Mercurial > hg > orthanc-stone
view Applications/Generic/GuiAdapter.cpp @ 977:262a0244e9b2 toa2019090201
Added missing Unregister for objects that register by the broker + logs + guard in FetchContext
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Mon, 02 Sep 2019 17:29:26 +0200 |
parents | 1091b2adeb5a |
children | ac88989817e3 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "GuiAdapter.h" #if ORTHANC_ENABLE_OPENGL == 1 # include "../../Framework/OpenGL/OpenGLIncludes.h" #endif #if ORTHANC_ENABLE_SDL == 1 # include <SDL_video.h> # include <SDL_render.h> # include <SDL.h> #endif #if ORTHANC_ENABLE_THREADS == 1 # include "../../Framework/Messages/LockingEmitter.h" #endif namespace OrthancStone { void GuiAdapter::RegisterWidget(boost::shared_ptr<IGuiAdapterWidget> widget) { widgets_.push_back(widget); } std::ostream& operator<<( std::ostream& os, const GuiAdapterKeyboardEvent& event) { os << "sym: " << event.sym << " (" << (int)(event.sym[0]) << ") ctrl: " << event.ctrlKey << ", " << "shift: " << event.shiftKey << ", " << "alt: " << event.altKey; return os; } #if ORTHANC_ENABLE_WASM == 1 void GuiAdapter::Run(GuiAdapterRunFunc /*func*/, void* /*cookie*/) { } void ConvertFromPlatform( GuiAdapterUiEvent& dest, int eventType, const EmscriptenUiEvent& src) { // no data for now } void ConvertFromPlatform( GuiAdapterMouseEvent& dest, int eventType, const EmscriptenMouseEvent& src) { memset(&dest, 0, sizeof(GuiAdapterMouseEvent)); switch (eventType) { case EMSCRIPTEN_EVENT_CLICK: LOG(ERROR) << "Emscripten EMSCRIPTEN_EVENT_CLICK is not supported"; ORTHANC_ASSERT(false, "Not supported"); break; case EMSCRIPTEN_EVENT_MOUSEDOWN: dest.type = GUIADAPTER_EVENT_MOUSEDOWN; break; case EMSCRIPTEN_EVENT_MOUSEMOVE: dest.type = GUIADAPTER_EVENT_MOUSEMOVE; break; case EMSCRIPTEN_EVENT_MOUSEUP: dest.type = GUIADAPTER_EVENT_MOUSEUP; break; case EMSCRIPTEN_EVENT_WHEEL: dest.type = GUIADAPTER_EVENT_WHEEL; break; default: LOG(ERROR) << "Emscripten event: " << eventType << " is not supported"; ORTHANC_ASSERT(false, "Not supported"); } //dest.timestamp = src.timestamp; //dest.screenX = src.screenX; //dest.screenY = src.screenY; //dest.clientX = src.clientX; //dest.clientY = src.clientY; dest.ctrlKey = src.ctrlKey; dest.shiftKey = src.shiftKey; dest.altKey = src.altKey; //dest.metaKey = src.metaKey; dest.button = src.button; //dest.buttons = src.buttons; //dest.movementX = src.movementX; //dest.movementY = src.movementY; dest.targetX = src.targetX; dest.targetY = src.targetY; //dest.canvasX = src.canvasX; //dest.canvasY = src.canvasY; //dest.padding = src.padding; } void ConvertFromPlatform( GuiAdapterWheelEvent& dest, int eventType, const EmscriptenWheelEvent& src) { ConvertFromPlatform(dest.mouse, eventType, src.mouse); dest.deltaX = src.deltaX; dest.deltaY = src.deltaY; switch (src.deltaMode) { case DOM_DELTA_PIXEL: dest.deltaMode = GUIADAPTER_DELTA_PIXEL; break; case DOM_DELTA_LINE: dest.deltaMode = GUIADAPTER_DELTA_LINE; break; case DOM_DELTA_PAGE: dest.deltaMode = GUIADAPTER_DELTA_PAGE; break; default: ORTHANC_ASSERT(false, "Unknown deltaMode: " << src.deltaMode << " in wheel event..."); } dest.deltaMode = src.deltaMode; } void ConvertFromPlatform(GuiAdapterKeyboardEvent& dest, const EmscriptenKeyboardEvent& src) { dest.sym[0] = src.key[0]; dest.sym[1] = 0; dest.ctrlKey = src.ctrlKey; dest.shiftKey = src.shiftKey; dest.altKey = src.altKey; } template<typename GenericFunc> struct FuncAdapterPayload { std::string canvasId; void* userData; GenericFunc callback; }; template<typename