Mercurial > hg > orthanc-stone
view Framework/Scene2D/ISceneLayer.h @ 947:1091b2adeb5a toa2019081001
Fixed animation frame stopping when returning false + big work on the OpenGL
objects to make them lost context-safe + debug code to forcefully tag a
context as lost + debug macros
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Sat, 10 Aug 2019 13:07:31 +0200 |
parents | 55411e7da2f7 |
children | 2d8ab34c8c91 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "../Toolbox/Extent2D.h" #include <boost/noncopyable.hpp> #include <stdint.h> namespace OrthancStone { class ISceneLayer : public boost::noncopyable { public: enum Type { Type_InfoPanel, Type_ColorTexture, Type_Polyline, Type_Text, Type_FloatTexture, Type_LookupTableTexture }; virtual ~ISceneLayer() { } virtual ISceneLayer* Clone() const = 0; virtual Type GetType() const = 0; virtual bool GetBoundingBox(Extent2D& target) const = 0; virtual uint64_t GetRevision() const = 0; }; }