view Applications/Sdl/SdlOrthancSurface.h @ 947:1091b2adeb5a toa2019081001

Fixed animation frame stopping when returning false + big work on the OpenGL objects to make them lost context-safe + debug code to forcefully tag a context as lost + debug macros
author Benjamin Golinvaux <bgo@osimis.io>
date Sat, 10 Aug 2019 13:07:31 +0200
parents b70e9be013e4
children efc5b62b9539
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2019 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Affero General Public License for more details.
 * 
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 **/


#pragma once

#if ORTHANC_ENABLE_SDL == 1

#include "SdlWindow.h"

#include <Core/Images/ImageAccessor.h>
#include <boost/thread/mutex.hpp>

namespace OrthancStone
{
  class SdlOrthancSurface : public boost::noncopyable
  {
  private:
    std::auto_ptr<Orthanc::ImageAccessor>  image_;
    SdlWindow&                             window_;
    SDL_Surface*                           sdlSurface_;

  public:
    SdlOrthancSurface(SdlWindow& window);

    ~SdlOrthancSurface();

    void SetSize(unsigned int width,
                 unsigned int height);

    Orthanc::ImageAccessor& GetImage();

    void Render();
  };
}

#endif