log Samples/Sdl/BasicScene.cpp @ 905:88bf49aebc13

age author description
Wed, 17 Jul 2019 16:56:53 +0200 Alain Mazy introduced ICompositor and allow SdlViewport to work with a CairoCompositor (to run on machines without OpenGL drivers)
Tue, 16 Jul 2019 12:37:29 +0200 Alain Mazy Merge am-dev
Wed, 10 Jul 2019 18:18:42 +0200 Sebastien Jodogne new abstraction: IViewport
Wed, 10 Jul 2019 15:23:13 +0200 Sebastien Jodogne removing OpenGLCompositor::UpdateSize()
Tue, 09 Jul 2019 16:44:25 +0200 Alain Mazy sharing code between Qt/SDL BasiceScene sample am-dev
Tue, 09 Jul 2019 11:46:43 +0200 Alain Mazy Merge am-dev
Mon, 24 Jun 2019 10:31:04 +0200 Benjamin Golinvaux GuiAdapter : mouse event routing in SDL + split the undo stack from the
Thu, 13 Jun 2019 16:47:02 +0200 Alain Mazy starting to re-implement radiography editor with latest framework am-mainline
Wed, 29 May 2019 10:51:28 +0200 Benjamin Golinvaux Removed typedefs to shared_ptr by making them explicit. Removed using namespace
Tue, 28 May 2019 15:58:21 +0200 Sebastien Jodogne PolylineSceneLayer now has one color per chain
Mon, 20 May 2019 12:49:29 +0200 Benjamin Golinvaux FitContent is now wrapped by the controller (for observability)
Mon, 20 May 2019 12:37:30 +0200 Benjamin Golinvaux Switch to make_shared in various places
Mon, 20 May 2019 11:03:36 +0200 Benjamin Golinvaux Fixed C++ code to be C++03 compatible
Sun, 19 May 2019 16:26:17 +0200 Benjamin Golinvaux Introduced the ViewportController that sits between the application and the refactor-viewport-controller
Tue, 14 May 2019 13:51:00 +0200 Benjamin Golinvaux Turned the scene into an observable to be able to dynamically react to
Thu, 02 May 2019 18:21:59 +0200 Sebastien Jodogne simplification
Tue, 30 Apr 2019 16:44:23 +0200 Sebastien Jodogne automatic initialization of glew
Tue, 30 Apr 2019 16:07:48 +0200 Benjamin Golinvaux Added version directive to GLSL shader code + glew init function in sample code
Tue, 30 Apr 2019 09:17:45 +0200 Sebastien Jodogne OrthancStone::StoneInitialize()
Mon, 29 Apr 2019 16:41:40 +0200 Sebastien Jodogne using glew to build on Windows
Mon, 29 Apr 2019 14:40:01 +0200 Sebastien Jodogne display scene positions in the basic sample
Sat, 27 Apr 2019 12:38:25 +0200 Sebastien Jodogne BasicScene SDL sample