Mercurial > hg > orthanc-stone
view OrthancStone/Sources/OpenGL/OpenGLFramebuffer.h @ 2134:93258466311b deep-learning
integration mainline->deep-learning
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Thu, 30 May 2024 21:31:37 +0200 |
parents | b6b5e1ca1cc2 |
children |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2022 Osimis S.A., Belgium * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #pragma once #include "OpenGLIncludes.h" #include "IOpenGLContext.h" #include <Images/ImageAccessor.h> namespace OrthancStone { namespace OpenGL { class OpenGLTexture; class OpenGLTextureArray; class OpenGLTextureVolume; class OpenGLFramebuffer : public boost::noncopyable { private: IOpenGLContext& context_; GLuint framebuffer_; void SetupTextureTarget(); void ReadContent(Orthanc::ImageAccessor& target); public: OpenGLFramebuffer(IOpenGLContext& context); ~OpenGLFramebuffer(); void SetTarget(OpenGLTexture& target); void SetTarget(OpenGLTextureArray& target, unsigned int layer); void SetTarget(OpenGLTextureVolume& target, unsigned int z); void ReadTexture(Orthanc::ImageAccessor& target, const OpenGLTexture& source); void ReadTexture(Orthanc::ImageAccessor& target, const OpenGLTextureArray& source, unsigned int layer); void ReadTexture(Orthanc::ImageAccessor& target, const OpenGLTextureVolume& source, unsigned int z); }; } }