Mercurial > hg > orthanc-stone
graph
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mergeTue, 07 Nov 2023 17:03:54 +0100, by Sebastien Jodogne
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added DicomStructuredReportTue, 07 Nov 2023 17:03:38 +0100, by Sebastien Jodogne
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contWed, 11 Oct 2023 21:43:26 +0200, by Sebastien Jodogne
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trying to fixWed, 11 Oct 2023 21:12:08 +0200, by Sebastien Jodogne
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integration mainline->deep-learning deep-learningWed, 11 Oct 2023 17:10:45 +0200, by Sebastien Jodogne
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fix compatibility with Emscripten 3.1.47Wed, 11 Oct 2023 16:38:38 +0200, by Sebastien Jodogne
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updated referencesMon, 14 Aug 2023 10:36:35 +0200, by Sebastien Jodogne
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contributingMon, 14 Aug 2023 10:19:11 +0200, by Sebastien Jodogne
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integration mainline->deep-learning deep-learningWed, 12 Jul 2023 21:21:11 +0200, by Sebastien Jodogne
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upgrade to year 2023Wed, 12 Jul 2023 21:20:22 +0200, by Sebastien Jodogne
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fix rendering of RT-DOSE with negative GridFrameOffsetVectorTue, 11 Jul 2023 15:58:16 +0200, by Sebastien Jodogne
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allow negative values in Grid Frame Offset Vector (3004, 000c)Tue, 11 Jul 2023 13:20:20 +0200, by Sebastien Jodogne
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added DefineSourceBasenameForTarget is SDL samplesMon, 10 Jul 2023 22:06:49 +0200, by Sebastien Jodogne
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todoThu, 29 Jun 2023 12:38:32 +0200, by Alain Mazy
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fixThu, 29 Jun 2023 11:21:11 +0200, by Alain Mazy
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Open the first loaded series only if it is part of a selected studyThu, 29 Jun 2023 11:12:16 +0200, by Alain Mazy
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separation of deep learning resources deep-learningFri, 19 May 2023 17:19:50 +0200, by Sebastien Jodogne
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macro ORTHANC_HAS_WASM_SIMD has to be manually defined deep-learningFri, 19 May 2023 17:00:17 +0200, by Sebastien Jodogne
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added AlignedMatrix and TimerLogger deep-learningWed, 17 May 2023 17:30:52 +0200, by Sebastien Jodogne
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removed OpenGLTextureArray::DownloadedArray() deep-learningThu, 04 May 2023 16:59:28 +0200, by Sebastien Jodogne
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making ImageProcessingProgram compatible with 3D volumes deep-learningThu, 04 May 2023 11:06:19 +0200, by Sebastien Jodogne
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added OpenGLTextureArray and OpenGLFramebuffer deep-learningWed, 03 May 2023 16:15:50 +0200, by Sebastien Jodogne
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integration mainline->deep-learning deep-learningMon, 24 Apr 2023 17:10:41 +0200, by Sebastien Jodogne
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added OpenGLTexture::IsLinearInterpolation() deep-learningMon, 24 Apr 2023 17:09:23 +0200, by Sebastien Jodogne
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added "checkStatus" argument to OpenGLProgram::Use() deep-learningFri, 21 Apr 2023 14:39:23 +0200, by Sebastien Jodogne
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OpenGLTexture::SetClampingToZero() is not available in wasm deep-learningTue, 18 Apr 2023 15:18:36 +0200, by Sebastien Jodogne
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automating invokation of protobuf in deep-learning deep-learningTue, 18 Apr 2023 10:53:09 +0200, by Sebastien Jodogne
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clarified TODO wrt /metadataThu, 30 Mar 2023 17:34:07 +0200, by Alain Mazy
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integration mainline->deep-learning deep-learningThu, 30 Mar 2023 17:20:26 +0200, by Sebastien Jodogne
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cleanup todoThu, 30 Mar 2023 17:20:01 +0200, by Sebastien Jodogne
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clean todoThu, 30 Mar 2023 16:07:42 +0200, by Alain Mazy
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Prevent dragging series before they are readyThu, 30 Mar 2023 12:56:04 +0200, by Alain Mazy
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added ORTHANC_WEBGL2_HEAP_COMPAT deep-learningWed, 08 Mar 2023 17:46:04 +0100, by Sebastien Jodogne
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added OpenGLTexture::GetFormat() deep-learningMon, 06 Mar 2023 11:00:55 +0100, by Sebastien Jodogne
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added support of WebGL2 in WebAssemblyOpenGLContext deep-learningSun, 05 Mar 2023 17:06:31 +0100, by Sebastien Jodogne
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added OpenGLTexture::BindAsTextureUnit() deep-learningFri, 03 Feb 2023 21:49:09 +0100, by Sebastien Jodogne
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allow warnings while creating shaders deep-learningWed, 01 Feb 2023 08:04:51 +0100, by Sebastien Jodogne
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added OpenGLTexture::ConvertToOpenGLFormats() deep-learningSat, 28 Jan 2023 12:55:34 +0100, by Sebastien Jodogne
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added OpenGLTexture::SetClampingToZero() deep-learningFri, 27 Jan 2023 19:03:47 +0100, by Sebastien Jodogne
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added support for floating-point images in OpenGLTexture deep-learningSun, 22 Jan 2023 10:48:22 +0100, by Sebastien Jodogne
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integration mainline->deep-learning deep-learningFri, 23 Dec 2022 17:51:07 +0100, by Sebastien Jodogne