Mercurial > hg > orthanc-stone
view Applications/Sdl/SdlEngine.cpp @ 947:1091b2adeb5a toa2019081001
Fixed animation frame stopping when returning false + big work on the OpenGL
objects to make them lost context-safe + debug code to forcefully tag a
context as lost + debug macros
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Sat, 10 Aug 2019 13:07:31 +0200 |
parents | 4f2416d519b4 |
children | b537002f83a9 922d2e61aa5d |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "SdlEngine.h" #if ORTHANC_ENABLE_SDL == 1 #include <Core/Logging.h> #include <SDL.h> namespace OrthancStone { void SdlEngine::SetSize(unsigned int width, unsigned int height) { NativeStoneApplicationContext::GlobalMutexLocker locker(context_); locker.GetCentralViewport().SetSize(width, height); surface_.SetSize(width, height); } void SdlEngine::RenderFrame() { if (viewportChanged_) { NativeStoneApplicationContext::GlobalMutexLocker locker(context_); surface_.Render(locker.GetCentralViewport()); viewportChanged_ = false; } } KeyboardModifiers SdlEngine::GetKeyboardModifiers(const uint8_t* keyboardState, const int scancodeCount) { int result = KeyboardModifiers_None; if (keyboardState != NULL) { if (SDL_SCANCODE_LSHIFT < scancodeCount && keyboardState[SDL_SCANCODE_LSHIFT]) { result |= KeyboardModifiers_Shift; } if (SDL_SCANCODE_RSHIFT < scancodeCount && keyboardState[SDL_SCANCODE_RSHIFT]) { result |= KeyboardModifiers_Shift; } if (SDL_SCANCODE_LCTRL < scancodeCount && keyboardState[SDL_SCANCODE_LCTRL]) { result |= KeyboardModifiers_Control; } if (SDL_SCANCODE_RCTRL < scancodeCount && keyboardState[SDL_SCANCODE_RCTRL]) { result |= KeyboardModifiers_Control; } if (SDL_SCANCODE_LALT < scancodeCount && keyboardState[SDL_SCANCODE_LALT]) { result |= KeyboardModifiers_Alt; } if (SDL_SCANCODE_RALT < scancodeCount && keyboardState[SDL_SCANCODE_RALT]) { result |= KeyboardModifiers_Alt; } } return static_cast<KeyboardModifiers>(result); } SdlEngine::SdlEngine(SdlWindow& window, NativeStoneApplicationContext& context, MessageBroker& broker) : IObserver(broker), window_(window), context_(context), surface_(window), viewportChanged_(true) { } void SdlEngine::Run() { int scancodeCount = 0; const uint8_t* keyboardState = SDL_GetKeyboardState(&scancodeCount); SetSize(window_.GetWidth(), window_.GetHeight()); { NativeStoneApplicationContext::GlobalMutexLocker locker(context_); locker.GetCentralViewport().FitContent(); } bool stop = false; while (!stop) { RenderFrame(); SDL_Event event; while (!stop && SDL_PollEvent(&event)) { NativeStoneApplicationContext::GlobalMutexLocker locker(context_); if (event.type == SDL_QUIT) { stop = true; break; } else if (event.type == SDL_MOUSEBUTTONDOWN) { KeyboardModifiers modifiers = GetKeyboardModifiers(keyboardState, scancodeCount); switch (event.button.button) { case SDL_BUTTON_LEFT: locker.GetCentralViewport().MouseDown(MouseButton_Left, event.button.x, event.button.y, modifiers, std::vector<Deprecated::Touch>()); break; case SDL_BUTTON_RIGHT: locker.GetCentralViewport().MouseDown(MouseButton_Right, event.button.x, event.button.y, modifiers, std::vector<Deprecated::Touch>()); break; case SDL_BUTTON_MIDDLE: locker.GetCentralViewport().MouseDown(MouseButton_Middle, event.button.x, event.button.y, modifiers, std::vector<Deprecated::Touch>()); break; default: break; } } else if (event.type == SDL_MOUSEMOTION) { locker.GetCentralViewport().MouseMove(event.button.x, event.button.y, std::vector<Deprecated::Touch>()); } else if (event.type == SDL_MOUSEBUTTONUP) { locker.GetCentralViewport().MouseUp(); } else if (event.type == SDL_WINDOWEVENT) { switch (event.window.event) { case SDL_WINDOWEVENT_LEAVE: locker.GetCentralViewport().MouseLeave(); break; case SDL_WINDOWEVENT_ENTER: locker.GetCentralViewport().MouseEnter(); break; case SDL_WINDOWEVENT_SIZE_CHANGED: SetSize(event.window.data1, event.window.data2); break; default: break; } } else if (event.type == SDL_MOUSEWHEEL) { KeyboardModifiers modifiers = GetKeyboardModifiers(keyboardState, scancodeCount); int x, y; SDL_GetMouseState(&x, &y); if (event.wheel.y > 0) { locker.GetCentralViewport().MouseWheel(MouseWheelDirection_Up, x, y, modifiers); } else if (event.wheel.y < 0) { locker.GetCentralViewport().MouseWheel(MouseWheelDirection_Down, x, y, modifiers); } } else if (event.type == SDL_KEYDOWN && event.key.repeat == 0 /* Ignore key bounce */) { KeyboardModifiers modifiers = GetKeyboardModifiers(keyboardState, scancodeCount); switch (event.key.keysym.sym) { case SDLK_a: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'a', modifiers); break; case SDLK_b: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'b', modifiers); break; case SDLK_c: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'c', modifiers); break; case SDLK_d: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'd', modifiers); break; case SDLK_e: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'e', modifiers); break; case SDLK_f: window_.ToggleMaximize(); break; case SDLK_g: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'g', modifiers); break; case SDLK_h: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'h', modifiers); break; case SDLK_i: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'i', modifiers); break; case SDLK_j: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'j', modifiers); break; case SDLK_k: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'k', modifiers); break; case SDLK_l: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'l', modifiers); break; case SDLK_m: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'm', modifiers); break; case SDLK_n: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'n', modifiers); break; case SDLK_o: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'o', modifiers); break; case SDLK_p: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'p', modifiers); break; case SDLK_q: stop = true; break; case SDLK_r: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'r', modifiers); break; case SDLK_s: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 's', modifiers); break; case SDLK_t: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 't', modifiers); break; case SDLK_u: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'u', modifiers); break; case SDLK_v: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'v', modifiers); break; case SDLK_w: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'w', modifiers); break; case SDLK_x: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'x', modifiers); break; case SDLK_y: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'y', modifiers); break; case SDLK_z: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, 'z', modifiers); break; case SDLK_KP_0: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, '0', modifiers); break; case SDLK_KP_1: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, '1', modifiers); break; case SDLK_KP_2: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, '2', modifiers); break; case SDLK_KP_3: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, '3', modifiers); break; case SDLK_KP_4: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, '4', modifiers); break; case SDLK_KP_5: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, '5', modifiers); break; case SDLK_KP_6: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, '6', modifiers); break; case SDLK_KP_7: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, '7', modifiers); break; case SDLK_KP_8: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, '8', modifiers); break; case SDLK_KP_9: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, '9', modifiers); break; case SDLK_PLUS: case SDLK_KP_PLUS: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, '+', modifiers); break; case SDLK_MINUS: case SDLK_KP_MINUS: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Generic, '-', modifiers); break; case SDLK_RIGHT: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Right, 0, modifiers); break; case SDLK_LEFT: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Left, 0, modifiers); break; case SDLK_UP: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Up, 0, modifiers); break; case SDLK_DOWN: locker.GetCentralViewport().KeyPressed(KeyboardKeys_Down, 0, modifiers); break; default: break; } } } // Small delay to avoid using 100% of CPU SDL_Delay(1); } } } #endif