log Framework/OpenGL/WebAssemblyOpenGLContext.cpp @ 961:92e32e263ae9 toa2019082601

age author description
Mon, 26 Aug 2019 11:01:53 +0200 Benjamin Golinvaux Removed log in IsContextLost (too many calls) + removed glGetError guards on calls (expensive) + added shared_ptr ref count dump in LoaderCache (still needs to figure that one out) toa2019082601
Fri, 23 Aug 2019 10:16:32 +0200 Benjamin Golinvaux added guards to prevent calling methods on a dead controller (see comment in diff for expl.) + build fix
Wed, 21 Aug 2019 16:16:30 +0200 Benjamin Golinvaux Made IsContextLost automatically set the flag by checking with the emscripten
Sat, 10 Aug 2019 13:07:31 +0200 Benjamin Golinvaux Fixed animation frame stopping when returning false + big work on the OpenGL toa2019081001
Tue, 06 Aug 2019 15:06:53 +0200 Benjamin Golinvaux Fixed error handling for WebGL context creation toa2019080601
Mon, 05 Aug 2019 12:27:27 +0200 Benjamin Golinvaux Added missing ORTHANC_OVERRIDE + preparation for lost GL context handling + stubs for GL context event handlers
Tue, 16 Jul 2019 10:51:03 +0200 Benjamin Golinvaux wasm: error log if canvas GL context can't be created
Wed, 10 Jul 2019 18:18:42 +0200 Sebastien Jodogne new abstraction: IViewport
Thu, 02 May 2019 18:21:59 +0200 Sebastien Jodogne simplification
Thu, 02 May 2019 13:27:41 +0200 Sebastien Jodogne WebAssembly sample using Scene2D