view Framework/Scene2D/ICompositor.h @ 947:1091b2adeb5a toa2019081001

Fixed animation frame stopping when returning false + big work on the OpenGL objects to make them lost context-safe + debug code to forcefully tag a context as lost + debug macros
author Benjamin Golinvaux <bgo@osimis.io>
date Sat, 10 Aug 2019 13:07:31 +0200
parents 88bf49aebc13
children 32b403a47b19
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#pragma once

#include <boost/noncopyable.hpp>
#include <EmbeddedResources.h>
#include <Core/Enumerations.h>

namespace OrthancStone
{
  class ICompositor : public boost::noncopyable
  {

  public:
    virtual ~ICompositor() {}

    virtual unsigned int GetCanvasWidth() const = 0;

    virtual unsigned int GetCanvasHeight() const = 0;

    virtual void Refresh() = 0;

#if ORTHANC_ENABLE_LOCALE == 1
    virtual void SetFont(size_t index,
                         Orthanc::EmbeddedResources::FileResourceId resource,
                         unsigned int fontSize,
                         Orthanc::Encoding codepage) = 0;
#endif

  };
}