log Framework/Scene2D/Internals/OpenGLShaderVersionDirective.h @ 826:2de01660debe

age author description
Tue, 14 May 2019 13:49:12 +0200 Benjamin Golinvaux Fixed CRLF to LF in various files (found through grepping the source tree)
Thu, 02 May 2019 13:27:41 +0200 Sebastien Jodogne WebAssembly sample using Scene2D
Tue, 30 Apr 2019 16:18:46 +0200 Benjamin Golinvaux Removed "core" from shader version spec + removed useless code from StoneInitialize
Tue, 30 Apr 2019 16:07:48 +0200 Benjamin Golinvaux Added version directive to GLSL shader code + glew init function in sample code