GenericFunc, typename GuiAdapterEvent, typename EmscriptenEvent> EM_BOOL OnEventAdapterFunc( int eventType, const EmscriptenEvent* emEvent, void* userData) { // userData is OnMouseWheelFuncAdapterPayload FuncAdapterPayload<GenericFunc>* payload = reinterpret_cast<FuncAdapterPayload<GenericFunc>*>(userData); // LOG(INFO) << "OnEventAdapterFunc"; // LOG(INFO) << "------------------"; // LOG(INFO) << "eventType: " << eventType << " wheelEvent: " << // (int)wheelEvent << " userData: " << userData << // " payload->userData: " << payload->userData; GuiAdapterEvent guiEvent; ConvertFromPlatform(guiEvent, eventType, *emEvent); bool ret = (*(payload->callback))(payload->canvasId, &guiEvent, payload->userData); return static_cast<EM_BOOL>(ret); } template<typename GenericFunc, typename GuiAdapterEvent, typename EmscriptenEvent> EM_BOOL OnEventAdapterFunc2( int /*eventType*/, const EmscriptenEvent* wheelEvent, void* userData) { // userData is OnMouseWheelFuncAdapterPayload FuncAdapterPayload<GenericFunc>* payload = reinterpret_cast<FuncAdapterPayload<GenericFunc>*>(userData); GuiAdapterEvent guiEvent; ConvertFromPlatform(guiEvent, *wheelEvent); bool ret = (*(payload->callback))(payload->canvasId, &guiEvent, payload->userData); return static_cast<EM_BOOL>(ret); } template<typename GenericFunc> EM_BOOL OnEventAdapterFunc3( double time, void* userData) { // userData is OnMouseWheelFuncAdapterPayload FuncAdapterPayload<GenericFunc>* payload = reinterpret_cast<FuncAdapterPayload<GenericFunc>*>(userData); //std::auto_ptr< FuncAdapterPayload<GenericFunc> > deleter(payload); bool ret = (*(payload->callback))(time, payload->userData); return static_cast<EM_BOOL>(ret); } // resize: (const char* target, void* userData, EM_BOOL useCapture, em_ui_callback_func callback) template< typename GenericFunc, typename GuiAdapterEvent, typename EmscriptenEvent, typename EmscriptenSetCallbackFunc> static void SetCallback( EmscriptenSetCallbackFunc emFunc, std::string canvasId, void* userData, bool capture, GenericFunc func) { // TODO: write RemoveCallback with an int id that gets returned from // here FuncAdapterPayload<GenericFunc>* payload = new FuncAdapterPayload<GenericFunc>(); std::auto_ptr<FuncAdapterPayload<GenericFunc> > payloadP(payload); payload->canvasId = canvasId; payload->callback = func; payload->userData = userData; void* userDataRaw = reinterpret_cast<void*>(payload); // LOG(INFO) << "SetCallback -- userDataRaw: " << userDataRaw << // " payload: " << payload << " payload->userData: " << payload->userData; (*emFunc)( canvasId.c_str(), userDataRaw, static_cast<EM_BOOL>(capture), &OnEventAdapterFunc<GenericFunc, GuiAdapterEvent, EmscriptenEvent>, EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD); payloadP.release(); } template< typename GenericFunc, typename GuiAdapterEvent, typename EmscriptenEvent, typename EmscriptenSetCallbackFunc> static void SetCallback2( EmscriptenSetCallbackFunc emFunc, std::string canvasId, void* userData, bool capture, GenericFunc func) { std::auto_ptr<FuncAdapterPayload<GenericFunc> > payload( new FuncAdapterPayload<GenericFunc>() ); payload->canvasId = canvasId; payload->callback = func; payload->userData = userData; void* userDataRaw = reinterpret_cast<void*>(payload.release()); (*emFunc)( canvasId.c_str(), userDataRaw, static_cast<EM_BOOL>(capture), &OnEventAdapterFunc2<GenericFunc, GuiAdapterEvent, EmscriptenEvent>, EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD); } template< typename GenericFunc, typename EmscriptenSetCallbackFunc> static