSceneLayer::Chain chain; + chain.reserve(NUM_SEGMENTS); + + double theta = 0; + for (unsigned int i = 0; i < NUM_SEGMENTS; i++) + { + chain.push_back(ScenePoint2D(middle.GetX() + radius * cos(theta), + middle.GetY() + radius * sin(theta))); + theta += increment; + } + + if (IsHover()) + { + polyline.AddChain(chain, false /* closed */, GetHoverColor()); + } + else + { + polyline.AddChain(chain, false /* closed */, GetColor()); + } + } + + virtual void RenderOtherLayers(MacroSceneLayer& macro, + const Scene2D& scene) ORTHANC_OVERRIDE + { + } + + virtual void MovePreview(const ScenePoint2D& delta) ORTHANC_OVERRIDE + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); // No hit is possible + } + + virtual void MoveDone(const ScenePoint2D& delta) ORTHANC_OVERRIDE + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); // No hit is possible + } + }; + + + class Arc : public Primitive + { + private: + ScenePoint2D start_; + ScenePoint2D middle_; + ScenePoint2D end_; + double radius_; // in pixels + + void ComputeAngles(double& fullAngle, + double& startAngle, + double& endAngle) const + { + const double x1 = start_.GetX(); + const double y1 = start_.GetY(); + const double xc = middle_.GetX(); + const double yc = middle_.GetY(); + const double x2 = end_.GetX(); + const double y2 = end_.GetY(); + + startAngle = atan2(y1 - yc, x1 - xc); + endAngle = atan2(y2 - yc, x2 - xc); + + fullAngle = endAngle - startAngle; + + while (fullAngle < -PI) + { + fullAngle += 2.0 * PI; + } + + while (fullAngle >= PI) + { + fullAngle -= 2.0 * PI; + } + } + + public: + Arc(Measure& parentMeasure, + const ScenePoint2D& start, + const ScenePoint2D& middle, + const ScenePoint2D& end) : + Primitive(parentMeasure, 2), + start_(start), + middle_(middle), + end_(end), + radius_(20) + { + } + + double GetAngle() const + { + double fullAngle, startAngle, endAngle; + ComputeAngles(fullAngle, startAngle, endAngle); + return fullAngle; + } + + void SetStart(const ScenePoint2D& p) + { + SetModified(true); + start_ = p; + } + + void SetMiddle(const ScenePoint2D& p) + { + SetModified(true); + middle_ = p; + } + + void SetEnd(const ScenePoint2D& p) + { + SetModified(true); + end_ = p; + } + + virtual bool IsHit(const ScenePoint2D& p, + const Scene2D& scene) const + { + return false; + } + + virtual void RenderPolylineLayer(PolylineSceneLayer& polyline, + const Scene2D& scene) ORTHANC_OVERRIDE + { + static unsigned int NUM_SEGMENTS = 64; + + const double radius = radius_ / scene.GetSceneToCanvasTransform().ComputeZoom(); + + double fullAngle, startAngle, endAngle; + ComputeAngles(fullAngle, startAngle, endAngle); + + double increment = fullAngle / static_cast<double>(NUM_SEGMENTS - 1); + + PolylineSceneLayer::Chain chain; + chain.reserve(NUM_SEGMENTS); + + double theta = startAngle; + for (unsigned int i = 0; i < NUM_SEGMENTS; i++) + { + chain.push_back(ScenePoint2D(middle_.GetX() + radius * cos(theta), + middle_.GetY() + radius * sin(theta))); + theta += increment; + } + + if (IsHover()) + { + polyline.AddChain(chain, false /* closed */, GetHoverColor()); + } + else + { + polyline.AddChain(chain, false /* closed */, GetColor()); + } + } + + virtual void RenderOtherLayers(MacroSceneLayer& macro, + const Scene2D& scene) ORTHANC_OVERRIDE + { + } + + virtual void MovePreview(const ScenePoint2D& delta) ORTHANC_OVERRIDE + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); // No hit is possible + } + + virtual void MoveDone(const ScenePoint2D& delta) ORTHANC_OVERRIDE + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); // No hit