Mercurial > hg > orthanc-stone
view OrthancStone/Sources/Scene2D/Scene2D.cpp @ 2154:f8cbfd7175c3
fix parsing of structure sets
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 27 Sep 2024 15:05:41 +0200 |
parents | 16c01cc201e7 |
children |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2023 Osimis S.A., Belgium * Copyright (C) 2021-2024 Sebastien Jodogne, ICTEAM UCLouvain, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #include "Scene2D.h" #include <OrthancException.h> namespace OrthancStone { class Scene2D::Item { private: std::unique_ptr<ISceneLayer> layer_; uint64_t identifier_; public: Item(ISceneLayer* layer, uint64_t identifier) : layer_(layer), identifier_(identifier) { if (layer == NULL) { throw Orthanc::OrthancException(Orthanc::ErrorCode_NullPointer); } } ISceneLayer& GetLayer() const { if (layer_.get() == NULL) { LOG(ERROR) << "Scene2D::Item::GetLayer(): (layer_.get() == NULL)"; throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls); } else { return *layer_; } } ISceneLayer* ReleaseLayer() { if (layer_.get() == NULL) { LOG(ERROR) << "Scene2D::Item::ReleaseLayer(): (layer_.get() == NULL)"; throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls); } else { return layer_.release(); } } uint64_t GetIdentifier() const { return identifier_; } }; Scene2D::Scene2D(const Scene2D& other) : sceneToCanvas_(other.sceneToCanvas_) , canvasToScene_(other.canvasToScene_) , layerCounter_(0) { for (Content::const_iterator it = other.content_.begin(); it != other.content_.end(); ++it) { content_[it->first] = new Item(it->second->GetLayer().Clone(), layerCounter_++); } } Scene2D::~Scene2D() { for (Content::iterator it = content_.begin(); it != content_.end(); ++it) { assert(it->second != NULL); delete it->second; } } ISceneLayer& Scene2D::SetLayer(int depth, ISceneLayer* layer) // Takes ownership { LOG(TRACE) << "SetLayer(" << depth << ", " << reinterpret_cast<intptr_t>(layer) << ")"; std::unique_ptr<Item> item(new Item(layer, layerCounter_++)); if (layer == NULL) { throw Orthanc::OrthancException(Orthanc::ErrorCode_NullPointer); } Content::iterator found = content_.find(depth); if (found == content_.end()) { content_[depth] = item.release(); } else { assert(found->second != NULL); delete found->second; found->second = item.release(); } return *layer; } void Scene2D::DeleteLayer(int depth) { Content::iterator found = content_.find(depth); if (found != content_.end()) { LOG(TRACE) << "DeleteLayer --found-- (" << depth << ")"; assert(found->second != NULL); delete found->second; content_.erase(found); } } bool Scene2D::HasLayer(int depth) const { return (content_.find(depth) != content_.end()); } ISceneLayer& Scene2D::GetLayer(int depth) const { Content::const_iterator found = content_.find(depth); if (found == content_.end()) { throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); } else { assert(found->second != NULL); return found->second->GetLayer(); } } int Scene2D::GetMinDepth() const { if (content_.size() == 0) return 0; else return content_.begin()->first; } int Scene2D::GetMaxDepth() const { if (content_.size() == 0) return 0; else return content_.rbegin()->first; } ISceneLayer* Scene2D::ReleaseLayer(int depth) { Content::iterator found = content_.find(depth); if (found == content_.end()) { throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); } else { assert(found->second != NULL); std::unique_ptr<ISceneLayer> layer(found->second->ReleaseLayer()); assert(layer.get() != NULL); content_.erase(found); return layer.release(); } } void Scene2D::Apply(IVisitor& visitor) const { for (Content::const_iterator it = content_.begin(); it != content_.end(); ++it) { assert(it->second != NULL); visitor.Visit(*this, it->second->GetLayer(), it->second->GetIdentifier(), it->first); } } void Scene2D::SetSceneToCanvasTransform(const AffineTransform2D& transform) { // Make sure the transform is invertible before making any change AffineTransform2D inverse = AffineTransform2D::Invert(transform); sceneToCanvas_ = transform; canvasToScene_ = inverse; } void Scene2D::GetBoundingBox(Extent2D& target) const { target.Clear(); for (Content::const_iterator it = content_.begin(); it != content_.end(); ++it) { assert(it->second != NULL); Extent2D tmp; it->second->GetLayer().GetBoundingBox(tmp); target.Union(tmp); } } static void AddTransformedPoint(Extent2D& extent, const AffineTransform2D& forcedTransform, double x, double y) { forcedTransform.Apply(x, y); extent.AddPoint(x, y); } void Scene2D::FitContent(const AffineTransform2D& forcedTransform, unsigned int canvasWidth, unsigned int canvasHeight) { Extent2D extent; GetBoundingBox(extent); if (!extent.IsEmpty()) { Extent2D extent2; AddTransformedPoint(extent2, forcedTransform, extent.GetX1(), extent.GetY1()); AddTransformedPoint(extent2, forcedTransform, extent.GetX1(), extent.GetY2()); AddTransformedPoint(extent2, forcedTransform, extent.GetX2(), extent.GetY2()); AddTransformedPoint(extent2, forcedTransform, extent.GetX2(), extent.GetY1()); double zoomX = static_cast<double>(canvasWidth) / extent2.GetWidth(); double zoomY = static_cast<double>(canvasHeight) / extent2.GetHeight(); double zoom = std::min(zoomX, zoomY); if (LinearAlgebra::IsCloseToZero(zoom)) { zoom = 1; } double panX = extent2.GetCenterX(); double panY = extent2.GetCenterY(); // Bring the center of the scene to (0,0) AffineTransform2D t1 = AffineTransform2D::CreateOffset(-panX, -panY); // Scale the scene AffineTransform2D t2 = AffineTransform2D::CreateScaling(zoom, zoom); SetSceneToCanvasTransform(AffineTransform2D::Combine(t2, t1, forcedTransform)); } } void Scene2D::FitContent(unsigned int canvasWidth, unsigned int canvasHeight) { FitContent(AffineTransform2D() /* identity transform */, canvasWidth, canvasHeight); } void Scene2D::RotateViewport(double angle, unsigned int canvasWidth, unsigned int canvasHeight) { AffineTransform2D transform = AffineTransform2D::Combine( AffineTransform2D::CreateRotation(angle), GetSceneToCanvasTransform()); FitContent(transform, canvasWidth, canvasHeight); } void Scene2D::FlipViewportX(unsigned int canvasWidth, unsigned int canvasHeight) { AffineTransform2D transform = AffineTransform2D::Combine( AffineTransform2D::CreateFlipX(), GetSceneToCanvasTransform()); FitContent(transform, canvasWidth, canvasHeight); } void Scene2D::FlipViewportY(unsigned int canvasWidth, unsigned int canvasHeight) { AffineTransform2D transform = AffineTransform2D::Combine( AffineTransform2D::CreateFlipY(), GetSceneToCanvasTransform()); FitContent(transform, canvasWidth, canvasHeight); } }