log Framework/Scene2D/Internals/OpenGLLookupTableTextureRenderer.cpp @ 1297:6ab03e429f06 broker

age author description
Sun, 23 Feb 2020 15:32:24 +0100 Sebastien Jodogne integration mainline->broker broker
Fri, 21 Feb 2020 15:23:40 +0100 Benjamin Golinvaux Removal of debug logs bugs/2020-02-invisible-slice
Wed, 19 Feb 2020 17:05:08 +0100 Benjamin Golinvaux Ongoing work on invisible slice bug (logging + removed unused function) bugs/2020-02-invisible-slice
Fri, 14 Feb 2020 15:00:54 +0100 Benjamin Golinvaux Heavy (temporary) logging in the path that leads bugs/2020-02-invisible-slice
Tue, 04 Feb 2020 15:20:08 +0100 Sebastien Jodogne integration mainline->broker broker
Tue, 04 Feb 2020 12:32:15 +0100 Benjamin Golinvaux DO NOT MERGE! Added global bool that enables bugs/2020-02-invisible-slice
Fri, 31 Jan 2020 17:34:57 +0100 Sebastien Jodogne upgrade to year 2020 broker
Fri, 31 Jan 2020 17:34:29 +0100 Sebastien Jodogne upgrade to year 2020
Wed, 20 Nov 2019 15:24:20 +0100 Sebastien Jodogne log scale in textures, remove redundant code for LUTs broker
Thu, 10 Oct 2019 14:11:52 +0200 Sebastien Jodogne cleaning up IObservable.h
Sat, 10 Aug 2019 13:07:31 +0200 Benjamin Golinvaux Fixed animation frame stopping when returning false + big work on the OpenGL toa2019081001
Wed, 10 Jul 2019 11:58:38 +0200 Sebastien Jodogne renderers now have access to canvas width/height
Tue, 11 Jun 2019 15:41:21 +0200 Benjamin Golinvaux better error reporting in DicomStructureSetLoader + fixed POST request logic