Mercurial > hg > orthanc-stone
view Framework/Scene2D/GrayscaleStyleConfigurator.cpp @ 1239:ce3052f28f2e toa2019122001
Added a lazy size update system in WebAssemblyOpenGLViewport::Refresh
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Fri, 20 Dec 2019 15:44:20 +0100 |
parents | b5dec783ba08 |
children | ab06dfdf3b75 2d8ab34c8c91 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "GrayscaleStyleConfigurator.h" #include "FloatTextureSceneLayer.h" #include <Core/OrthancException.h> namespace OrthancStone { void GrayscaleStyleConfigurator::SetWindowing(ImageWindowing windowing) { hasWindowingOverride_ = true; windowing_ = windowing; revision_++; } void GrayscaleStyleConfigurator::SetCustomWindowing(float windowCenter, float windowWidth) { SetWindowing(ImageWindowing_Custom); customWindowCenter_ = windowCenter; customWindowWidth_ = windowWidth; } void GrayscaleStyleConfigurator::GetCustomWindowing(float& windowCenter, float& windowWidth) const { windowCenter = customWindowCenter_; windowWidth = customWindowWidth_; } void GrayscaleStyleConfigurator::SetInverted(bool inverted) { hasInversionOverride_ = true; inverted_ = inverted; revision_++; } void GrayscaleStyleConfigurator::SetLinearInterpolation(bool enabled) { linearInterpolation_ = enabled; revision_++; } TextureBaseSceneLayer* GrayscaleStyleConfigurator::CreateTextureFromImage( const Orthanc::ImageAccessor& image) const { throw Orthanc::OrthancException(Orthanc::ErrorCode_NotImplemented); } TextureBaseSceneLayer* GrayscaleStyleConfigurator::CreateTextureFromDicom( const Orthanc::ImageAccessor& frame, const DicomInstanceParameters& parameters) const { std::auto_ptr<TextureBaseSceneLayer> layer(parameters.CreateTexture(frame)); if (layer.get() == NULL || layer->GetTexture().GetFormat() != Orthanc::PixelFormat_Float32) { throw Orthanc::OrthancException(Orthanc::ErrorCode_IncompatibleImageFormat); } else { return layer.release(); } } void GrayscaleStyleConfigurator::ApplyStyle(ISceneLayer& layer) const { FloatTextureSceneLayer& l = dynamic_cast<FloatTextureSceneLayer&>(layer); l.SetLinearInterpolation(linearInterpolation_); if (hasWindowingOverride_) { if (windowing_ != ImageWindowing_Custom) { l.SetWindowing(windowing_); } else { l.SetCustomWindowing(customWindowCenter_, customWindowWidth_); } } if (hasInversionOverride_) { l.SetInverted(inverted_); } } }