Mercurial > hg > orthanc-stone
view Framework/Scene2D/PointerEvent.h @ 1313:f30905f5d246 broker
Added support for OnGenericSdlEvent to GuiAdapter.
This makes it possible to piggyback app-specific logic
to special events (here, to support the Viewport refresh
events)
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Mon, 16 Mar 2020 11:12:39 +0100 |
parents | 7ec8fea061b9 |
children |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2020 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "ScenePoint2D.h" #include <boost/noncopyable.hpp> #include <stdint.h> namespace OrthancStone { class PointerEvent : public boost::noncopyable { private: MouseButton button_; std::vector<ScenePoint2D> positions_; bool hasAltModifier_; bool hasControlModifier_; bool hasShiftModifier_; public: PointerEvent(); ScenePoint2D GetMainPosition() const; void AddPosition(const ScenePoint2D& p) { positions_.push_back(p); } void AddPosition(double x, double y) { positions_.push_back(ScenePoint2D(x, y)); } size_t GetPositionsCount() const { return positions_.size(); } ScenePoint2D GetPosition(size_t index) const; void SetAltModifier(bool value) { hasAltModifier_ = value; } bool HasAltModifier() const { return hasAltModifier_; } void SetControlModifier(bool value) { hasControlModifier_ = value; } bool HasControlModifier() const { return hasControlModifier_; } void SetShiftModifier(bool value) { hasShiftModifier_ = value; } bool HasShiftModifier() const { return hasShiftModifier_; } void SetMouseButton(MouseButton button) { button_ = button; } MouseButton GetMouseButton() const { return button_; } }; }