view OrthancStone/Sources/Scene2D/ColorTextureSceneLayer.h @ 2136:f7b54dfe22f3 dicom-sr

todo
author Sebastien Jodogne <s.jodogne@gmail.com>
date Fri, 31 May 2024 12:23:57 +0200
parents 16c01cc201e7
children
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2023 Osimis S.A., Belgium
 * Copyright (C) 2021-2024 Sebastien Jodogne, ICTEAM UCLouvain, Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this program. If not, see
 * <http://www.gnu.org/licenses/>.
 **/


#pragma once

#include "TextureBaseSceneLayer.h"

namespace OrthancStone
{
  class ColorTextureSceneLayer : public TextureBaseSceneLayer
  {
  public:
    // If using RGBA32, premultiplied alpha is assumed
    explicit ColorTextureSceneLayer(const Orthanc::ImageAccessor& texture);

    virtual ISceneLayer* Clone() const ORTHANC_OVERRIDE;

    virtual Type GetType() const ORTHANC_OVERRIDE
    {
      return Type_ColorTexture;
    }
  };
}