void SetAnimationFrameCallback( EmscriptenSetCallbackFunc emFunc, void* userData, GenericFunc func) { // LOG(ERROR) << "SetAnimationFrameCallback !!!!!! (RequestAnimationFrame)"; std::auto_ptr<FuncAdapterPayload<GenericFunc> > payload( new FuncAdapterPayload<GenericFunc>() ); payload->canvasId = "UNDEFINED"; payload->callback = func; payload->userData = userData; void* userDataRaw = reinterpret_cast<void*>(payload.release()); (*emFunc)( &OnEventAdapterFunc3<GenericFunc>, userDataRaw); } void GuiAdapter::SetWheelCallback( std::string canvasId, void* userData, bool capture, OnMouseWheelFunc func) { SetCallback<OnMouseWheelFunc, GuiAdapterWheelEvent, EmscriptenWheelEvent>( &emscripten_set_wheel_callback_on_thread, canvasId, userData, capture, func); } void GuiAdapter::SetMouseDownCallback( std::string canvasId, void* userData, bool capture, OnMouseEventFunc func) { SetCallback<OnMouseEventFunc, GuiAdapterMouseEvent, EmscriptenMouseEvent>( &emscripten_set_mousedown_callback_on_thread, canvasId, userData, capture, func); } void GuiAdapter::SetMouseMoveCallback( std::string canvasId, void* userData, bool capture, OnMouseEventFunc func) { // LOG(INFO) << "SetMouseMoveCallback -- " << "supplied userData: " << // userData; SetCallback<OnMouseEventFunc, GuiAdapterMouseEvent, EmscriptenMouseEvent>( &emscripten_set_mousemove_callback_on_thread, canvasId, userData, capture, func); } void GuiAdapter::SetMouseUpCallback( std::string canvasId, void* userData, bool capture, OnMouseEventFunc func) { SetCallback<OnMouseEventFunc, GuiAdapterMouseEvent, EmscriptenMouseEvent>( &emscripten_set_mouseup_callback_on_thread, canvasId, userData, capture, func); } void GuiAdapter::SetKeyDownCallback( std::string canvasId, void* userData, bool capture, OnKeyDownFunc func) { SetCallback2<OnKeyDownFunc, GuiAdapterKeyboardEvent, EmscriptenKeyboardEvent>( &emscripten_set_keydown_callback_on_thread, canvasId, userData, capture, func); } void GuiAdapter::SetKeyUpCallback( std::string canvasId, void* userData, bool capture, OnKeyUpFunc func) { SetCallback2<OnKeyUpFunc, GuiAdapterKeyboardEvent, EmscriptenKeyboardEvent>( &emscripten_set_keyup_callback_on_thread, canvasId, userData, capture, func); } void GuiAdapter::SetResizeCallback( std::string canvasId, void* userData, bool capture, OnWindowResizeFunc func) { SetCallback<OnWindowResizeFunc, GuiAdapterUiEvent, EmscriptenUiEvent>( &emscripten_set_resize_callback_on_thread, canvasId, userData, capture, func); } void GuiAdapter::RequestAnimationFrame( OnAnimationFrameFunc func, void* userData) { // LOG(ERROR) << "-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+"; // LOG(ERROR) << "RequestAnimationFrame"; // LOG(ERROR) << "-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+"; SetAnimationFrameCallback<OnAnimationFrameFunc>( &emscripten_request_animation_frame_loop, userData, func); } #if 0 void GuiAdapter::SetKeyDownCallback( std::string canvasId, void* userData, bool capture, OnKeyDownFunc func) { emscripten_set_keydown_callback(canvasId.c_str(), userData, static_cast<EM_BOOL>(capture), func); } void GuiAdapter::SetKeyUpCallback( std::string canvasId, void* userData, bool capture, OnKeyUpFunc func) { emscripten_set_keyup_callback(canvasId.c_str(), userData, static_cast<EM_BOOL>(capture), func); } void GuiAdapter::SetResizeCallback(std::string canvasId, void* userData, bool capture, OnWindowResizeFunc func) { emscripten_set_resize_callback(canvasId.c_str(), userData, static_cast<EM_BOOL>(capture), func); } void