Mercurial > hg > orthanc-stone
view Samples/MultiPlatform/BasicScene/BasicScene.cpp @ 1047:efc5b62b9539
reorganization
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Wed, 09 Oct 2019 18:06:58 +0200 |
parents | a911f5bb48da |
children | 2d8ab34c8c91 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "BasicScene.h" // From Stone #include "Framework/Scene2D/Scene2D.h" #include "Framework/Scene2D/ColorTextureSceneLayer.h" #include "Framework/Scene2D/PolylineSceneLayer.h" #include "Framework/Scene2D/TextSceneLayer.h" #include "Framework/Scene2D/PanSceneTracker.h" #include "Framework/Scene2D/ZoomSceneTracker.h" #include "Framework/Scene2D/RotateSceneTracker.h" #include "Framework/Scene2D/CairoCompositor.h" // From Orthanc framework #include <Core/Images/Image.h> #include <Core/Images/ImageProcessing.h> #include <Core/Images/PngWriter.h> using namespace OrthancStone; const unsigned int BASIC_SCENE_FONT_SIZE = 32; const int BASIC_SCENE_LAYER_POSITION = 150; void PrepareScene(Scene2D& scene) { //Scene2D& scene(*controller->GetScene()); // Texture of 2x2 size { Orthanc::Image i(Orthanc::PixelFormat_RGB24, 2, 2, false); uint8_t *p = reinterpret_cast<uint8_t*>(i.GetRow(0)); p[0] = 255; p[1] = 0; p[2] = 0; p[3] = 0; p[4] = 255; p[5] = 0; p = reinterpret_cast<uint8_t*>(i.GetRow(1)); p[0] = 0; p[1] = 0; p[2] = 255; p[3] = 255; p[4] = 0; p[5] = 0; scene.SetLayer(12, new ColorTextureSceneLayer(i)); std::auto_ptr<ColorTextureSceneLayer> l(new ColorTextureSceneLayer(i)); l->SetOrigin(-3, 2); l->SetPixelSpacing(1.5, 1); l->SetAngle(20.0 / 180.0 * 3.14); scene.SetLayer(14, l.release()); } // Texture of 1x1 size { Orthanc::Image i(Orthanc::PixelFormat_RGB24, 1, 1, false); uint8_t *p = reinterpret_cast<uint8_t*>(i.GetRow(0)); p[0] = 255; p[1] = 0; p[2] = 0; std::auto_ptr<ColorTextureSceneLayer> l(new ColorTextureSceneLayer(i)); l->SetOrigin(-2, 1); l->SetAngle(20.0 / 180.0 * 3.14); scene.SetLayer(13, l.release()); } // Some lines { std::auto_ptr<PolylineSceneLayer> layer(new PolylineSceneLayer); layer->SetThickness(1); PolylineSceneLayer::Chain chain; chain.push_back(ScenePoint2D(0 - 0.5, 0 - 0.5)); chain.push_back(ScenePoint2D(0 - 0.5, 2 - 0.5)); chain.push_back(ScenePoint2D(2 - 0.5, 2 - 0.5)); chain.push_back(ScenePoint2D(2 - 0.5, 0 - 0.5)); layer->AddChain(chain, true, 255, 0, 0); chain.clear(); chain.push_back(ScenePoint2D(-5, -5)); chain.push_back(ScenePoint2D(5, -5)); chain.push_back(ScenePoint2D(5, 5)); chain.push_back(ScenePoint2D(-5, 5)); layer->AddChain(chain, true, 0, 255, 0); double dy = 1.01; chain.clear(); chain.push_back(ScenePoint2D(-4, -4)); chain.push_back(ScenePoint2D(4, -4 + dy)); chain.push_back(ScenePoint2D(-4, -4 + 2.0 * dy)); chain.push_back(ScenePoint2D(4, 2)); layer->AddChain(chain, false, 0, 0, 255); // layer->SetColor(0,255, 255); scene.SetLayer(50, layer.release()); } // Some text { std::auto_ptr<TextSceneLayer> layer(new TextSceneLayer); layer->SetText("Hello"); scene.SetLayer(100, layer.release()); } } #if ORTHANC_SANDBOXED == 0 void TakeScreenshot(const std::string& target, const OrthancStone::Scene2D& scene, unsigned int canvasWidth, unsigned int canvasHeight) { using namespace OrthancStone; // Take a screenshot, then save it as PNG file CairoCompositor