Thu, 12 Nov 2020 19:27:08 +0100 |
Sebastien Jodogne |
cross-hair starts to work
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Thu, 12 Nov 2020 16:57:15 +0100 |
Sebastien Jodogne |
removed class FrameExtent
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Thu, 12 Nov 2020 15:16:21 +0100 |
Sebastien Jodogne |
preparing to remove FrameExtent
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Tue, 10 Nov 2020 18:08:16 +0100 |
Sebastien Jodogne |
removing methods from SortedFrames to simplify api
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Tue, 10 Nov 2020 10:21:10 +0100 |
Sebastien Jodogne |
rename FrameGeometry to FrameExtent
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Tue, 10 Nov 2020 10:10:05 +0100 |
Sebastien Jodogne |
removed annoying warning
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Mon, 09 Nov 2020 18:01:32 +0100 |
Sebastien Jodogne |
SortedFrames sharing code with CoordinateSystem3D
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Wed, 04 Nov 2020 11:39:15 +0100 |
Benjamin Golinvaux |
Updated mechanism to avoid using deleted objects in RequestAnimationFrame callbacks.
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Tue, 03 Nov 2020 07:04:02 +0100 |
Sebastien Jodogne |
fix build by making the destructor of ViewerViewport public
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Mon, 02 Nov 2020 17:56:49 +0100 |
Benjamin Golinvaux |
Unregistering emscripten wheel and key events
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Fri, 30 Oct 2020 17:43:29 +0100 |
Sebastien Jodogne |
fix build of mpr sample
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Fri, 30 Oct 2020 17:26:44 +0100 |
Sebastien Jodogne |
new class: OsiriXLayerFactory
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Fri, 30 Oct 2020 16:26:39 +0100 |
Sebastien Jodogne |
new class: ArrowSceneLayer
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Thu, 29 Oct 2020 18:02:03 +0100 |
Sebastien Jodogne |
new class MacroLayerRenderer
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Wed, 28 Oct 2020 21:55:30 +0100 |
Sebastien Jodogne |
fix
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