GuiAdapter::RequestAnimationFrame(OnAnimationFrameFunc func, void* userData) { emscripten_request_animation_frame_loop(func, userData); } #endif #else // SDL ONLY void ConvertFromPlatform(GuiAdapterMouseEvent& dest, bool ctrlPressed, bool shiftPressed, bool altPressed, const SDL_Event& source) { memset(&dest, 0, sizeof(GuiAdapterMouseEvent)); switch (source.type) { case SDL_MOUSEBUTTONDOWN: dest.type = GUIADAPTER_EVENT_MOUSEDOWN; break; case SDL_MOUSEMOTION: dest.type = GUIADAPTER_EVENT_MOUSEMOVE; break; case SDL_MOUSEBUTTONUP: dest.type = GUIADAPTER_EVENT_MOUSEUP; break; case SDL_MOUSEWHEEL: dest.type = GUIADAPTER_EVENT_WHEEL; break; default: LOG(ERROR) << "SDL event: " << source.type << " is not supported"; ORTHANC_ASSERT(false, "Not supported"); } //dest.timestamp = src.timestamp; //dest.screenX = src.screenX; //dest.screenY = src.screenY; //dest.clientX = src.clientX; //dest.clientY = src.clientY; dest.ctrlKey = ctrlPressed; dest.shiftKey = shiftPressed; dest.altKey = altPressed; //dest.metaKey = src.metaKey; switch (source.button.button) { case SDL_BUTTON_MIDDLE: dest.button =GUIADAPTER_MOUSEBUTTON_MIDDLE; break; case SDL_BUTTON_RIGHT: dest.button = GUIADAPTER_MOUSEBUTTON_RIGHT; break; case SDL_BUTTON_LEFT: dest.button = GUIADAPTER_MOUSEBUTTON_LEFT; break; default: break; } //dest.buttons = src.buttons; //dest.movementX = src.movementX; //dest.movementY = src.movementY; dest.targetX = source.button.x; dest.targetY = source.button.y; //dest.canvasX = src.canvasX; //dest.canvasY = src.canvasY; //dest.padding = src.padding; } void ConvertFromPlatform( GuiAdapterWheelEvent& dest, bool ctrlPressed, bool shiftPressed, bool altPressed, const SDL_Event& source) { ConvertFromPlatform(dest.mouse, ctrlPressed, shiftPressed, altPressed, source); dest.deltaX = source.wheel.x; dest.deltaY = source.wheel.y; } void ConvertFromPlatform(GuiAdapterKeyboardEvent& dest, const SDL_Event& src) { memset(&dest, 0, sizeof(GuiAdapterMouseEvent)); switch (src.type) { case SDL_KEYDOWN: dest.type = GUIADAPTER_EVENT_KEYDOWN; break; case SDL_KEYUP: dest.type = GUIADAPTER_EVENT_KEYUP; break; default: LOG(ERROR) << "SDL event: " << src.type << " is not supported"; ORTHANC_ASSERT(false, "Not supported"); } dest.sym[0] = src.key.keysym.sym; dest.sym[1] = 0; if (src.key.keysym.mod & KMOD_CTRL) dest.ctrlKey = true; else dest.ctrlKey = false; if (src.key.keysym.mod & KMOD_SHIFT) dest.shiftKey = true; else dest.shiftKey = false; if (src.key.keysym.mod & KMOD_ALT) dest.altKey = true; else dest.altKey = false; } // SDL ONLY void GuiAdapter::SetResizeCallback( std::string canvasId, void* userData, bool capture, OnWindowResizeFunc func) { resizeHandlers_.push_back(EventHandlerData<OnWindowResizeFunc>(canvasId, func, userData)); } // SDL ONLY void GuiAdapter::SetMouseDownCallback( std::string canvasId, void* userData, bool capture, OnMouseEventFunc func) { mouseDownHandlers_.push_back(EventHandlerData<OnMouseEventFunc>(canvasId, func, userData)); } // SDL ONLY void GuiAdapter::SetMouseMoveCallback( std::string canvasId, void* userData, bool capture, OnMouseEventFunc func) { mouseMoveHandlers_.push_back(EventHandlerData<OnMouseEventFunc>(canvasId, func, userData)); } // SDL ONLY void GuiAdapter::SetMouseUpCallback( std::string canvasId, void* userData, bool capture, OnMouseEventFunc func) { mouseUpHandlers_.push_back(EventHandlerData<OnMouseEventFunc>(canvasId, func, userData)); } // SDL ONLY void GuiAdapter::SetWheelCallback( std::string canvasId, void* userData, bool capture, OnMouseWheelFunc