Mercurial > hg > orthanc-stone
view Framework/Layers/SiblingSliceLocationFactory.h @ 115:f598ffb81cda wasm
fix sandboxed build
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Wed, 20 Sep 2017 17:02:58 +0200 |
parents | c2dc924f1a63 |
children | e2fe9352f240 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017 Osimis, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "../Widgets/LayeredSceneWidget.h" namespace OrthancStone { class SiblingSliceLocationFactory : public ILayerRendererFactory, public LayeredSceneWidget::ISliceObserver { private: LayeredSceneWidget& owner_; LayeredSceneWidget& sibling_; SliceGeometry slice_; RenderStyle style_; bool hasLayerIndex_; size_t layerIndex_; public: SiblingSliceLocationFactory(LayeredSceneWidget& owner, LayeredSceneWidget& sibling); virtual void NotifySliceChange(const LayeredSceneWidget& source, const SliceGeometry& slice); void SetLayerIndex(size_t layerIndex); void SetStyle(const RenderStyle& style); RenderStyle GetRenderStyle(); void SetSlice(const SliceGeometry& slice); virtual bool GetExtent(double& x1, double& y1, double& x2, double& y2, const SliceGeometry& viewportSlice) { return false; } virtual ILayerRenderer* CreateLayerRenderer(const SliceGeometry& viewportSlice); virtual bool HasSourceVolume() const { return false; } virtual ISliceableVolume& GetSourceVolume() const; static void Configure(LayeredSceneWidget& a, LayeredSceneWidget& b); }; }