Mercurial > hg > orthanc-stone
view Applications/Samples/SimpleViewer/ThumbnailInteractor.h @ 546:fb7f4a5bdfc0 ct-pet-dose-struct
Merged in dev (pull request #1)
Merge from dev
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Tue, 02 Apr 2019 09:38:50 +0000 |
parents | 3b4df9925db6 |
children | 4f2416d519b4 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "Framework/Widgets/IWorldSceneInteractor.h" using namespace OrthancStone; namespace SimpleViewer { class SimpleViewerApplication; class ThumbnailInteractor : public IWorldSceneInteractor { private: SimpleViewerApplication& application_; public: ThumbnailInteractor(SimpleViewerApplication& application) : application_(application) { } virtual IWorldSceneMouseTracker* CreateMouseTracker(WorldSceneWidget& widget, const ViewportGeometry& view, MouseButton button, KeyboardModifiers modifiers, int viewportX, int viewportY, double x, double y, IStatusBar* statusBar, const std::vector<Touch>& displayTouches); virtual void MouseOver(CairoContext& context, WorldSceneWidget& widget, const ViewportGeometry& view, double x, double y, IStatusBar* statusBar) {} virtual void MouseWheel(WorldSceneWidget& widget, MouseWheelDirection direction, KeyboardModifiers modifiers, IStatusBar* statusBar) {} virtual void KeyPressed(WorldSceneWidget& widget, KeyboardKeys key, char keyChar, KeyboardModifiers modifiers, IStatusBar* statusBar) {} }; }