func) { mouseWheelHandlers_.push_back(EventHandlerData<OnMouseWheelFunc>(canvasId, func, userData)); } // SDL ONLY void GuiAdapter::SetKeyDownCallback( std::string canvasId, void* userData, bool capture, OnKeyDownFunc func) { keyDownHandlers_.push_back(EventHandlerData<OnKeyDownFunc>(canvasId, func, userData)); } // SDL ONLY void GuiAdapter::SetKeyUpCallback( std::string canvasId, void* userData, bool capture, OnKeyUpFunc func) { keyUpHandlers_.push_back(EventHandlerData<OnKeyUpFunc>(canvasId, func, userData)); } // SDL ONLY void GuiAdapter::OnAnimationFrame() { std::vector<size_t> disabledAnimationHandlers; for (size_t i = 0; i < animationFrameHandlers_.size(); i++) { // TODO: fix time bool goOn = (*(animationFrameHandlers_[i].first))(0, animationFrameHandlers_[i].second); // If the function returns false, we need to emulate what happens in Web // and remove the function from the handlers... if (!goOn) disabledAnimationHandlers.push_back(i); } for (size_t i = 0; i < disabledAnimationHandlers.size(); i++) { ORTHANC_ASSERT(animationFrameHandlers_.begin() + disabledAnimationHandlers[i] < animationFrameHandlers_.end()); animationFrameHandlers_.erase(animationFrameHandlers_.begin() + disabledAnimationHandlers[i]); } } // SDL ONLY void GuiAdapter::OnResize() { for (size_t i = 0; i < resizeHandlers_.size(); i++) { (*(resizeHandlers_[i].func))( resizeHandlers_[i].canvasName, 0, resizeHandlers_[i].userData); } } // SDL ONLY void GuiAdapter::OnMouseWheelEvent(uint32_t windowID, const GuiAdapterWheelEvent& event) { // the SDL window name IS the canvas name ("canvas" is used because this lib // is designed for Wasm SDL_Window* sdlWindow = SDL_GetWindowFromID(windowID); ORTHANC_ASSERT(sdlWindow != NULL, "Window ID \"" << windowID << "\" is not a valid SDL window ID!"); const char* windowTitleSz = SDL_GetWindowTitle(sdlWindow); ORTHANC_ASSERT(windowTitleSz != NULL, "Window ID \"" << windowID << "\" has a NULL window title!"); std::string windowTitle(windowTitleSz); ORTHANC_ASSERT(windowTitle != "", "Window ID \"" << windowID << "\" has an empty window title!"); switch (event.mouse.type) { case GUIADAPTER_EVENT_WHEEL: for (size_t i = 0; i < mouseWheelHandlers_.size(); i++) { if (mouseWheelHandlers_[i].canvasName == windowTitle) (*(mouseWheelHandlers_[i].func))(windowTitle, &event, mouseWheelHandlers_[i].userData); } break; default: ORTHANC_ASSERT(false, "Wrong event.type: " << event.mouse.type << " in GuiAdapter::OnMouseWheelEvent(...)"); break; } } void GuiAdapter::OnKeyboardEvent(uint32_t windowID, const GuiAdapterKeyboardEvent& event) { // only one-letter (ascii) keyboard events supported for now ORTHANC_ASSERT(event.sym[0] != 0); ORTHANC_ASSERT(event.sym[1] == 0); SDL_Window* sdlWindow = SDL_GetWindowFromID(windowID); ORTHANC_ASSERT(sdlWindow != NULL, "Window ID \"" << windowID << "\" is not a valid SDL window ID!"); const char* windowTitleSz = SDL_GetWindowTitle(sdlWindow); ORTHANC_ASSERT(windowTitleSz != NULL, "Window ID \"" << windowID << "\" has a NULL window title!"); std::string windowTitle(windowTitleSz); ORTHANC_ASSERT(windowTitle != "", "Window ID \"" << windowID << "\" has an empty window title!"); switch (event.type) { case GUIADAPTER_EVENT_KEYDOWN: for (size_t i = 0; i < keyDownHandlers_.size(); i++) { (*(keyDownHandlers_[i].func))(windowTitle, &event, keyDownHandlers_[i].userData); } break; case GUIADAPTER_EVENT_KEYUP: for (size_t i = 0; i < keyUpHandlers_.size(); i++) { (*(keyUpHandlers_[i].func))(windowTitle, &event, keyUpHandlers_[i].userData); } break; default: