Wed, 24 Jan 2024 16:44:04 +0100 |
Sebastien Jodogne |
update year to 2024
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Wed, 12 Jul 2023 21:21:11 +0200 |
Sebastien Jodogne |
integration mainline->deep-learning
deep-learning
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Wed, 12 Jul 2023 21:20:22 +0200 |
Sebastien Jodogne |
upgrade to year 2023
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Wed, 03 May 2023 16:15:50 +0200 |
Sebastien Jodogne |
added OpenGLTextureArray and OpenGLFramebuffer
deep-learning
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Mon, 24 Apr 2023 17:09:23 +0200 |
Sebastien Jodogne |
added OpenGLTexture::IsLinearInterpolation()
deep-learning
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Mon, 06 Mar 2023 11:00:55 +0100 |
Sebastien Jodogne |
added OpenGLTexture::GetFormat()
deep-learning
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Fri, 03 Feb 2023 21:49:09 +0100 |
Sebastien Jodogne |
added OpenGLTexture::BindAsTextureUnit()
deep-learning
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Sat, 28 Jan 2023 15:48:01 +0100 |
Sebastien Jodogne |
const
deep-learning
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Sat, 28 Jan 2023 13:03:14 +0100 |
Sebastien Jodogne |
note
deep-learning
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Sat, 28 Jan 2023 12:55:34 +0100 |
Sebastien Jodogne |
added OpenGLTexture::ConvertToOpenGLFormats()
deep-learning
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Fri, 27 Jan 2023 19:03:47 +0100 |
Sebastien Jodogne |
added OpenGLTexture::SetClampingToZero()
deep-learning
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Fri, 27 Jan 2023 15:43:24 +0100 |
Sebastien Jodogne |
cont
deep-learning
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Sat, 21 Jan 2023 16:48:56 +0100 |
Sebastien Jodogne |
added OpenGLTexture::Download()
deep-learning
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Tue, 11 Jan 2022 11:18:48 +0100 |
Sebastien Jodogne |
upgrade to year 2022
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