Mercurial > hg > orthanc-stone
graph
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contTue, 10 Nov 2020 16:20:22 +0100, by Sebastien Jodogne
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start refactoring DicomInstanceParametersTue, 10 Nov 2020 16:08:44 +0100, by Sebastien Jodogne
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improving robustness of DicomInstanceParametersTue, 10 Nov 2020 11:11:28 +0100, by Sebastien Jodogne
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rename FrameGeometry to FrameExtentTue, 10 Nov 2020 10:21:10 +0100, by Sebastien Jodogne
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removed annoying warningTue, 10 Nov 2020 10:10:05 +0100, by Sebastien Jodogne
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SortedFrames::GetFrameGeometry()Mon, 09 Nov 2020 18:49:08 +0100, by Sebastien Jodogne
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SortedFrames sharing code with CoordinateSystem3DMon, 09 Nov 2020 18:01:32 +0100, by Sebastien Jodogne
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fix buildMon, 09 Nov 2020 15:14:37 +0100, by Sebastien Jodogne
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fixSat, 07 Nov 2020 00:08:45 +0100, by Sebastien Jodogne
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fixFri, 06 Nov 2020 22:15:24 +0100, by Sebastien Jodogne
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fixFri, 06 Nov 2020 22:06:29 +0100, by Sebastien Jodogne
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minor optimizationFri, 06 Nov 2020 17:36:35 +0100, by Sebastien Jodogne
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fix buildFri, 06 Nov 2020 17:30:36 +0100, by Sebastien Jodogne
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Updated mechanism to avoid using deleted objects in RequestAnimationFrame callbacks.Wed, 04 Nov 2020 11:39:15 +0100, by Benjamin Golinvaux
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fix build by making the destructor of ViewerViewport publicTue, 03 Nov 2020 07:04:02 +0100, by Sebastien Jodogne
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Used a weak_ptr as a cookie to RequestAnimationFrame to preventMon, 02 Nov 2020 20:45:04 +0100, by Benjamin Golinvaux
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Unregistering emscripten wheel and key eventsMon, 02 Nov 2020 17:56:49 +0100, by Benjamin Golinvaux
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Added code to remove the wheel callback in dtor, to prevent access to dead objectMon, 02 Nov 2020 17:55:35 +0100, by Benjamin Golinvaux
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Added code to clear pending calls to RequestAnimationFrameMon, 02 Nov 2020 17:54:18 +0100, by Benjamin Golinvaux
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fix build of mpr sampleFri, 30 Oct 2020 17:43:29 +0100, by Sebastien Jodogne
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remove annoying alertFri, 30 Oct 2020 17:40:08 +0100, by Sebastien Jodogne
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new class: OsiriXLayerFactoryFri, 30 Oct 2020 17:26:44 +0100, by Sebastien Jodogne
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new class: ArrowSceneLayerFri, 30 Oct 2020 16:26:39 +0100, by Sebastien Jodogne
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fixFri, 30 Oct 2020 11:07:38 +0100, by Sebastien Jodogne
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fix software rendering if empty target canvasThu, 29 Oct 2020 18:27:06 +0100, by Sebastien Jodogne
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new class MacroLayerRendererThu, 29 Oct 2020 18:02:03 +0100, by Sebastien Jodogne
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ISceneLayer::GetBoundingBox() returns voidThu, 29 Oct 2020 17:13:13 +0100, by Sebastien Jodogne
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new class MacroSceneLayerThu, 29 Oct 2020 17:01:29 +0100, by Sebastien Jodogne