ORTHANC_ASSERT(false, "Wrong event.type: " << event.type << " in GuiAdapter::OnKeyboardEvent(...)"); break; } } // SDL ONLY void GuiAdapter::OnMouseEvent(uint32_t windowID, const GuiAdapterMouseEvent& event) { if (windowID == 0) { LOG(WARNING) << "GuiAdapter::OnMouseEvent -- windowID == 0 and event won't be routed!"; } else { // the SDL window name IS the canvas name ("canvas" is used because this lib // is designed for Wasm SDL_Window* sdlWindow = SDL_GetWindowFromID(windowID); ORTHANC_ASSERT(sdlWindow != NULL, "Window ID \"" << windowID << "\" is not a valid SDL window ID!"); const char* windowTitleSz = SDL_GetWindowTitle(sdlWindow); ORTHANC_ASSERT(windowTitleSz != NULL, "Window ID \"" << windowID << "\" has a NULL window title!"); std::string windowTitle(windowTitleSz); ORTHANC_ASSERT(windowTitle != "", "Window ID \"" << windowID << "\" has an empty window title!"); switch (event.type) { case GUIADAPTER_EVENT_MOUSEDOWN: for (size_t i = 0; i < mouseDownHandlers_.size(); i++) { if (mouseDownHandlers_[i].canvasName == windowTitle) (*(mouseDownHandlers_[i].func))(windowTitle, &event, mouseDownHandlers_[i].userData); } break; case GUIADAPTER_EVENT_MOUSEMOVE: for (size_t i = 0; i < mouseMoveHandlers_.size(); i++) { if (mouseMoveHandlers_[i].canvasName == windowTitle) (*(mouseMoveHandlers_[i].func))(windowTitle, &event, mouseMoveHandlers_[i].userData); } break; case GUIADAPTER_EVENT_MOUSEUP: for (size_t i = 0; i < mouseUpHandlers_.size(); i++) { if (mouseUpHandlers_[i].canvasName == windowTitle) (*(mouseUpHandlers_[i].func))(windowTitle, &event, mouseUpHandlers_[i].userData); } break; default: ORTHANC_ASSERT(false, "Wrong event.type: " << event.type << " in GuiAdapter::OnMouseEvent(...)"); break; } ////boost::shared_ptr<IGuiAdapterWidget> GetWidgetFromWindowId(); //boost::shared_ptr<IGuiAdapterWidget> foundWidget; //VisitWidgets([foundWidget, windowID](auto widget) // { // if (widget->GetSdlWindowID() == windowID) // foundWidget = widget; // }); //ORTHANC_ASSERT(foundWidget, "WindowID " << windowID << " was not found in the registered widgets!"); //if(foundWidget) // foundWidget-> } } // extern void Debug_SetContextToBeKilled(std::string title); // extern void Debug_SetContextToBeRestored(std::string title); // SDL ONLY void GuiAdapter::RequestAnimationFrame(OnAnimationFrameFunc func, void* userData) { animationFrameHandlers_.push_back(std::make_pair(func, userData)); } # if ORTHANC_ENABLE_OPENGL == 1 && !defined(__APPLE__) /* OpenGL debug is not available on OS X */ // SDL ONLY static void GLAPIENTRY OpenGLMessageCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * message, const void* userParam) { if (severity != GL_DEBUG_SEVERITY_NOTIFICATION) { fprintf(stderr, "GL CALLBACK: %s type = 0x%x, severity = 0x%x, message = %s\n", (type == GL_DEBUG_TYPE_ERROR ? "** GL ERROR **" : ""), type, severity, message); } } # endif // SDL ONLY void GuiAdapter::Run(GuiAdapterRunFunc func, void* cookie) { #if 1 // TODO: MAKE THIS DYNAMIC !!! See SdlOpenGLViewport vs Cairo in ViewportWrapper # if ORTHANC_ENABLE_OPENGL == 1 && !defined(__APPLE__) glEnable(GL_DEBUG_OUTPUT); glDebugMessageCallback(OpenGLMessageCallback, 0); # endif #endif // Uint32 SDL_GetWindowID(SDL_Window* window) // SDL_Window* SDL_GetWindowFromID(Uint32 id) // may return NULL bool stop = false; while (!stop) { { LockingEmitter::WriterLock lock(lockingEmitter_); if(func != NULL) (*func)(cookie); OnAnimationFrame(); // in SDL we must call it } SDL_Event event; while (!stop && SDL_PollEvent(&event)) { LockingEmitter::WriterLock