is possible + } + }; + + + class Text : public Primitive + { + private: + bool first_; + size_t sublayer_; + std::unique_ptr<TextSceneLayer> content_; + + public: + Text(Measure& parentMeasure) : + Primitive(parentMeasure, 2), + first_(true) + { + } + + void SetContent(const TextSceneLayer& content) + { + SetModified(true); + content_.reset(dynamic_cast<TextSceneLayer*>(content.Clone())); + } + + virtual bool IsHit(const ScenePoint2D& p, + const Scene2D& scene) const + { + return false; + } + + virtual void RenderPolylineLayer(PolylineSceneLayer& polyline, + const Scene2D& scene) ORTHANC_OVERRIDE + { + } + + virtual void RenderOtherLayers(MacroSceneLayer& macro, + const Scene2D& scene) ORTHANC_OVERRIDE + { + if (content_.get() != NULL) + { + std::unique_ptr<TextSceneLayer> layer(reinterpret_cast<TextSceneLayer*>(content_->Clone())); + + layer->SetColor(IsHover() ? GetHoverColor() : GetColor()); + + if (first_) + { + sublayer_ = macro.AddLayer(layer.release()); + first_ = false; + } + else + { + macro.UpdateLayer(sublayer_, layer.release()); + } + } + } + + virtual void MovePreview(const ScenePoint2D& delta) ORTHANC_OVERRIDE + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); // No hit is possible + } + + virtual void MoveDone(const ScenePoint2D& delta) ORTHANC_OVERRIDE + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); // No hit is possible + } + }; + + + class EditPrimitiveTracker : public IFlexiblePointerTracker + { + private: + Primitive& primitive_; + ScenePoint2D sceneClick_; + AffineTransform2D canvasToScene_; + bool alive_; + + public: + EditPrimitiveTracker(Primitive& primitive, + const ScenePoint2D& sceneClick, + const AffineTransform2D& canvasToScene) : + primitive_(primitive), + sceneClick_(sceneClick), + canvasToScene_(canvasToScene), + alive_(true) + { + } + + virtual void PointerMove(const PointerEvent& event) ORTHANC_OVERRIDE + { + primitive_.MovePreview(event.GetMainPosition().Apply(canvasToScene_) - sceneClick_); + } + + virtual void PointerUp(const PointerEvent& event) ORTHANC_OVERRIDE + { + primitive_.MoveDone(event.GetMainPosition().Apply(canvasToScene_) - sceneClick_); + alive_ = false; + } + + virtual void PointerDown(const PointerEvent& event) ORTHANC_OVERRIDE + { + } + + virtual bool IsAlive() const ORTHANC_OVERRIDE + { + return alive_; + } + + virtual void Cancel() ORTHANC_OVERRIDE + { + primitive_.MoveDone(ScenePoint2D(0, 0)); + } + }; + + + class SegmentMeasure : public Measure + { + private: + Handle& handle1_; + Handle& handle2_; + Segment& segment_; + Text& label_; + + void UpdateLabel() + { + TextSceneLayer content; + + double x1 = handle1_.GetCenter().GetX(); + double y1 = handle1_.GetCenter().GetY(); + double x2 = handle2_.GetCenter().GetX(); + double y2 = handle2_.GetCenter().GetY(); + + // Put the label to the right of the right-most handle + if (x1 < x2) + { + content.SetPosition(x2, y2); + } + else + { + content.SetPosition(x1, y1); + } + + content.SetAnchor(BitmapAnchor_CenterLeft); + content.SetBorder(10); + + double dx = x1 - x2; + double dy = y1 - y2; + char buf[32]; + sprintf(buf, "%0.2f cm", sqrt(dx * dx + dy * dy) / 10.0); + content.SetText(buf); + + label_.SetContent(content); + } + + public: + SegmentMeasure(AnnotationsOverlay& that, + const ScenePoint2D& p1, + const ScenePoint2D& p2) : + Measure(that), + handle1_(AddTypedPrimitive<Handle>(new Handle(*this, p1))), + handle2_(AddTypedPrimitive<Handle>(new Handle(*this, p2))), + segment_(AddTypedPrimitive<Segment>(new Segment(*this, p1, p2))), + label_(AddTypedPrimitive<Text>(new