compositor(scene, canvasWidth, canvasHeight); compositor.SetFont(0, Orthanc::EmbeddedResources::UBUNTU_FONT, BASIC_SCENE_FONT_SIZE, Orthanc::Encoding_Latin1); compositor.Refresh(); Orthanc::ImageAccessor canvas; compositor.GetCanvas().GetReadOnlyAccessor(canvas); Orthanc::Image png(Orthanc::PixelFormat_RGB24, canvas.GetWidth(), canvas.GetHeight(), false); Orthanc::ImageProcessing::Convert(png, canvas); Orthanc::PngWriter writer; writer.WriteToFile(target, png); } #endif void ShowCursorInfo(Scene2D& scene, const PointerEvent& pointerEvent) { ScenePoint2D p = pointerEvent.GetMainPosition().Apply(scene.GetCanvasToSceneTransform()); char buf[64]; sprintf(buf, "(%0.02f,%0.02f)", p.GetX(), p.GetY()); if (scene.HasLayer(BASIC_SCENE_LAYER_POSITION)) { TextSceneLayer& layer = dynamic_cast<TextSceneLayer&>(scene.GetLayer(BASIC_SCENE_LAYER_POSITION)); layer.SetText(buf); layer.SetPosition(p.GetX(), p.GetY()); } else { std::auto_ptr<TextSceneLayer> layer(new TextSceneLayer); layer->SetColor(0, 255, 0); layer->SetText(buf); layer->SetBorder(20); layer->SetAnchor(BitmapAnchor_BottomCenter); layer->SetPosition(p.GetX(), p.GetY()); scene.SetLayer(BASIC_SCENE_LAYER_POSITION, layer.release()); } } bool BasicScene2DInteractor::OnMouseEvent(const GuiAdapterMouseEvent& event, const PointerEvent& pointerEvent) { if (currentTracker_.get() != NULL) { switch (event.type) { case GUIADAPTER_EVENT_MOUSEUP: { currentTracker_->PointerUp(pointerEvent); if (!currentTracker_->IsAlive()) { currentTracker_.reset(); } };break; case GUIADAPTER_EVENT_MOUSEMOVE: { currentTracker_->PointerMove(pointerEvent); };break; default: return false; } return true; } else if (event.type == GUIADAPTER_EVENT_MOUSEDOWN) { if (event.button == GUIADAPTER_MOUSEBUTTON_LEFT) { currentTracker_.reset(new RotateSceneTracker(viewportController_, pointerEvent)); } else if (event.button == GUIADAPTER_MOUSEBUTTON_MIDDLE) { currentTracker_.reset(new PanSceneTracker(viewportController_, pointerEvent)); } else if (event.button == GUIADAPTER_MOUSEBUTTON_RIGHT) { currentTracker_.reset(new ZoomSceneTracker(viewportController_, pointerEvent, viewportController_->GetViewport().GetCanvasHeight())); } } else if (event.type == GUIADAPTER_EVENT_MOUSEMOVE) { if (showCursorInfo_) { Scene2D& scene(viewportController_->GetScene()); ShowCursorInfo(scene, pointerEvent); } return true; } return false; } bool BasicScene2DInteractor::OnKeyboardEvent(const GuiAdapterKeyboardEvent& guiEvent) { if (guiEvent.type == GUIADAPTER_EVENT_KEYDOWN) { switch (guiEvent.sym[0]) { case 's': { //viewportController_->FitContent(viewportController_->GetViewport().GetCanvasWidth(), viewportController_->GetViewport().GetCanvasHeight()); viewportController_->FitContent(); return true; }; #if ORTHANC_SANDBOXED == 0 case 'c': { Scene2D& scene(viewportController_->GetScene()); TakeScreenshot("screenshot.png", scene, viewportController_->GetViewport().GetCanvasWidth(), viewportController_->GetViewport().GetCanvasHeight()); return true; } #endif case 'd': { showCursorInfo_ = !showCursorInfo_; if (!showCursorInfo_) { Scene2D& scene(viewportController_->GetScene()); scene.DeleteLayer(BASIC_SCENE_LAYER_POSITION); } return true; } } } return false; } bool BasicScene2DInteractor::OnWheelEvent(const GuiAdapterWheelEvent& guiEvent) { return false; }