view Framework/Scene2D/ColorTextureSceneLayer.h @ 862:ff3559c489c9 toa2019062401

Fixed line displayed string
author Benjamin Golinvaux <bgo@osimis.io>
date Mon, 24 Jun 2019 15:30:04 +0200
parents 55411e7da2f7
children 2d8ab34c8c91
line wrap: on
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2019 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Affero General Public License for more details.
 * 
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 **/


#pragma once

#include "TextureBaseSceneLayer.h"

namespace OrthancStone
{
  class ColorTextureSceneLayer : public TextureBaseSceneLayer
  {
  public:
    // If using RGBA32, premultiplied alpha is assumed
    ColorTextureSceneLayer(const Orthanc::ImageAccessor& texture);

    virtual ISceneLayer* Clone() const;

    virtual Type GetType() const
    {
      return Type_ColorTexture;
    }
  };
}