Text(*this))) + { + label_.SetColor(Color(255, 0, 0)); + UpdateLabel(); + } + + virtual void SignalMove(Primitive& primitive) ORTHANC_OVERRIDE + { + if (&primitive == &handle1_ || + &primitive == &handle2_) + { + segment_.SetPosition(handle1_.GetCenter(), handle2_.GetCenter()); + } + else if (&primitive == &segment_) + { + handle1_.SetCenter(segment_.GetPosition1()); + handle2_.SetCenter(segment_.GetPosition2()); + } + + UpdateLabel(); + } + }; + + + class AngleMeasure : public Measure + { + private: + Handle& startHandle_; + Handle& middleHandle_; + Handle& endHandle_; + Segment& segment1_; + Segment& segment2_; + Arc& arc_; + Text& label_; + + void UpdateLabel() + { + TextSceneLayer content; + + const double x1 = startHandle_.GetCenter().GetX(); + const double x2 = middleHandle_.GetCenter().GetX(); + const double y2 = middleHandle_.GetCenter().GetY(); + const double x3 = endHandle_.GetCenter().GetX(); + + if (x2 < x1 && + x2 < x3) + { + content.SetAnchor(BitmapAnchor_CenterRight); + } + else + { + content.SetAnchor(BitmapAnchor_CenterLeft); + } + + content.SetPosition(x2, y2); + content.SetBorder(10); + + char buf[32]; + sprintf(buf, "%.01f%c%c", std::abs(arc_.GetAngle()) / PI * 180.0, + 0xc2, 0xb0 /* two bytes corresponding to degree symbol in UTF-8 */); + content.SetText(buf); + + label_.SetContent(content); + } + + public: + AngleMeasure(AnnotationsOverlay& that, + const ScenePoint2D& start, + const ScenePoint2D& middle, + const ScenePoint2D& end) : + Measure(that), + startHandle_(AddTypedPrimitive<Handle>(new Handle(*this, start))), + middleHandle_(AddTypedPrimitive<Handle>(new Handle(*this, middle))), + endHandle_(AddTypedPrimitive<Handle>(new Handle(*this, end))), + segment1_(AddTypedPrimitive<Segment>(new Segment(*this, start, middle))), + segment2_(AddTypedPrimitive<Segment>(new Segment(*this, middle, end))), + arc_(AddTypedPrimitive<Arc>(new Arc(*this, start, middle, end))), + label_(AddTypedPrimitive<Text>(new Text(*this))) + { + label_.SetColor(Color(255, 0, 0)); + UpdateLabel(); + } + + virtual void SignalMove(Primitive& primitive) ORTHANC_OVERRIDE + { + if (&primitive == &startHandle_) + { + segment1_.SetPosition(startHandle_.GetCenter(), middleHandle_.GetCenter()); + arc_.SetStart(startHandle_.GetCenter()); + } + else if (&primitive == &middleHandle_) + { + segment1_.SetPosition(startHandle_.GetCenter(), middleHandle_.GetCenter()); + segment2_.SetPosition(middleHandle_.GetCenter(), endHandle_.GetCenter()); + arc_.SetMiddle(middleHandle_.GetCenter()); + } + else if (&primitive == &endHandle_) + { + segment2_.SetPosition(middleHandle_.GetCenter(), endHandle_.GetCenter()); + arc_.SetEnd(endHandle_.GetCenter()); + } + else if (&primitive == &segment1_) + { + startHandle_.SetCenter(segment1_.GetPosition1()); + middleHandle_.SetCenter(segment1_.GetPosition2()); + segment2_.SetPosition(segment1_.GetPosition2(), segment2_.GetPosition2()); + arc_.SetStart(segment1_.GetPosition1()); + arc_.SetMiddle(segment1_.GetPosition2()); + } + else if (&primitive == &segment2_) + { + middleHandle_.SetCenter(segment2_.GetPosition1()); + endHandle_.SetCenter(segment2_.GetPosition2()); + segment1_.SetPosition(segment1_.GetPosition1(), segment2_.GetPosition1()); + arc_.SetMiddle(segment2_.GetPosition1()); + arc_.SetEnd(segment2_.GetPosition2()); + } + + UpdateLabel(); + } + }; + + + class CircleMeasure : public Measure + { + private: + Handle& handle1_; + Handle& handle2_; + Segment& segment_; + Circle& circle_; + Text& label_; + + void UpdateLabel() + { + TextSceneLayer content; + + double x1 = handle1_.GetCenter().GetX(); + double y1 = handle1_.GetCenter().GetY(); + double x2 = handle2_.GetCenter().GetX(); + double y2 = handle2_.GetCenter().GetY(); + + // Put the label to the right of the right-most handle + if (x1 < x2) + { + content.SetPosition(x2, y2); + } + else + { + content.SetPosition(x1, y1); + } + + content.SetAnchor(BitmapAnchor_CenterLeft); + content.SetBorder(10); + + double dx = x1 - x2; + double dy = y1 - y2; + double diameter = sqrt(dx * dx + dy * dy); // in millimeters + + double area = PI * diameter * diameter / 4.0; + + char buf[32]; + sprintf(buf, "%0.2f cm\n%0.2f cm%c%c", + diameter / 10.0, + area / 100.0, + 0xc2, 0xb2 /* two bytes corresponding to two power in UTF-8 */); + content.SetText(buf); + + label_.SetContent(content); + } + + public: + CircleMeasure(AnnotationsOverlay& that, + const ScenePoint2D& p1, + const ScenePoint2D& p2) : + Measure(that), + handle1_(AddTypedPrimitive<Handle>(new Handle(*this, p1))), + handle2_(AddTypedPrimitive<Handle>(new Handle(*this, p2))), + segment_(AddTypedPrimitive<Segment>(new Segment(*this, p1, p2))), + circle_(AddTypedPrimitive<Circle>(new Circle(*this, p1, p2))), + label_(AddTypedPrimitive<Text>(new Text(*this))) + { + label_.SetColor(Color(255, 0, 0)); + UpdateLabel(); + } + + virtual void SignalMove(Primitive& primitive) ORTHANC_OVERRIDE + { + if (&primitive == &handle1_ || + &primitive == &handle2_) + { + segment_.SetPosition(handle1_.GetCenter(), handle2_.GetCenter()); + circle_.SetPosition(handle1_.GetCenter(), handle2_.GetCenter()); + } + else if (&primitive == &segment_) + { + handle1_.SetCenter(segment_.GetPosition1()); + handle2_.SetCenter(segment_.GetPosition2()); + circle_.SetPosition(segment_.GetPosition1(), segment_.GetPosition2()); + } + + UpdateLabel(); + } + }; + + + typedef std::set<Primitive*> Primitives; + typedef std::set<Measure*> Measures; + + size_t macroLayerIndex_; + size_t polylineSublayer_; + Primitives primitives_; + Measures measures_; + + public: + AnnotationsOverlay(size_t macroLayerIndex) : + macroLayerIndex_(macroLayerIndex), + polylineSublayer_(0) // dummy initialization + { + measures_.insert(new SegmentMeasure(*this, ScenePoint2D(0, 0), ScenePoint2D(100, 100))); + measures_.insert(new AngleMeasure(*this, ScenePoint2D(100, 50), ScenePoint2D(150, 40), ScenePoint2D(200, 50))); + measures_.insert(new CircleMeasure(*this, ScenePoint2D(50, 200), ScenePoint2D(100, 250))); + } + + ~AnnotationsOverlay() + { + for (Measures::iterator it = measures_.begin(); it != measures_.end(); ++it) + { + assert(*it != NULL); + delete *it; + } + + measures_.clear(); + } + + void Render(Scene2D& scene) + { + MacroSceneLayer* macro = NULL; + + if (scene.HasLayer(macroLayerIndex_)) + { + macro = &dynamic_cast<MacroSceneLayer&>(scene.GetLayer(macroLayerIndex_)); + } + else + { + macro = &dynamic_cast<MacroSceneLayer&>(scene.SetLayer(macroLayerIndex_, new MacroSceneLayer)); + polylineSublayer_ = macro->AddLayer(new PolylineSceneLayer); + } + + std::unique_ptr<PolylineSceneLayer> polyline(new PolylineSceneLayer); + + for (Primitives::iterator it = primitives_.begin(); it != primitives_.end(); ++it) + { + assert(*it != NULL); + Primitive& primitive = **it; + + primitive.RenderPolylineLayer(*polyline, scene); + + if (primitive.IsModified()) + { + primitive.RenderOtherLayers(*macro, scene); + primitive.SetModified(false); + } + } + + macro->UpdateLayer(polylineSublayer_, polyline.release()); + } + + bool ClearHover() + { + bool needsRefresh = false; + + for (Primitives::iterator it = primitives_.begin(); it != primitives_.end(); ++it) + { + assert(*it != NULL); + if ((*it)->IsHover()) + { + (*it)->SetHover(false); + needsRefresh = true; + } + } + + return needsRefresh; + } + + bool SetMouseHover(const ScenePoint2D& p /* expressed in canvas coordinates */, + const Scene2D& scene) + { + bool needsRefresh = false; + + const ScenePoint2D s = p.Apply(scene.GetCanvasToSceneTransform()); + + for (Primitives::iterator it = primitives_.begin(); it != primitives_.end(); ++it) + { + assert(*it != NULL); + bool hover = (*it)->IsHit(s, scene); + + if ((*it)->IsHover() != hover) + { + needsRefresh = true; + } + + (*it)->SetHover(hover); + } + + return needsRefresh; + } + + IFlexiblePointerTracker* CreateTracker(const ScenePoint2D& p /* expressed in canvas coordinates */, + const Scene2D& scene) + { + const ScenePoint2D s = p.Apply(scene.GetCanvasToSceneTransform()); + + int bestDepth; + std::unique_ptr<IFlexiblePointerTracker> tracker; + + for (Primitives::iterator it = primitives_.begin(); it != primitives_.end(); ++it) + { + assert(*it != NULL); + if ((*it)->IsHit(s, scene)) + { + if (tracker.get() == NULL || + bestDepth > (*it)->GetDepth()) + { + tracker.reset(new EditPrimitiveTracker(**it, s, scene.GetCanvasToSceneTransform())); + bestDepth = (*it)->GetDepth(); + } + } + } + + return tracker.release(); + } + }; +} +#endif + + + std::string orthancUrl; std::string instanceId; int frameIndex = 0; @@ -183,6 +1243,8 @@ bool angleMeasureFirst = true; angleMeasureTool->Disable(); + OrthancStone::AnnotationsOverlay overlay(10); + boost::shared_ptr<SdlSimpleViewerApplication> application( SdlSimpleViewerApplication::Create(context, viewport)); @@ -344,21 +1406,26 @@ case SDL_MOUSEBUTTONDOWN: { boost::shared_ptr<OrthancStone::IFlexiblePointerTracker> t; - switch (activeTool) + + t.reset(overlay.CreateTracker(p.GetMainPosition(), lock->GetController().GetScene())); + if (t.get() == NULL) { - case ActiveTool_Angle: - t = angleMeasureTool->CreateEditionTracker(p); - break; + switch (activeTool) + { + case ActiveTool_Angle: + t = angleMeasureTool->CreateEditionTracker(p); + break; - case ActiveTool_Line: - t = lineMeasureTool->CreateEditionTracker(p); - break; + case ActiveTool_Line: + t = lineMeasureTool->CreateEditionTracker(p); + break; - case ActiveTool_None: - break; + case ActiveTool_None: + break; - default: - throw Orthanc::OrthancException(Orthanc::ErrorCode_NotImplemented); + default: + throw Orthanc::OrthancException(Orthanc::ErrorCode_NotImplemented); + } } if (t.get() != NULL) @@ -379,6 +1446,17 @@ if (lock->GetController().HandleMouseMove(p)) { lock->Invalidate(); + if (overlay.ClearHover()) + { + paint = true; + } + } + else + { + if (overlay.SetMouseHover(p.GetMainPosition(), lock->GetController().GetScene())) + { + paint = true; + } } break; @@ -396,6 +1474,11 @@ if (paint) { + { + std::unique_ptr<OrthancStone::IViewport::ILock> lock(viewport->Lock()); + overlay.Render(lock->GetController().GetScene()); + } + viewport->Paint(); }
--- a/OrthancStone/Resources/Documentation/Coordinates.txt Tue May 18 09:57:14 2021 +0200 +++ b/OrthancStone/Resources/Documentation/Coordinates.txt Wed May 19 18:59:45 2021 +0200 @@ -2,6 +2,38 @@ Some notes about the coordinate systems ======================================= +Different systems +----------------- + +* "World" coordinates refer to (x,y,z) positions, typically expressed + in millimeters (according to the DICOM conventions), which allows to + define volumes and 3D cutting planes. + + As explained below, those coordinates actually correspond to + "patient" coordinates if