Mercurial > hg > orthanc-stone
view Framework/Scene2DViewport/MeasureTool.cpp @ 1419:f5493e5a51a3
single CMakeLists.txt for all SDL samples & unit tests + another one for all Wasm samples
author | Alain Mazy <alain@mazy.be> |
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date | Wed, 13 May 2020 12:42:52 +0200 |
parents | ab81ee8fce1f |
children | 30deba7bc8e2 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2020 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "MeasureTool.h" #include <Core/Logging.h> #include <Core/Enumerations.h> #include <Core/OrthancException.h> #include <boost/math/constants/constants.hpp> #include "../Viewport/IViewport.h" namespace OrthancStone { void MeasureTool::Enable() { enabled_ = true; RefreshScene(); } void MeasureTool::Disable() { enabled_ = false; RefreshScene(); } bool MeasureTool::IsEnabled() const { return enabled_; } MeasureTool::MeasureTool( boost::shared_ptr<IViewport> viewport) : viewport_(viewport) , enabled_(true) { } void MeasureTool::PostConstructor() { std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); ViewportController& controller = lock->GetController(); Register<ViewportController::SceneTransformChanged>( controller, &MeasureTool::OnSceneTransformChanged); } bool MeasureTool::IsSceneAlive() const { // since the lifetimes of the viewport, viewportcontroller (and the // measuring tools inside it) are linked, the scene is always alive as // long as "this" is alive return true; } void MeasureTool::OnSceneTransformChanged( const ViewportController::SceneTransformChanged& message) { RefreshScene(); } }