Mercurial > hg > orthanc-stone
view OrthancStone/Sources/Volumes/VolumeImageGeometry.cpp @ 1753:f19f69476d9d
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author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 16 Apr 2021 17:28:49 +0200 |
parents | 9ac2a65d4172 |
children | ae18b5cfbd3e |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2021 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #include "VolumeImageGeometry.h" #include "../Toolbox/GeometryToolbox.h" #include <Logging.h> #include <OrthancException.h> namespace OrthancStone { void VolumeImageGeometry::Invalidate() { Vector p = (axialGeometry_.GetOrigin() + static_cast<double>(depth_ - 1) * voxelDimensions_[2] * axialGeometry_.GetNormal()); coronalGeometry_ = CoordinateSystem3D(p, axialGeometry_.GetAxisX(), -axialGeometry_.GetNormal()); sagittalGeometry_ = CoordinateSystem3D(p, axialGeometry_.GetAxisY(), -axialGeometry_.GetNormal()); Vector origin = ( axialGeometry_.MapSliceToWorldCoordinates(-0.5 * voxelDimensions_[0], -0.5 * voxelDimensions_[1]) - 0.5 * voxelDimensions_[2] * axialGeometry_.GetNormal()); LOG(TRACE) << "VolumeImageGeometry::Invalidate() origin = " << origin(0) << "," << origin(1) << "," << origin(2) << " | width_ = " << width_ << " | height_ = " << height_ << " | depth_ = " << depth_; Vector scaling; if (width_ == 0 || height_ == 0 || depth_ == 0) { LinearAlgebra::AssignVector(scaling, 1, 1, 1); } else { scaling = ( axialGeometry_.GetAxisX() * voxelDimensions_[0] * static_cast<double>(width_) + axialGeometry_.GetAxisY() * voxelDimensions_[1] * static_cast<double>(height_) + axialGeometry_.GetNormal() * voxelDimensions_[2] * static_cast<double>(depth_)); } transform_ = LinearAlgebra::Product( GeometryToolbox::CreateTranslationMatrix(origin[0], origin[1], origin[2]), GeometryToolbox::CreateScalingMatrix(scaling[0], scaling[1], scaling[2])); LinearAlgebra::InvertMatrix(transformInverse_, transform_); } VolumeImageGeometry::VolumeImageGeometry() : width_(0), height_(0), depth_(0) { LinearAlgebra::AssignVector(voxelDimensions_, 1, 1, 1); Invalidate(); } void VolumeImageGeometry::SetSizeInVoxels(unsigned int width, unsigned int height, unsigned int depth) { width_ = width; height_ = height; depth_ = depth; Invalidate(); } void VolumeImageGeometry::SetAxialGeometry(const CoordinateSystem3D& geometry) { axialGeometry_ = geometry; Invalidate(); } void VolumeImageGeometry::SetVoxelDimensions(double x, double y, double z) { if (x <= 0 || y <= 0 || z <= 0) { throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); } else { LinearAlgebra::AssignVector(voxelDimensions_, x, y, z); Invalidate(); } } const CoordinateSystem3D& VolumeImageGeometry::GetProjectionGeometry(VolumeProjection projection) const { switch (projection) { case VolumeProjection_Axial: return axialGeometry_; case VolumeProjection_Coronal: return coronalGeometry_; case VolumeProjection_Sagittal: return sagittalGeometry_; default: throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); } } Vector VolumeImageGeometry::GetVoxelDimensions(VolumeProjection projection) const { switch (projection) { case VolumeProjection_Axial: return voxelDimensions_; case VolumeProjection_Coronal: return LinearAlgebra::CreateVector(voxelDimensions_[0], voxelDimensions_[2], voxelDimensions_[1]); case VolumeProjection_Sagittal: return LinearAlgebra::CreateVector(voxelDimensions_[1], voxelDimensions_[2], voxelDimensions_[0]); default: throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); } } unsigned int VolumeImageGeometry::GetProjectionWidth(VolumeProjection projection) const { switch (projection) { case VolumeProjection_Axial: return width_; case VolumeProjection_Coronal: return width_; case VolumeProjection_Sagittal: return height_; default: throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); } } unsigned int VolumeImageGeometry::GetProjectionHeight(VolumeProjection projection) const { switch (projection) { case VolumeProjection_Axial: return height_; case VolumeProjection_Coronal: return depth_; case VolumeProjection_Sagittal: return depth_; default: throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); } } unsigned int VolumeImageGeometry::GetProjectionDepth(VolumeProjection projection) const { switch (projection) { case VolumeProjection_Axial: return depth_; case VolumeProjection_Coronal: return height_; case VolumeProjection_Sagittal: return width_; default: throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); } } Vector VolumeImageGeometry::GetCoordinates(float x, float y, float z) const { Vector p = LinearAlgebra::Product(transform_, LinearAlgebra::CreateVector(x, y, z, 1)); assert(LinearAlgebra::IsNear(p[3], 1)); // Affine transform, no perspective effect // Back to non-homogeneous coordinates return LinearAlgebra::CreateVector(p[0], p[1], p[2]); } bool VolumeImageGeometry::DetectProjection(VolumeProjection& projection, const Vector& planeNormal) const { if (GeometryToolbox::IsParallel(planeNormal, axialGeometry_.GetNormal())) { projection = VolumeProjection_Axial; return true; } else if (GeometryToolbox::IsParallel(planeNormal, coronalGeometry_.GetNormal())) { projection = VolumeProjection_Coronal; return true; } else if (GeometryToolbox::IsParallel(planeNormal, sagittalGeometry_.GetNormal())) { projection = VolumeProjection_Sagittal; return true; } else { return false; } } bool VolumeImageGeometry::DetectSlice(VolumeProjection& projection, unsigned int& slice, const CoordinateSystem3D& plane) const { if (!DetectProjection(projection, plane.GetNormal())) { return false; } // Transforms the coordinates of the origin of the plane, into the // coordinates of the axial geometry const Vector& origin = plane.GetOrigin(); Vector p = LinearAlgebra::Product( transformInverse_, LinearAlgebra::CreateVector(origin[0], origin[1], origin[2], 1)); assert(LinearAlgebra::IsNear(p[3], 1)); double z; switch (projection) { case VolumeProjection_Axial: z = p[2]; break; case VolumeProjection_Coronal: z = p[1]; break; case VolumeProjection_Sagittal: z = p[0]; break; default: throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); } const unsigned int projectionDepth = GetProjectionDepth(projection); z *= static_cast<double>(projectionDepth); if (z < 0) { return false; } else { unsigned int d = static_cast<unsigned int>(std::floor(z)); if (d >= projectionDepth) { return false; } else { slice = d; return true; } } } CoordinateSystem3D VolumeImageGeometry::GetProjectionSlice(VolumeProjection projection, unsigned int z) const { if (z >= GetProjectionDepth(projection)) { throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); } Vector dim = GetVoxelDimensions(projection); CoordinateSystem3D plane = GetProjectionGeometry(projection); Vector normal = plane.GetNormal(); if (projection == VolumeProjection_Sagittal) { /** * WARNING: In sagittal geometry, the normal points to REDUCING * X-axis in the 3D world. This is necessary to keep the * right-hand coordinate system. Hence the negation. **/ normal = -normal; } plane.SetOrigin(plane.GetOrigin() + static_cast<double>(z) * dim[2] * normal); return plane; } std::ostream& operator<<(std::ostream& s, const VolumeImageGeometry& v) { s << "width: " << v.width_ << " height: " << v.height_ << " depth: " << v.depth_ << " axialGeometry: " << v.axialGeometry_ << " coronalGeometry: " << v.coronalGeometry_ << " sagittalGeometry: " << v.sagittalGeometry_ << " voxelDimensions_: " << v.voxelDimensions_ << " height: " << v.height_ << " transform: " << v.transform_ << " transformInverse: " << v.transformInverse_; return s; } }