Mercurial > hg > orthanc-stone
view Samples/MultiPlatform/BasicScene/BasicScene.h @ 947:1091b2adeb5a toa2019081001
Fixed animation frame stopping when returning false + big work on the OpenGL
objects to make them lost context-safe + debug code to forcefully tag a
context as lost + debug macros
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Sat, 10 Aug 2019 13:07:31 +0200 |
parents | a911f5bb48da |
children | 2d8ab34c8c91 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include <boost/shared_ptr.hpp> #include "Framework/Scene2DViewport/ViewportController.h" #include "Framework/Scene2D/Scene2D.h" extern const unsigned int BASIC_SCENE_FONT_SIZE; extern const int BASIC_SCENE_LAYER_POSITION; extern void PrepareScene(OrthancStone::Scene2D& scene); extern void TakeScreenshot(const std::string& target, const OrthancStone::Scene2D& scene, unsigned int canvasWidth, unsigned int canvasHeight); #include "Applications/Generic/Scene2DInteractor.h" #include "Framework/Scene2DViewport/IFlexiblePointerTracker.h" class BasicScene2DInteractor : public OrthancStone::Scene2DInteractor { boost::shared_ptr<OrthancStone::IFlexiblePointerTracker> currentTracker_; bool showCursorInfo_; public: BasicScene2DInteractor(boost::shared_ptr<OrthancStone::ViewportController> viewportController) : Scene2DInteractor(viewportController), showCursorInfo_(false) {} virtual bool OnMouseEvent(const OrthancStone::GuiAdapterMouseEvent& event, const OrthancStone::PointerEvent& pointerEvent) override; virtual bool OnKeyboardEvent(const OrthancStone::GuiAdapterKeyboardEvent& guiEvent) override; virtual bool OnWheelEvent(const OrthancStone::GuiAdapterWheelEvent& guiEvent) override; };