lock(lockingEmitter_); if (event.type == SDL_QUIT) { // TODO: call exit callbacks here stop = true; break; } else if ((event.type == SDL_MOUSEMOTION) || (event.type == SDL_MOUSEBUTTONDOWN) || (event.type == SDL_MOUSEBUTTONUP)) { int scancodeCount = 0; const uint8_t* keyboardState = SDL_GetKeyboardState(&scancodeCount); bool ctrlPressed(false); bool shiftPressed(false); bool altPressed(false); if (SDL_SCANCODE_LCTRL < scancodeCount && keyboardState[SDL_SCANCODE_LCTRL]) ctrlPressed = true; if (SDL_SCANCODE_RCTRL < scancodeCount && keyboardState[SDL_SCANCODE_RCTRL]) ctrlPressed = true; if (SDL_SCANCODE_LSHIFT < scancodeCount && keyboardState[SDL_SCANCODE_LSHIFT]) shiftPressed = true; if (SDL_SCANCODE_RSHIFT < scancodeCount && keyboardState[SDL_SCANCODE_RSHIFT]) shiftPressed = true; if (SDL_SCANCODE_LALT < scancodeCount && keyboardState[SDL_SCANCODE_LALT]) altPressed = true; GuiAdapterMouseEvent dest; ConvertFromPlatform(dest, ctrlPressed, shiftPressed, altPressed, event); OnMouseEvent(event.window.windowID, dest); #if 0 // for reference, how to create trackers if (tracker) { PointerEvent e; e.AddPosition(compositor.GetPixelCenterCoordinates( event.button.x, event.button.y)); tracker->PointerMove(e); } #endif } else if (event.type == SDL_MOUSEWHEEL) { int scancodeCount = 0; const uint8_t* keyboardState = SDL_GetKeyboardState(&scancodeCount); bool ctrlPressed(false); bool shiftPressed(false); bool altPressed(false); if (SDL_SCANCODE_LCTRL < scancodeCount && keyboardState[SDL_SCANCODE_LCTRL]) ctrlPressed = true; if (SDL_SCANCODE_RCTRL < scancodeCount && keyboardState[SDL_SCANCODE_RCTRL]) ctrlPressed = true; if (SDL_SCANCODE_LSHIFT < scancodeCount && keyboardState[SDL_SCANCODE_LSHIFT]) shiftPressed = true; if (SDL_SCANCODE_RSHIFT < scancodeCount && keyboardState[SDL_SCANCODE_RSHIFT]) shiftPressed = true; if (SDL_SCANCODE_LALT < scancodeCount && keyboardState[SDL_SCANCODE_LALT]) altPressed = true; GuiAdapterWheelEvent dest; ConvertFromPlatform(dest, ctrlPressed, shiftPressed, altPressed, event); OnMouseWheelEvent(event.window.windowID, dest); //KeyboardModifiers modifiers = GetKeyboardModifiers(keyboardState, scancodeCount); //int x, y; //SDL_GetMouseState(&x, &y); //if (event.wheel.y > 0) //{ // locker.GetCentralViewport().MouseWheel(MouseWheelDirection_Up, x, y, modifiers); //} //else if (event.wheel.y < 0) //{ // locker.GetCentralViewport().MouseWheel(MouseWheelDirection_Down, x, y, modifiers); //} } else if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) { #if 0 tracker.reset(); #endif OnResize(); } else if (event.type == SDL_KEYDOWN && event.key.repeat == 0 /* Ignore key bounce */) { switch (event.key.keysym.sym) { case SDLK_f: // window.GetWindow().ToggleMaximize(); //TODO: move to particular handler break; // This commented out code was used to debug the context // loss/restoring code (2019-08-10) // case SDLK_k: // { // SDL_Window* window = SDL_GetWindowFromID(event.window.windowID); // std::string windowTitle(SDL_GetWindowTitle(window)); // Debug_SetContextToBeKilled(windowTitle); // } // break; // case SDLK_l: // { // SDL_Window* window = SDL_GetWindowFromID(event.window.windowID); // std::string windowTitle(SDL_GetWindowTitle(window)); // Debug_SetContextToBeRestored(windowTitle); // } // break; case SDLK_q: stop = true; break; default: GuiAdapterKeyboardEvent dest; ConvertFromPlatform(dest, event); OnKeyboardEvent(event.window.windowID, dest); break; } } // HandleApplicationEvent(controller, compositor, event, tracker); } SDL_Delay(1); } } #endif }