Mercurial > hg > orthanc-stone
view Applications/Samples/Qt/SampleMainWindowWithButtons.cpp @ 947:1091b2adeb5a toa2019081001
Fixed animation frame stopping when returning false + big work on the OpenGL
objects to make them lost context-safe + debug code to forcefully tag a
context as lost + debug macros
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Sat, 10 Aug 2019 13:07:31 +0200 |
parents | b70e9be013e4 |
children | 2d8ab34c8c91 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "SampleMainWindow.h" /** * Don't use "ui_MainWindow.h" instead of <ui_MainWindow.h> below, as * this makes CMake unable to detect when the UI file changes. **/ #include <ui_SampleMainWindowWithButtons.h> #include "../../Applications/Samples/SampleApplicationBase.h" namespace OrthancStone { namespace Samples { SampleMainWindowWithButtons::SampleMainWindowWithButtons( OrthancStone::NativeStoneApplicationContext& context, OrthancStone::Samples::SampleSingleCanvasWithButtonsApplicationBase& stoneSampleApplication, QWidget *parent) : QStoneMainWindow(context, parent), ui_(new Ui::SampleMainWindowWithButtons), stoneSampleApplication_(stoneSampleApplication) { ui_->setupUi(this); SetCentralStoneWidget(*ui_->cairoCentralWidget); #if QT_VERSION >= 0x050000 connect(ui_->toolButton1, &QToolButton::clicked, this, &SampleMainWindowWithButtons::tool1Clicked); connect(ui_->toolButton2, &QToolButton::clicked, this, &SampleMainWindowWithButtons::tool2Clicked); connect(ui_->pushButton1, &QPushButton::clicked, this, &SampleMainWindowWithButtons::pushButton1Clicked); connect(ui_->pushButton1, &QPushButton::clicked, this, &SampleMainWindowWithButtons::pushButton2Clicked); #else connect(ui_->toolButton1, SIGNAL(clicked()), this, SLOT(tool1Clicked())); connect(ui_->toolButton2, SIGNAL(clicked()), this, SLOT(tool2Clicked())); connect(ui_->pushButton1, SIGNAL(clicked()), this, SLOT(pushButton1Clicked())); connect(ui_->pushButton1, SIGNAL(clicked()), this, SLOT(pushButton2Clicked())); #endif std::string pushButton1Name; std::string pushButton2Name; std::string tool1Name; std::string tool2Name; stoneSampleApplication_.GetButtonNames(pushButton1Name, pushButton2Name, tool1Name, tool2Name); ui_->toolButton1->setText(QString::fromStdString(tool1Name)); ui_->toolButton2->setText(QString::fromStdString(tool2Name)); ui_->pushButton1->setText(QString::fromStdString(pushButton1Name)); ui_->pushButton2->setText(QString::fromStdString(pushButton2Name)); } SampleMainWindowWithButtons::~SampleMainWindowWithButtons() { delete ui_; } void SampleMainWindowWithButtons::tool1Clicked() { stoneSampleApplication_.OnTool1Clicked(); } void SampleMainWindowWithButtons::tool2Clicked() { stoneSampleApplication_.OnTool2Clicked(); } void SampleMainWindowWithButtons::pushButton1Clicked() { stoneSampleApplication_.OnPushButton1Clicked(); } void SampleMainWindowWithButtons::pushButton2Clicked() { stoneSampleApplication_.OnPushButton2Clicked(); } } }