Mercurial > hg > orthanc-stone
view Applications/Sdl/SdlOrthancSurface.h @ 947:1091b2adeb5a toa2019081001
Fixed animation frame stopping when returning false + big work on the OpenGL
objects to make them lost context-safe + debug code to forcefully tag a
context as lost + debug macros
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Sat, 10 Aug 2019 13:07:31 +0200 |
parents | b70e9be013e4 |
children | efc5b62b9539 |
line wrap: on
line source
/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #if ORTHANC_ENABLE_SDL == 1 #include "SdlWindow.h" #include <Core/Images/ImageAccessor.h> #include <boost/thread/mutex.hpp> namespace OrthancStone { class SdlOrthancSurface : public boost::noncopyable { private: std::auto_ptr<Orthanc::ImageAccessor> image_; SdlWindow& window_; SDL_Surface* sdlSurface_; public: SdlOrthancSurface(SdlWindow& window); ~SdlOrthancSurface(); void SetSize(unsigned int width, unsigned int height); Orthanc::ImageAccessor& GetImage(); void Render(); }; } #endif