Mercurial > hg > orthanc-stone
view Framework/Radiography/RadiographyAlphaLayer.h @ 947:1091b2adeb5a toa2019081001
Fixed animation frame stopping when returning false + big work on the OpenGL
objects to make them lost context-safe + debug code to forcefully tag a
context as lost + debug macros
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Sat, 10 Aug 2019 13:07:31 +0200 |
parents | 77e0eb83ff63 |
children | b537002f83a9 a5f2a6b04a31 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2018 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "RadiographyLayer.h" namespace OrthancStone { class RadiographyScene; // creates a transparent layer whose alpha channel is provided as a UINT8 image to SetAlpha. // The color of the "mask" is either defined by a ForegroundValue or by the center value of the // windowing from the scene. class RadiographyAlphaLayer : public RadiographyLayer { private: std::auto_ptr<Orthanc::ImageAccessor> alpha_; // Grayscale8 bool useWindowing_; float foreground_; public: RadiographyAlphaLayer(MessageBroker& broker, const RadiographyScene& scene) : RadiographyLayer(broker, scene), useWindowing_(true), foreground_(0) { } void SetForegroundValue(float foreground) { useWindowing_ = false; foreground_ = foreground; } float GetForegroundValue() const { return foreground_; } bool IsUsingWindowing() const { return useWindowing_; } void SetAlpha(Orthanc::ImageAccessor* image); virtual bool GetDefaultWindowing(float& center, float& width) const { return false; } virtual void Render(Orthanc::ImageAccessor& buffer, const AffineTransform2D& viewTransform, ImageInterpolation interpolation) const; virtual bool GetRange(float& minValue, float& maxValue) const; const Orthanc::ImageAccessor& GetAlpha() const { return *(alpha_.get()); } }; }