Mercurial > hg > orthanc-stone
view Framework/StoneEnumerations.h @ 947:1091b2adeb5a toa2019081001
Fixed animation frame stopping when returning false + big work on the OpenGL
objects to make them lost context-safe + debug code to forcefully tag a
context as lost + debug macros
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Sat, 10 Aug 2019 13:07:31 +0200 |
parents | be9c1530d40a |
children | 4092b6e71d45 922d2e61aa5d |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include <string> namespace Deprecated { enum SliceImageQuality { SliceImageQuality_FullPng, // smaller to transmit but longer to generate on Orthanc side (better choice when on low bandwidth) SliceImageQuality_FullPam, // bigger to transmit but faster to generate on Orthanc side (better choice when on localhost or LAN) SliceImageQuality_Jpeg50, SliceImageQuality_Jpeg90, SliceImageQuality_Jpeg95, SliceImageQuality_InternalRaw // downloads the raw pixels data as they are stored in the DICOM file (internal use only) }; } namespace OrthancStone { enum SliceOffsetMode { SliceOffsetMode_Absolute, SliceOffsetMode_Relative, SliceOffsetMode_Loop }; enum ImageWindowing { ImageWindowing_Bone, ImageWindowing_Lung, ImageWindowing_Custom }; enum MouseButton { MouseButton_Left, MouseButton_Right, MouseButton_Middle }; enum MouseWheelDirection { MouseWheelDirection_Up, MouseWheelDirection_Down }; enum VolumeProjection { VolumeProjection_Axial, VolumeProjection_Coronal, VolumeProjection_Sagittal }; enum ImageInterpolation { ImageInterpolation_Nearest, ImageInterpolation_Bilinear, ImageInterpolation_Trilinear }; enum KeyboardModifiers { KeyboardModifiers_None = 0, KeyboardModifiers_Shift = (1 << 0), KeyboardModifiers_Control = (1 << 1), KeyboardModifiers_Alt = (1 << 2) }; enum KeyboardKeys { KeyboardKeys_Generic = 0, // let's use the same ids as in javascript to avoid some conversion in WASM: https://css-tricks.com/snippets/javascript/javascript-keycodes/ KeyboardKeys_Left = 37, KeyboardKeys_Up = 38, KeyboardKeys_Right = 39, KeyboardKeys_Down = 40 }; enum SopClassUid { SopClassUid_Other, SopClassUid_RTDose }; enum BitmapAnchor { BitmapAnchor_BottomLeft, BitmapAnchor_BottomCenter, BitmapAnchor_BottomRight, BitmapAnchor_CenterLeft, BitmapAnchor_Center, BitmapAnchor_CenterRight, BitmapAnchor_TopLeft, BitmapAnchor_TopCenter, BitmapAnchor_TopRight }; SopClassUid StringToSopClassUid(const std::string& source); void ComputeWindowing(float& targetCenter, float& targetWidth, ImageWindowing windowing, float customCenter, float customWidth); void ComputeAnchorTranslation(double& deltaX /* out */, double& deltaY /* out */, BitmapAnchor anchor, unsigned int bitmapWidth, unsigned int bitmapHeight, unsigned int border = 0); }