view Samples/Qt/Scene2DInteractor.h @ 973:38409549db43 toa2019082903

Log with addresses + added fingerprint mechanism to avoid calling zombie objects where: - a message is sent with a receiver - the receiver dies - another receiver with the SAME address is created - the message reply is executed --> execution on the wrong object! (since their "identity" is their address. The fix is to identify them with an UUID stored at creation time)
author Benjamin Golinvaux <bgo@osimis.io>
date Thu, 29 Aug 2019 18:07:55 +0200
parents aad5ccf1be10
children
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#pragma once

#include "../../Applications/Generic/Scene2DInteractor.h"
#include "../../Framework/Scene2DViewport/IFlexiblePointerTracker.h"


class BasicScene2DInteractor : public OrthancStone::Scene2DInteractor
{
  boost::shared_ptr<OrthancStone::IFlexiblePointerTracker>  currentTracker_;
public:
  BasicScene2DInteractor(boost::shared_ptr<OrthancStone::ViewportController> viewportController) :
    Scene2DInteractor(viewportController)
  {}

  virtual bool OnMouseEvent(const OrthancStone::GuiAdapterMouseEvent& event, const OrthancStone::PointerEvent& pointerEvent) override;
  virtual bool OnKeyboardEvent(const OrthancStone::GuiAdapterKeyboardEvent& guiEvent);
  virtual bool OnWheelEvent(const OrthancStone::GuiAdapterWheelEvent& guiEvent);
};