rendering DICOM images. + + The "world" coordinates are *not* used by the Stone Web viewer, + because the latter is a 2D application. + +* "Scene" coordinates refer to (x,y) positions, typically expressed in + millimeters (as a byproduct of world coordinates), which allows to + define the 2D geometric elements that are part of the scene, and + Y-axis pointing downward. + +* "Canvas" coordinates refer to (x,y) subpixel positions that will be + blitted by a compositor onto a drawing canvas. The units are + floating-point pixels, with (0,0) corresponding to the center of the + display surface, and Y-axis pointing downward. The "canvas" + coordinates modify the "scene" coordinates according the zoom/pan + specified by the user. + +* "Pixels" coordinates refer to standard integer (x,y) coordinates of + the surface in memory. (0,0) is the top-left pixel. + + +Relations between 2D and 3D +--------------------------- + * The 3D coordinates are expressed in the PATIENT system, *not* the "gantry" coordinates. As a consequence, the tags "Image Position Patient" (0020,0032) and "Image Orientation Patient" (0020,0037)
--- a/OrthancStone/Sources/Scene2D/MacroSceneLayer.cpp Tue May 18 09:57:14 2021 +0200 +++ b/OrthancStone/Sources/Scene2D/MacroSceneLayer.cpp Wed May 19 18:59:45 2021 +0200 @@ -57,6 +57,28 @@ } + void MacroSceneLayer::UpdateLayer(size_t index, + ISceneLayer* layer) + { + if (layer == NULL) + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_NullPointer); + } + else if (index >= layers_.size()) + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); + } + else + { + assert(layers_[index] != NULL); + delete layers_[index]; + + layers_[index] = layer; + BumpRevision(); + } + } + + const ISceneLayer& MacroSceneLayer::GetLayer(size_t i) const { if (i >= layers_.size())
--- a/OrthancStone/Sources/Scene2D/MacroSceneLayer.h Tue May 18 09:57:14 2021 +0200 +++ b/OrthancStone/Sources/Scene2D/MacroSceneLayer.h Wed May 19 18:59:45 2021 +0200 @@ -69,6 +69,9 @@ return layers_.size(); } + void UpdateLayer(size_t index, + ISceneLayer* layer); // takes ownership + const ISceneLayer& GetLayer(size_t i) const; virtual ISceneLayer* Clone() const ORTHANC_OVERRIDE;
--- a/OrthancStone/Sources/Scene2D/Scene2D.cpp Tue May 18 09:57:14 2021 +0200 +++ b/OrthancStone/Sources/Scene2D/Scene2D.cpp Wed May 19 18:59:45 2021 +0200 @@ -102,8 +102,8 @@ } - void Scene2D::SetLayer(int depth, - ISceneLayer* layer) // Takes ownership + ISceneLayer& Scene2D::SetLayer(int depth, + ISceneLayer* layer) // Takes ownership { LOG(TRACE) << "SetLayer(" << depth << ", " << reinterpret_cast<intptr_t>(layer) << ")"; std::unique_ptr<Item> item(new Item(layer, layerCounter_++)); @@ -125,6 +125,8 @@ delete found->second; found->second = item.release(); } + + return *layer; }
--- a/OrthancStone/Sources/Scene2D/Scene2D.h Tue May 18 09:57:14 2021 +0200 +++ b/OrthancStone/Sources/Scene2D/Scene2D.h Wed May 19 18:59:45 2021 +0200 @@ -71,8 +71,8 @@ return new Scene2D(*this); } - void SetLayer(int depth, - ISceneLayer* layer); // Takes ownership + ISceneLayer& SetLayer(int depth, + ISceneLayer* layer); // Takes ownership /** Removes the layer at specified depth and deletes the underlying object
--- a/OrthancStone/Sources/Scene2D/TextSceneLayer.h Tue May 18 09:57:14 2021 +0200 +++ b/OrthancStone/Sources/Scene2D/TextSceneLayer.h Wed May 19 18:59:45 2021 +0200 @@ -94,7 +94,7 @@ virtual void GetBoundingBox(Extent2D& target) const ORTHANC_OVERRIDE { - target.Clear(); + target.Clear(); // Not implemented } virtual uint64_t GetRevision() const ORTHANC_OVERRIDE