view Framework/Scene2D/Internals/FixedPointAligner.cpp @ 1239:ce3052f28f2e toa2019122001

Added a lazy size update system in WebAssemblyOpenGLViewport::Refresh
author Benjamin Golinvaux <bgo@osimis.io>
date Fri, 20 Dec 2019 15:44:20 +0100
parents e42b491f1fb2
children 2d8ab34c8c91
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2019 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Affero General Public License for more details.
 * 
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 **/

#include "../../Scene2DViewport/ViewportController.h"
#include "FixedPointAligner.h"

namespace OrthancStone
{
  namespace Internals
  {
    FixedPointAligner::FixedPointAligner(boost::weak_ptr<ViewportController> controllerW,
                                         const ScenePoint2D& p) 
      : controllerW_(controllerW)
      , canvas_(p)
    {
      boost::shared_ptr<ViewportController> controller = controllerW_.lock();
      pivot_ = canvas_.Apply(controller->GetCanvasToSceneTransform());
    }

    
    void FixedPointAligner::Apply()
    {
      boost::shared_ptr<ViewportController> controller = controllerW_.lock();
      ScenePoint2D p = canvas_.Apply(controller->GetCanvasToSceneTransform());

      controller->SetSceneToCanvasTransform(
        AffineTransform2D::Combine(
          controller->GetSceneToCanvasTransform(),
          AffineTransform2D::CreateOffset(p.GetX() - pivot_.GetX(),
                                          p.GetY() - pivot_.GetY())));
    }
  }
}